Example #1
0
    def __init__(self, client, shield, tracker, limb, parry, communicator):
        ImperianCombatModule.__init__(self, client, tracker, shield, limb,
                                      parry, communicator)

        self.entropies = {}
        self.seeds = {}
        self.saps = {}
        self.can_whirl = True
Example #2
0
 def __init__(self, client, shield, tracker, limb, parry, communicator):
     ImperianCombatModule.__init__(self, client, tracker, shield, limb, parry, communicator)
     
     
     self.entropies={}
     self.seeds={}
     self.saps={}
     self.can_whirl = True
Example #3
0
 def aliases(self):
     al = ImperianCombatModule.aliases(self)
     return al + [self.pk]
Example #4
0
 def triggers(self):
     tr = ImperianCombatModule.triggers(self)
     return tr + [self.evileye_affliction]
Example #5
0
 def __init__(self, realm, aff_tracker, shield, autoparry, communicator):
     ImperianCombatModule.__init__(self, realm, aff_tracker, shield, None,
                                   autoparry, communicator)
     self.breacher = Breacher()
Example #6
0
 def __init__(self, realm, aff_tracker, shield, autoparry, communicator):
     ImperianCombatModule.__init__(self, realm, aff_tracker, shield, None, autoparry, communicator)
     self.breacher = Breacher()
Example #7
0
 def aliases(self):
     al = ImperianCombatModule.aliases(self)
     return al+[self.pk]
Example #8
0
 def triggers(self):
     tr = ImperianCombatModule.triggers(self)
     return tr+[self.evileye_affliction]