def construct(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) if datetime.now().month in (1, 2, 11, 12): self.growthLevel = 2 else: self.growthLevel = 1
def construct(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) if datetime.now().month in (1, 2, 11, 12): self.growthLevel = 2 else: self.growthLevel = 1
def pack(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) self.dnaCode = gardenData.addUint16(self.dnaCode)
def construct(self, gardenData, gType=0): DistributedStatuaryAI.construct(self, gardenData, gType) self.dnaCode = gardenData.getUint16()
def pack(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) self.dnaCode = gardenData.addUint16(self.dnaCode)
def construct(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) self.dnaCode = gardenData.getUint16()
def construct(self, gardenData): DistributedStatuaryAI.construct(self, gardenData) # This needs a timestamp to use to cuase changingstatuary to melt. self.growthLevel = 0 # They stay unmelted permenantly for the time being