from GUI import * ## Koden körs härifrån, mest för enkelhetens skull. gui = GUI([640, 480], "S.L.A.V.E.") gui.blank_icon() while not gui.done: pygame.time.Clock().tick(200) events = pygame.event.get() if gui.surebu.rfClient.status is not "CONNECTED": gui.btaddr.update(events) for event in events: if event.type == pygame.QUIT: gui.done = True if event.type is MOUSEBUTTONDOWN and event.button is 1: gui.check_buttons(pygame.mouse.get_pos()) if gui.surebu.rfClient.status is "CONNECTED": gui.surebu.update_data() gui.paint() pygame.display.flip()