Example #1
0
 def test_paintSprite(self):
     tile_engine = TileEngine(eventmanager, gamedata)
     tile_engine._tilewidth = 32
     tile_engine._tileheight = 32
     tile_engine._offset = (0,0)
     sprite = Mock()
     sprite.position = (10,10)
     sprite.image = Mock()
     sprite.image.blit = Mock()
     tile_engine.paintSprite(sprite)
     sprite.image.blit.assert_called_once()