def run_ranked_match(match): db = dbcon.connect_fresh_db() ret = 0 if match: rungame.run_match(db, match) ret = 1 db.ctx.db.close() return ret
def run_unranked_match(db, lock): match = sync_get_match(db, lock) ret = 0 if match: r1_rating = match.r1_rating or tools.DEFAULT_RATING r2_rating = match.r2_rating or tools.DEFAULT_RATING print('unranked {0:5}({1:.5g}) v {2:5}({3:.5g}) : m {4} s {5}'.format( match.r1_id, r1_rating, match.r2_id, r2_rating, match.id, match.seed)) rungame.run_match(db, match) ret = 1 return ret
def run_unranked_match(lock): db = dbcon.connect_fresh_db() match = sync_get_match(db, lock) ret = 0 if match: r1_rating = match.r1_rating or tools.DEFAULT_RATING r2_rating = match.r2_rating or tools.DEFAULT_RATING print('unranked {0:5}({1:.5g}) v {2:5}({3:.5g}) : m {4} s {5}'.format( match.r1_id, r1_rating, match.r2_id, r2_rating, match.id, match.seed)) rungame.run_match(db, match) ret = 1 db.ctx.db.close() return ret
def run_ranked_match(db, match): ret = 0 if match: rungame.run_match(db, match) ret = 1 return ret