from TankWorld import TankWorld from runFile import runFile import sys #import xmlParse import levels.MakeLevel level = 'multiplayer' userfile = 'userScripts/multiplayer.py' userfile2 = 'userScripts/multiplayer.py' #t = xmlParse.createLevel(level) t = levels.MakeLevel.makeLevel(level) runFile(userfile,t, tankNum =0) runFile(userfile2,t, tankNum =1) t.run() sys.exit()
import sys sys.path.append("../game") sys.path.append("..") sys.path.append("game") from TankWorld import TankWorld from runFile import runFile import sys #import xmlParse import levels.MakeLevel import sys print sys.argv[1] userfile = sys.argv[1] f = open("../game/gui/saved.data") #worldNum = int(f.readline().strip().split('orld')[1]) f.readline() level = f.readline().strip().lower() t = levels.MakeLevel.makeLevel(level) #level is name of level. runFile(userfile,t) #user file is path to user file t.preCalc()
from TankWorld import TankWorld from runFile import runFile import sys #import xmlParse import levels.MakeLevel level = 'testLevel' userfile = 'userScripts/user.py' if len(sys.argv) == 3: level = sys.argv[1] userfile = 'userScripts/'+sys.argv[2] if len(sys.argv)==2: level = sys.argv[1] userfile = 'userScripts/'+sys.argv[1]+'.py' #t = xmlParse.createLevel(level) t = levels.MakeLevel.makeLevel(level) runFile(userfile,t) t.preCalc() sys.exit()