def construct(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        if datetime.now().month in (1, 2, 11, 12):
            self.growthLevel = 2
        else:
            self.growthLevel = 1
Example #2
0
    def construct(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        if datetime.now().month in (1, 2, 11, 12):
            self.growthLevel = 2
        else:
            self.growthLevel = 1
Example #3
0
    def pack(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        self.dnaCode = gardenData.addUint16(self.dnaCode)
Example #4
0
    def construct(self, gardenData, gType=0):
        DistributedStatuaryAI.construct(self, gardenData, gType)

        self.dnaCode = gardenData.getUint16()
    def pack(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        self.dnaCode = gardenData.addUint16(self.dnaCode)
    def construct(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        self.dnaCode = gardenData.getUint16()
Example #7
0
    def construct(self, gardenData):
        DistributedStatuaryAI.construct(self, gardenData)

        # This needs a timestamp to use to cuase changingstatuary to melt.
        self.growthLevel = 0 # They stay unmelted permenantly for the time being