def print_console(level,message): if (DEBUG_MODE == False): return try: if Color.can_use_colors(): # Set black background. Color.bk_black() if (level==SUCCESS_LEVEL): Color.green() Color.light() elif (level==ERROR_LEVEL): Color.red() Color.light() else: Color.white() print message except: print message finally: Color.reset()
def print_console(level, message): if (DEBUG_MODE == False): return try: if Color.can_use_colors(): # Set black background. Color.bk_black() if (level == SUCCESS_LEVEL): Color.green() Color.light() elif (level == ERROR_LEVEL): Color.red() Color.light() else: Color.white() print message except: print message finally: Color.reset()
# Set black text. Color.black() # For each color... for color in ("red", "green", "blue", "cyan", "magenta", "yellow", "white"): # Set the background color. function = getattr(Color, "bk_" + color) function() # For each intensity... for intensity in ("light", "dark"): # Set the background intensity. function = getattr(Color, "bk_" + intensity) function() # Print a message. print "This is black text on %s %s background." % (intensity, color) # Reset the console colors and quit. finally: Color.reset() # No colors available! else: print "Can't use colors! Are you redirecting the output to a file?"
# Print a message. print "This is %s %s text on black background." % ( intensity, color ) # Set black text. Color.black() # For each color... for color in ( "red", "green", "blue", "cyan", "magenta", "yellow", "white" ): # Set the background color. function = getattr( Color, "bk_" + color ) function() # For each intensity... for intensity in ( "light", "dark" ): # Set the background intensity. function = getattr( Color, "bk_" + intensity ) function() # Print a message. print "This is black text on %s %s background." % ( intensity, color ) # Reset the console colors and quit. finally: Color.reset() # No colors available! else: print "Can't use colors! Are you redirecting the output to a file?"