def startFarEffect(self):
     QuestIndicatorNodeNPC.startFarEffect(self)
     if (self.farEffect and self).stepObj:
         if hasattr(self.stepObj, 'getQuestIndicatorOffset'):
             self.farEffect.setPos(self.stepObj.getQuestIndicatorOffset())
         else:
             self.farEffect.setPos(0, 0, 0)
 def startFarEffect(self):
     QuestIndicatorNodeNPC.startFarEffect(self)
     if self.farEffect and self.stepObj:
         if hasattr(self.stepObj, 'getQuestIndicatorOffset'):
             self.farEffect.setPos(self.stepObj.getQuestIndicatorOffset())
         else:
             self.farEffect.setPos(0, 0, 0)
 def __init__(self, questStep):
     QuestIndicatorNodeNPC.__init__(self, questStep)
     self.wantBottomEffect = False
 def __init__(self, questStep):
     QuestIndicatorNodeNPC.__init__(self, questStep)
     self.wantBottomEffect = False