def test_removeSprite(self): tile_engine = TileEngine(eventmanager, gamedata) sprite = [(0,0), "b", "image", {}] tile_engine.images = {"image": 0} tile_engine.gtk = gtk tile_engine.loadSprites([sprite]) s = tile_engine._sprites[0] tile_engine.removeSprite(s) assert_equal(0, len(tile_engine._sprites))
def test_getImage(self): tile_engine = TileEngine(eventmanager, gamedata) tile_engine.gtk = gtk assert_equal("something", tile_engine.getImage("Something.png"))