Example #1
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex5", draw_origin=False)
     #self.eye = array([0.0, 0.0, 0.0, 1.0])
     self.max_recursion = 2
Example #2
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex5", draw_origin=False)
     # self.eye = array([0.0, 0.0, 0.0, 1.0])
     self.max_recursion = 2
Example #3
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex4", draw_origin=False)
Example #4
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex3", draw_origin=False)
     self.eye = array([0.0, 0.0, 0.0, 1.0])
Example #5
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex1", draw_origin=False)
Example #6
0
 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex3", draw_origin=False)
     self.eye = array([0.0, 0.0, 0.0, 1.0])