Exemple #1
0
checks_ver = [[width - 339, height + 100], [width - 441, height - 150],
              [width + 125, height - 170], [width + 373, height + 100]]

# create the player object
player = Car(width + 150, height + 230, 310, 0)

# Player info
name = ""
time = 0  # Time of round (divide by frame_rate to get time in seconds)
scores = score_board.ScoreBoard("score_board.txt")

# set the phase for checking the checkpoints
check_phase = 1

# create an instance for the game over function
gameover = GameOver.Game_Over()

# Buttons
play_button = button.Button(pygame.image.load("graphics/play_button.png"),
                            screen_width // 2, screen_height // 2 + 120, 400,
                            160)
exit_button = button.Button(pygame.image.load("graphics/exit_button.png"),
                            screen_width // 2, screen_height // 2 + 320, 400,
                            160)
okay_button = button.Button(pygame.image.load("graphics/okay_button.png"),
                            screen_width // 2, screen_height // 2 + 320, 400,
                            160)
retry_button = button.Button(pygame.image.load("graphics/retry_button.png"),
                             screen_width // 2, screen_height // 2 + 120, 400,
                             160)
menu_button = button.Button(pygame.image.load("graphics/menu_button.png"),