def startFarEffect(self): QuestIndicatorNodeNPC.startFarEffect(self) if (self.farEffect and self).stepObj: if hasattr(self.stepObj, 'getQuestIndicatorOffset'): self.farEffect.setPos(self.stepObj.getQuestIndicatorOffset()) else: self.farEffect.setPos(0, 0, 0)
def startFarEffect(self): QuestIndicatorNodeNPC.startFarEffect(self) if self.farEffect and self.stepObj: if hasattr(self.stepObj, 'getQuestIndicatorOffset'): self.farEffect.setPos(self.stepObj.getQuestIndicatorOffset()) else: self.farEffect.setPos(0, 0, 0)
def __init__(self, questStep): QuestIndicatorNodeNPC.__init__(self, questStep) self.wantBottomEffect = False
def __init__(self, questStep): QuestIndicatorNodeNPC.__init__(self, questStep) self.wantBottomEffect = False