# Show the log window on startup 'show_log_win': '0', # The lowest level which will be shown. 'window_log_level': 'INFO', }, } GEN_OPTS.load() GEN_OPTS.set_defaults(DEFAULT_SETTINGS) loadScreen.main_loader.set_length('UI', 14) loadScreen.show_main_loader(GEN_OPTS.get_bool('General', 'compact_splash')) # OS X starts behind other windows, fix that. if utils.MAC: TK_ROOT.lift() logWindow.init(GEN_OPTS.get_bool('Debug', 'show_log_win'), GEN_OPTS['Debug']['window_log_level']) UI.load_settings() gameMan.load() gameMan.set_game_by_name(GEN_OPTS.get_val('Last_Selected', 'Game', ''), ) gameMan.scan_music_locs() LOGGER.info('Loading Packages...') pack_data, package_sys = packageLoader.load_packages( GEN_OPTS['Directories']['package'], loader=loadScreen.main_loader, log_item_fallbacks=GEN_OPTS.get_bool('Debug', 'log_item_fallbacks'),
# Show the log window on startup 'show_log_win': '0', # The lowest level which will be shown. 'window_log_level': 'INFO', }, } GEN_OPTS.load() GEN_OPTS.set_defaults(DEFAULT_SETTINGS) loadScreen.main_loader.set_length('UI', 14) loadScreen.show_main_loader(GEN_OPTS.get_bool('General', 'compact_splash')) # OS X starts behind other windows, fix that. if utils.MAC: TK_ROOT.lift() logWindow.init( GEN_OPTS.get_bool('Debug', 'show_log_win'), GEN_OPTS['Debug']['window_log_level'] ) UI.load_settings() gameMan.load() gameMan.set_game_by_name( GEN_OPTS.get_val('Last_Selected', 'Game', ''), ) gameMan.scan_music_locs() LOGGER.info('Loading Packages...')