def time_out(self): now=time.time() BaseExhibit.__reset__(self) self.seven_flicker(texts=self.score, phormats="%d", lengths=self.env.seven_length, callback=self.reset_game) print(time.time()-now) self.html('html_score') BaseExhibit.end_game(self)
def end_game(self): BaseExhibit.__reset__(self) #BaseExhibit.end_game(self) logger.info(str(self.user_id)) self.env.upload_game_results(exponat_name=self.st.exhibit.name, user_id=self.user_id, score=self.score, level=self.st.level.name, timeout=10) self.html('html_score') ## end of BaseExhibit.end_game(self) self.seven_flicker(self.score, "%d", callback=self.reset_game)
def end_game(self): BaseExhibit.__reset__(self) BaseExhibit.end_game(self) self.seven_flicker(texts=self.score, phormats="%d", lengths=self.env.seven_length, callback=self.reset_game)