Example #1
0
from TankWorld import TankWorld
from runFile import runFile
import sys
#import xmlParse
import levels.MakeLevel
level = 'multiplayer'
userfile = 'userScripts/multiplayer.py'
userfile2 = 'userScripts/multiplayer.py'
#t = xmlParse.createLevel(level)
t = levels.MakeLevel.makeLevel(level)
runFile(userfile,t, tankNum =0)
runFile(userfile2,t, tankNum =1)
t.run()

sys.exit()
Example #2
0
import sys
sys.path.append("../game")
sys.path.append("..")
sys.path.append("game")
from TankWorld import TankWorld
from runFile import runFile
import sys
#import xmlParse
import levels.MakeLevel

import sys
print sys.argv[1]
userfile = sys.argv[1]

f = open("../game/gui/saved.data")
#worldNum = int(f.readline().strip().split('orld')[1])
f.readline()
level = f.readline().strip().lower()
t = levels.MakeLevel.makeLevel(level) #level is name of level.

runFile(userfile,t) #user file is path to user file
t.preCalc()

Example #3
0
from TankWorld import TankWorld
from runFile import runFile
import sys
#import xmlParse
import levels.MakeLevel
level = 'testLevel'
userfile = 'userScripts/user.py'
if len(sys.argv) == 3:
	level = sys.argv[1]
	userfile = 'userScripts/'+sys.argv[2]

if len(sys.argv)==2:
	level = sys.argv[1]
	userfile =  'userScripts/'+sys.argv[1]+'.py'

#t = xmlParse.createLevel(level)
t = levels.MakeLevel.makeLevel(level)
runFile(userfile,t)

t.preCalc()
sys.exit()