Example #1
0
 def action(self, complete):
     msg=complete.message()
     mode=plugin=setting=set=where=""
     mode=msg.split()[0]
     returns="No such mode '%s'" % mode
     plugin=msg.split()[1]
     try:
         setting=msg.split()[2]
     except:
         setting=""
     try:
         set=' '.join(msg.split()[3:])
     except:
         set=""
     if len(set.split())<3:
         where = '1==1'
     elif set.split()[-2].lower()=="where":
         where=set.split()[-1]
         set=' '.join(set.split()[:-2])
     else:
         where="1==1"
     if isAllowed(complete.userMask())>=getLevel(complete.cmd()[0]):
         if mode=="update":
             settingsHandler.updateSetting(plugin, setting, set, where=where)
             returns="Setting updated, sir!"
         if mode=="delete":
             settingsHandler.deleteSetting(plugin, setting, set)
             returns="Setting removed, my lord!"
         if mode=="add":
             setting=setting.split('||')
             set=set.split('||')
             settingsHandler.writeSetting(plugin, setting, set)
             returns="Setting Set, Cap'n!"
         if mode=="drop-table":
             settingsHandler.dropTable(plugin)
             returns="Settings lost, comrade!"
         if mode=="list":
             columns=settingsHandler.readColumns(plugin)
             returns=', '.join(columns)
         if mode=="current":
             results=settingsHandler.readSetting(plugin, setting)
             results=[str(x[0]) if len(x)==1 and type(x)==tuple else x for x in results] if type(results)==list else str(results)
             results=', '.join(results) if type(results)==list else results
             returns=results
         if mode=="commit":
             settingsHandler.db.commit()
             returns="Committed!"
         if mode=="copy":
             settingsHandler.executeQuery("INSERT INTO '%s' SELECT * FROM '%s'"%(msg.split()))
         if mode=="query":
             results=settingsHandler.executeQuery(' '.join(msg.split()[1:]))
             if results!=[]:
                 returns=str(results)
     else:
         returns="Sorry, you can't do this."
     return ["PRIVMSG $C$ :"+returns]
Example #2
0
def rename_alias(name, newName):
    if (name not in globalv.loadedAliases.keys()):
        return False
    if (newName in globalv.loadedAliases.keys()):
        return False
    globalv.loadedPlugins[newName] = globalv.loadedPlugins[name]
    globalv.loadedAliases[newName] = globalv.loadedAliases[name]
    globalv.aliasExtensions[newName] = globalv.aliasExtensions[name]
    del globalv.loadedPlugins[name]
    del globalv.loadedAliases[name]
    del globalv.aliasExtensions[name]
    settingsHandler.executeQuery("UPDATE alias SET aliasName=\"%s\" WHERE aliasName=\"%s\""%(newName, name))
    return True
Example #3
0
def rename_alias(name, newName):
    if (name not in globalv.loadedAliases.keys()):
        return False
    if (newName in globalv.loadedAliases.keys()):
        return False
    globalv.loadedPlugins[newName] = globalv.loadedPlugins[name]
    globalv.loadedAliases[newName] = globalv.loadedAliases[name]
    globalv.aliasExtensions[newName] = globalv.aliasExtensions[name]
    del globalv.loadedPlugins[name]
    del globalv.loadedAliases[name]
    del globalv.aliasExtensions[name]
    settingsHandler.executeQuery(
        "UPDATE alias SET aliasName=\"%s\" WHERE aliasName=\"%s\"" %
        (newName, name))
    return True
Example #4
0
 def getCrabFromDatabase(self, table, user):
     try:
         data=settingsHandler.executeQuery("SELECT name, XP, level, abilities FROM %s WHERE user='******'"%(table,user))
         data=data[0]
         newCrab=crab(user, data[0][:50], data[1], data[2], data[3].rjust(len(self.abilities),"0"), self.abilities)
         return newCrab
     except Exception as detail:
         print detail
         return False
Example #5
0
 def action(self, complete):
     msg=complete.message()
     global crab
     if msg.split()[0]=="battle" or msg.split()[0]=="blowbyblow":
         events=[]
         if len(msg.split())==1:
             oneCrab=self.getCrabFromDatabase(complete.cmd()[0],complete.user())
             newLevel=oneCrab.level+int(random.gauss(0,4))
             if newLevel<=0:
                 newLevel=1
             if newLevel>100:
                 newLevel=100
             nameList=["Giant Enemy Crab", "Enemy Crab", "The Lord Of The Moon Seas", "God", "Hyper Crab", "Devil Crab", "Generic Enemy Crab", "Generic Angsty Teenage Crab","Hitler"]
             random.shuffle(nameList)
             newName=nameList[0]
             abilityString="1"*(1+int(newLevel/5))
             abilityString=abilityString.rjust(len(self.abilities), "0")
             abilityString=list(abilityString)
             random.shuffle(abilityString)
             abilityString=''.join(abilityString)
             twoCrab=crab("-WorldSpace-", newName, oneCrab.XP, newLevel, abilityString, self.abilities)
             events.append("PRIVMSG $C$ :%s has come across the level %s %s!"%(oneCrab.name, twoCrab.level, twoCrab.name))
         else:
             oneCrab=self.getCrabFromDatabase(complete.cmd()[0],complete.user())
             twoCrab=self.getCrabFromDatabase(complete.cmd()[0],msg.split()[1])
         if oneCrab==False:
             return ["PRIVMSG $C$ :You don't have a crab! Run !crab init [crab name] to get one!"]
         elif twoCrab==False:
             print "it's this"
             return ["PRIVMSG $C$ :%s doesn't have a crab! They can run !crab init [crab name] to get one!"%msg.split()[1]]
         turn=0
         battleWon=False
         if oneCrab.level < twoCrab.level-5:
             events.append("PRIVMSG $C$ :%s gets an underdog bonus! Attack and Defence improved 20%%!"%oneCrab.name)
             oneCrab.attack*=1.2
             oneCrab.defence*=1.2
         if twoCrab.level < oneCrab.level-5:
             events.append("PRIVMSG $C$ :%s gets a jerk penalty! Attack and Defence drop 25%%!"%oneCrab.name)
             oneCrab.attack*=0.75
             oneCrab.defence*=0.75
         for i in range(30):
             if turn==0:
                 events.append("PRIVMSG $C$ :"+oneCrab.attackCrab(twoCrab))
             else:
                 events[-1]+="; "+twoCrab.attackCrab(oneCrab)
             oneIsDead=oneCrab.isDead(twoCrab)
             twoIsDead=twoCrab.isDead(oneCrab)
             if oneIsDead[0]:
                 winner=twoCrab
                 loser=oneCrab
                 battleWon=True
                 if oneIsDead[1]!="":
                     events.append("PRIVMSG $C$ :%s"%oneIsDead[1])
             elif twoIsDead[0]:
                 winner=oneCrab
                 loser=twoCrab
                 battleWon=True
                 if twoIsDead[1]!="":
                     events.append("PRIVMSG $C$ :%s"%twoIsDead[1])
             if battleWon:
                 break
             else:
                 turn=(1 if turn==0 else 0)
         if msg.split()[0]=="battle":
             events=[]
         if battleWon:
             winnerXP=((loser.level+1)*(loser.level)*10)/((winner.level/5)+1)
             if loser.user!=winner.user:
                 if winner.user!="-WorldSpace-":
                     levelUp=winner.awardXP(winnerXP)
                 else:
                     levelUp=False
                 events.append("PRIVMSG $C$ :%s won the battle, and is awarded %s XP!"%(winner.name, winnerXP))
             else:
                 levelUp=False
                 events.append("PRIVMSG $C$ :%s won the battle, but gets no XP from fighting themself!"%(winner.name,))
             if levelUp!=False:
                 events.append("PRIVMSG $C$ :%s levelled up! %s is now level %s!"%(winner.name, winner.name, levelUp))
             if int(levelUp/5)>winner.numAbilities-1:
                 events.append("PRIVMSG $C$ :%s can now choose %s more abilities!"%(winner.name,1+int(levelUp/5)-winner.numAbilities))
             if winner.user!="-WorldSpace-":
                 winner.save(complete.cmd()[0])
         else:
             events.append("PRIVMSG $C$ :Both crabs retreat to recover. There is no winner!")
         return events
     elif msg.split()[0]=="init":
         if len(msg.split())==1:
             return ["PRIVMSG $C$ :You need to give your new crab a name!"]
         name=' '.join(msg.split()[1:])
         settingsHandler.executeQuery("INSERT INTO %s VALUES ('%s','%s',0,1,'%s')"%(complete.cmd()[0],complete.user(), name, "0"*len(self.abilities)))
         return ["PRIVMSG $C$ :%s successfully initialised! Type !crab list abilities to see all abilities, and !crab choose ability [name] to choose one!"%name]
     elif msg.split()[0]=="rename":
         newCrab=self.getCrabFromDatabase(complete.cmd()[0], complete.user())
         newCrab.name=' '.join(msg.split()[1:])
         newCrab.save(complete.cmd()[0])
     elif msg.split()[0]=="stats" or msg.split()[0]=="info":
         returnString=[]
         if len(msg.split())==1:
             user=complete.user()
         else:
             user=msg.split()[1]
         newCrab=self.getCrabFromDatabase(complete.cmd()[0], user)
         if newCrab==False:
             return ["PRIVMSG $C$ :%s doesn't have a crab! Run !crab init [crab name] to get one"%user]
         returnString.append("PRIVMSG $C$ :%s's stats: %s HP, %s XP, Level %s, %s attack, %s defence, %s agility, %s%% crit rate. %s has %s free ability slot(s)."%(newCrab.name, newCrab.hp, newCrab.XP, newCrab.level, newCrab.attack, newCrab.defence, newCrab.agility,newCrab.critMultiplier*10,newCrab.name,1+int(newCrab.level/5)-newCrab.numAbilities))
         ret=[]
         for ability in range(len(newCrab.abilities)):
             if newCrab.abilities[ability]=="1":
                 for abilitylist in self.abilities:
                     if abilitylist[0]==ability:
                         ret.append(abilitylist[1])
         returnString.append("PRIVMSG $C$ :Abilities are: "+', '.join(ret))
         return returnString
     elif msg.split()[0]=="list":
         if msg.split()[1]=="abilities":
             returnString=", ".join([ability[1] for ability in self.abilities])
             return ["PRIVMSG $C$ :"+returnString]
     elif msg.split()[0:2]==["choose","ability"]:
         targetAbility=' '.join(msg.split()[2:])
         newCrab=self.getCrabFromDatabase(complete.cmd()[0], complete.user())
         if int(newCrab.level/5)<=newCrab.numAbilities-1:
             return ["PRIVMSG $C$ :%s has no free ability slots!"%newCrab.name]
         ID=-1
         for ability in self.abilities:
             if ability[1].lower()==targetAbility.lower():
                 abilityName=ability[1]
                 ID=ability[0]
         if ID!=-1:
             newCrab.awardAbility(ID)
             newCrab.save(complete.cmd()[0])
             return ["PRIVMSG $C$ :Awarded %s the ability '%s'"%(newCrab.name, abilityName)]
         else:
             return ["PRIVMSG $C$ :There is no ability by that name!"]
     elif msg.split()[0:2]==["remove","ability"]:
         targetAbility=' '.join(msg.split()[2:])
         newCrab=self.getCrabFromDatabase(complete.cmd()[0], complete.user())
         for ability in self.abilities:
             if ability[1].lower()==targetAbility.lower():
                 abilityName=ability[1]
                 ID=ability[0]
         if newCrab.abilities[ID]=="0":
             return ["PRIVMSG $C$ :%s does not have that ability!"%newCrab.name]
         else:
             newCrab.removeAbility(ID)
             newCrab.save(complete.cmd()[0])
             return ["PRIVMSG $C$ :Removed that ability"]
     elif msg.split()[0]=="resetAbilities":
         newCrab=self.getCrabFromDatabase(complete.cmd()[0], complete.user())
         newCrab.abilities="0"*len(self.abilities)
         newCrab.save(complete.cmd()[0])
Example #6
0
 def save(self,table):
     settingsHandler.executeQuery("UPDATE %s SET name='%s', XP=%s, level=%s, abilities='%s' WHERE user='******'"%(table, self.name, self.XP, self.level, self.abilities,self.user))