Example #1
0
def create_difficulty_map(redserv=None,
                          difficulty_map_key=REDIS_GATA_DIFFICULTY_MAP,
                          game_dirs=None):
    if redserv is None:
        _rj = Client(host='localhost', port=6379, decode_responses=True)
    else:
        _rj = redserv

    if game_dirs is None:
        training_dir = _rj.hget(REDIS_DIR_MAP, 'GATA_TRAINING_DIR')
        validation_dir = _rj.hget(REDIS_DIR_MAP, 'GATA_VALIDATION_DIR')
        test_dir = _rj.hget(REDIS_DIR_MAP, 'GATA_TEST_DIR')
        game_dirs = (training_dir, validation_dir, test_dir)
    print(
        f"create_difficulty_map({difficulty_map_key}, game_dirs={game_dirs})")
    for game_dir in game_dirs:
        print("create_difficulty_map -- GAME DIR:", game_dir)
        game_names_ = []
        for level in range(1, 11):
            difficulty = f"difficulty_level_{level}"
            print("\n-------------------", difficulty)
            games_list = count_game_files(game_dir + difficulty)
            game_names_.extend(games_list)
            _rj.sadd(difficulty_map_key + str(level), *games_list)
        print(
            f"total games in {game_dir}: {len(game_names_)} {len(set(game_names_))}"
        )
        assert len(game_names_) == len(
            set(game_names_))  # they should all be unique
    if redserv is None:
        _rj.close()
Example #2
0
def create_nsteps_map(redserv=None,
                      nsteps_map_key=REDIS_FTWC_NSTEPS_MAP,
                      nsteps_index_key=REDIS_FTWC_NSTEPS_INDEX,
                      gameset_keys=FTWC_GAME_SETS):
    """ after all playthroughs have been save to redis, index number of steps <-> game names """
    if redserv is None:
        _rj = Client(host='localhost', port=6379, decode_responses=True)
    else:
        _rj = redserv

    if nsteps_map_key == REDIS_GATA_NSTEPS_MAP:
        redisbasekey = REDIS_GATA_PLAYTHROUGHS
    elif nsteps_map_key == REDIS_FTWC_NSTEPS_MAP:
        redisbasekey = REDIS_FTWC_PLAYTHROUGHS
    else:
        assert False, "Unknown Redis nsteps_map_key " + nsteps_map_key

    for key in _rj.keys(nsteps_index_key + "*"):
        print("Will delete:", key)
        _rj.delete(key)
    print(_rj.hlen(nsteps_map_key))
    _rj.delete(nsteps_map_key)

    for setkey in gameset_keys:
        game_names_ = _rj.smembers(setkey)
        for _gn in game_names_:
            nsteps = retrieve_playthrough_nsteps(_gn,
                                                 redis=_rj,
                                                 redisbasekey=redisbasekey)
            if nsteps > 0:
                print(nsteps, _gn)
                _rj.hset(nsteps_map_key, _gn, nsteps)
                _rj.sadd(f"{nsteps_index_key}{nsteps}", _gn)

    print(len(_rj.keys(nsteps_index_key + "*")), _rj.hlen(nsteps_map_key))
    total = 0
    sort_list = []
    for key in _rj.keys(nsteps_index_key + "*"):
        nsteps = int(key.split(':')[-1])
        num_games = _rj.scard(key)
        total += num_games
        sort_list.append((nsteps, num_games, key))
        # print(key,  "has", num_games, "game names")
    sort_list.sort()
    for nsteps, num_games, setkey in sort_list:
        print(f"[{nsteps}]\t {num_games}\t {setkey}")
    if redserv is None:
        _rj.close()
Example #3
0
def create_skills_map(redserv=None,
                      skillsmap_key=REDIS_FTWC_SKILLS_MAP,
                      gameset_keys=FTWC_GAME_SETS):
    """ after all game names have been added to redis, we map skills to game names"""
    if redserv is None:
        _rj = Client(host='localhost', port=6379, decode_responses=True)
    else:
        _rj = redserv
    skills_index = {}  # maps skillname to a set of game names
    all_mapped_skills = set()  # all game names that are in the skills map
    for setkey in gameset_keys:
        game_names = _rj.smembers(setkey)
        print(f"{setkey} has {len(game_names)} members")

        for g in game_names:
            gid, sklist = split_gamename(g)
            # print(g, gid, sklist)
            for skill in sklist:
                if skill not in skills_index:
                    skills_index[skill] = set()

                skills_index[skill].add(g)
                _rj.sadd(skillsmap_key + skill, g)

    # print(len(skills_index), skills_index.keys())
    # for key in skills_index.keys():
    #     print(key, len(skills_index[key]))
    #     all_mapped_skills = all_mapped_skills.union(skills_index[key])

    skillsmap_keys = _rj.keys(skillsmap_key + "*")

    for k in skillsmap_keys:
        print(k, _rj.scard(k))
        all_mapped_skills = all_mapped_skills.union(_rj.smembers(k))

    print(
        f"TOTAL # of game files for which skills have been mapped: {len(all_mapped_skills)}"
    )
    if redserv is None:
        _rj.close()
Example #4
0
from datetime import datetime
from pprint import pprint
from rejson import Client, Path

rj = Client(host='localhost', port=6379, decode_responses=True)

# Get single key:value pair
pprint(rj.jsonget("redis_club_urls:item73", Path.rootPath()))

# Convert timestamp from iso to datetime
timestamp = rj.jsonget("redis_club_urls:item73",
                       Path.rootPath())['last_modified']
timestamp = datetime.fromisoformat(timestamp)

# Get all keys
print(rj.keys())

# Get all values matching pattern from keys
for key in rj.scan_iter("redis_club_urls:item:*"):
    print(rj.jsonget(key, Path('.club_page')))

# Add all values matching pattern to new key
for key in rj.scan_iter("redis_club_urls:item:*"):
    val = rj.jsonget(key, Path('.club_page'))
    rj.sadd('all_urls', val)
Example #5
0
class RedisDriver(DatabaseDriver):

    _host = "localhost"
    _port = 6379
    _client = None

    def __init__(self, host: str = "localhost", port: int = 6379):
        self._host = host
        self._port = port
        self._client = Client(host=host,
                              port=port,
                              decode_responses=True,
                              encoder=JSONSchemaObject.JSONSchemaEncoder())

    def find_by_ref(self, ref: str):

        return self._client.jsonget(ref)

    def find_id_by(self, idx: str, value: str, version: str):

        result = []
        for member in self._client.smembers("{}:{}".format(idx, value)):

            if version == "all":
                result.append(member)
                continue

            # we split the index to check against the version
            idxs = str(member).split(":")

            # the _version is the second token of idxs
            if idxs[1] == version:
                result.append(member)

        return result

    def save(self, obj_list: list, indexed_attrs: list):

        # First cycle is just to verify if we do not have any
        # index integrity violation
        for obj in indexed_attrs:

            # We do not store neither _id or _version
            if obj[1] == "_id" or obj[1] == "_version":
                continue

            if obj[2] is None or obj[2] == "":
                raise ValueError("Indexed value {} must not be empty".format(
                    obj[1]))

            # the indexed is composed by schema path:indexes:attr_name
            indexed_key = store_name = "{}:indexes:{}:{}".format(
                obj[0], obj[1], obj[2])

            # we already have this key let's get any value and make
            # sure we this belongs to the same id
            for member in self._client.smembers(indexed_key):
                # we only need to use one element since the _id MUST be equal
                idxs = str(member).split(":")

                # the _id is the first token of idxs, check if we recieved the same
                # id, if not this is a index violation
                if not str(obj[3]).startswith(idxs[0]):
                    raise ValueError(
                        "{}:{} not unique, another object already have that value"
                        .format(obj[1], obj[2]))

                # we just need one iteration
                break

        # this cycle we just store the indexes
        for obj in indexed_attrs:

            if obj[2] is None or obj[2] == "" or obj[1] == "_id" or obj[
                    1] == "_version":
                continue

            # Set the store name and store data
            store_name = "{}:indexes:{}:{}".format(obj[0], obj[1], obj[2])
            store_data = obj[3]
            self._client.sadd(store_name, store_data)

        # We now store the actual objects, and return the added ids
        ids = []
        for obj in obj_list:

            # Set the store name and store data
            store_name = "{}:{}".format(obj[0], obj[1])
            store_data = obj[2]
            self._client.jsonset(store_name, Path.rootPath(), store_data)
            ids.append(obj[1])

        return ids