Example #1
0
 def test_returns_true_when_in_radius_quadrant_4(self):
     p = CollisionPointToCircleTest.TestPoint()
     p.x, p.y = 3.6, 3.4
     c = CollisionPointToCircleTest.TestCircle()
     c.x, c.y, c.rad = 3.0, 4.0, 1.0
     self.assertTrue(Game.collision_point_to_circle(p, c))
Example #2
0
 def test_returns_false_when_outside_radius_quadrant_4(self):
     p = CollisionPointToCircleTest.TestPoint()
     p.x, p.y = 3.8, 3.2
     c = CollisionPointToCircleTest.TestCircle()
     c.x, c.y, c.rad = 3.0, 4.0, 1.0
     self.assertFalse(Game.collision_point_to_circle(p, c))
Example #3
0
 def test_returns_true_when_at_same_position(self):
     p = CollisionPointToCircleTest.TestPoint()
     p.x, p.y = 3.0, 4.0
     c = CollisionPointToCircleTest.TestCircle()
     c.x, c.y, c.rad = 3.0, 4.0, 1.0
     self.assertTrue(Game.collision_point_to_circle(p, c))