def get_introduction_gist(life, life_id): _alignment = stats.get_goal_alignment_for_target(life, life_id) if _alignment == 'hostile': return 'hostile_response' if _alignment == 'feign_trust': return 'feign_trust_failed' return 'potential_trust'
def get_introduction_message(life, life_id): _target = brain.knows_alife_by_id(life, life_id) if _target['alignment'] == 'hostile': return ['Enemy spotted!'] _alignment = stats.get_goal_alignment_for_target(life, life_id) if _alignment == 'feign_trust': return 'Let\'s have a chat.' if _alignment == 'hostile': return 'Die!' if _alignment == 'trust': return ['Hello traveler.', 'Greetings.']