Esempio n. 1
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex5", draw_origin=False)
     #self.eye = array([0.0, 0.0, 0.0, 1.0])
     self.max_recursion = 2
Esempio n. 2
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex5", draw_origin=False)
     # self.eye = array([0.0, 0.0, 0.0, 1.0])
     self.max_recursion = 2
Esempio n. 3
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex4", draw_origin=False)
Esempio n. 4
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex3", draw_origin=False)
     self.eye = array([0.0, 0.0, 0.0, 1.0])
Esempio n. 5
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex1", draw_origin=False)
Esempio n. 6
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 def __init__(self, application):
     Scene.__init__(self, application, name="cg1_ex3", draw_origin=False)
     self.eye = array([0.0, 0.0, 0.0, 1.0])