class myscene(dragonfly.pandahive.spyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = Spyder.Box2D(50, 470, 96, 96) icon = Spyder.Icon("pandaicon.png", "pandaicon", box, transparency=True) camcenter = Spyder.Entity3D("camcenter", ( Spyder.NewMaterial("white", color=(255, 255, 255)), Spyder.Block3D((1, 1, 1), material="white"), )) marker = Spyder.Entity3D( "marker", (Spyder.NewMaterial("blue", color=(0, 0, 255)), Spyder.Circle(2, origin=(0, 0, 0.1), material="blue"))) del a, box
def convert_axis(axis): l = [] l.append(Spyder.Coordinate(0, 0, 0)) l.append(Spyder.Coordinate(1, 0, 0)) l.append(Spyder.Coordinate(0, 1, 0)) l.append(Spyder.Coordinate(0, 0, 1)) a = Spyder.AxisSystem() a.origin += (0.5, 0, 0) a.rotateY(-90) c = Spyder.Cylinder(0.2, 1, axis=a, material="red") l.append(c) a = Spyder.AxisSystem() a.origin += (0, 0.5, 0) a.rotateX(90) c = Spyder.Cylinder(0.2, 1, axis=a, material="green") l.append(c) a = Spyder.AxisSystem() a.origin += (0, 0, 0.5) c = Spyder.Cylinder(0.2, 1, axis=a, material="blue") l.append(c) og = Spyder.ObjectGroup3D(l, axis) return og
class myscene(dragonfly.pandahive.spyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = Spyder.Box2D(50, 470, 96, 96) icon = Spyder.Icon("pandaicon.png", "pandaicon", box, transparency=True) del a, box
class myscene(myspyderframe): scene = bee.parameter("bee") canvas = bee.parameter("bee") mousearea = bee.parameter("bee") a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = Spyder.Box2D(50, 470, 96, 96) icon = Spyder.Icon("pandaicon.png", "pandaicon", box, transparency=True) m1 = Spyder.NewMaterial("red", (255, 0, 0)) m2 = Spyder.NewMaterial("green", (0, 255, 0)) m3 = Spyder.NewMaterial("blue", (0, 0, 255)) m_ax = Spyder.AxisSystem(origin=(5, -3, 0)) m_ax2 = Spyder.AxisSystem(origin=(-5, -3, 3)) m_ax2.rotateZ(30) m_ax2.rotateX(-60) del a, box
class myscene(dragonfly.pandahive.spyderframe): pandaicon_ = bee.get_parameter("pandaicon") a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = box2d(50, 470, 96, 96) params = parameters() params.transparency = True args = canvasargs("pandaicon.png", pandaicon_, box, params) plugin = plugin_single_required(args) pattern = ("canvas", "draw", "init", ("object", "image")) d1 = dummydrone(plugindict={pattern: plugin}) i1 = bee.init("mousearea") i1.register(pandaicon_, box) del a, box, params, args, plugin, pattern
class myscene(dragonfly.pandahive.spyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") pandascene = generate_pandascene()(scene="scene", canvas="canvas", mousearea="mousearea") del a
def random_matrix_generator(): while 1: a = Spyder.AxisSystem() a.rotateZ(360 * random()) a.origin = Spyder.Coordinate(15 * random() - 7.5, 15 * random() - 7.5, 0) yield dragonfly.scene.matrix(a, "AxisSystem")
class myscene(dragonfly.pandahive.spyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) camcenter = Spyder.Entity3D( "camcenter", ( Spyder.NewMaterial("white", color=(255, 255, 255)), Spyder.Block3D((1, 1, 1), material="white"), ) ) marker = Spyder.Entity3D( "marker", ( Spyder.NewMaterial("blue", color=(0, 0, 255)), Spyder.Circle(2, origin=(0, 0, 0.1), material="blue") ) ) pandascene = generate_pandascene()(scene="scene", canvas="canvas", mousearea="mousearea") del a
class myscene(dragonfly.pandahive.spyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") ##First panda class a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = Spyder.Box2D(50, 470, 96, 96) icon = Spyder.Icon("pandaicon.png", "pandaicon", box, transparency=True) #Second panda class a = Spyder.AxisSystem() a *= 0.002 pandaclass2 = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass2") box = Spyder.Box2D(200, 500, 48, 48) icon2 = Spyder.Icon("pandaicon.png", "pandaicon2", box, transparency=True) #Third panda class a = Spyder.AxisSystem() a *= 0.3 model = Spyder.Model3D("models/panda", "egg", a) pandaclass3 = Spyder.EntityClass3D("pandaclass3", [model]) box = Spyder.Box2D(280, 480, 144, 112) icon3 = Spyder.Icon("pandaicon2.png", "pandaicon3", box, transparency=True) del a, box, model
def show_panda(c): cf = bee.configure("scene") cf.import_mesh_EGG("models/panda-model") a = Spyder.AxisSystem() a *= 0.001 a.origin = c cf.add_model_SPYDER(axissystem=a) return cf
class myscene(bee.frame): pandaclassname_ = bee.get_parameter("pandaclassname") pandaname_ = bee.get_parameter("pandaname") pandaicon_ = bee.get_parameter("pandaicon") c1 = bee.configure("scene") c1.import_mesh_EGG("models/environment") a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) c1.add_model_SPYDER(axissystem=a) c2 = bee.configure("scene") c2.import_mesh_EGG("models/panda-model") a = Spyder.AxisSystem() a *= 0.005 c2.add_actor_SPYDER(axissystem=a, entityname=pandaname_) c2.import_mesh_EGG("models/panda-walk4") c2.add_animation("walk") c3 = bee.configure("scene") c3.import_mesh_EGG("models/panda-model") a = Spyder.AxisSystem() a *= 0.005 c3.add_actorclass_SPYDER(axissystem=a, actorclassname=pandaclassname_) c3.import_mesh_EGG("models/panda-walk4") c3.add_animation("walk") box = box2d(50, 470, 96, 96) params = parameters() params.transparency = True args = canvasargs("pandaicon.png", pandaicon_, box, params) plugin = plugin_single_required(args) pattern = ("canvas", "draw", "init", ("object", "image")) d1 = dummydrone(plugindict={pattern: plugin}) i1 = bee.init("mousearea") i1.register(pandaicon_, box) del a, box, params, args, plugin, pattern
class myscene(myspyderframe): a = Spyder.AxisSystem() a *= 0.25 a.origin += (-8, 42, 0) env = Spyder.Model3D("models/environment", "egg", a) a = Spyder.AxisSystem() a *= 0.005 mypanda = Spyder.Actor3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, entityname="mypanda") a = Spyder.AxisSystem() a *= 0.005 pandaclass = Spyder.ActorClass3D("models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a, actorclassname="pandaclass") box = Spyder.Box2D(50, 470, 96, 96) icon = Spyder.Icon("pandaicon.png", "pandaicon", box, transparency=True) m1 = Spyder.NewMaterial("red", (255, 0, 0)) m2 = Spyder.NewMaterial("green", (0, 255, 0)) m3 = Spyder.NewMaterial("blue", (0, 0, 255)) m4 = Spyder.NewMaterial("white", (255, 255, 255)) m_ax = Spyder.AxisSystem(origin=(5, -3, 0)) m_ax2 = Spyder.AxisSystem(origin=(-5, -3, 3)) m_ax2.rotateZ(30) m_ax2.rotateX(-60) m = Spyder.World3D(materials=[m1, m2, m3, m4], objects=[m_ax, m_ax2]) m.tofile("m.web") del m del a, box
from pandalib import myhive, myscene, pandalogichive, pandalogicframe, load_hive, camerabind import bee, dragonfly from bee import connect import Spyder camerahive = "camera.web" pandadict = {} # global variable... # First panda class a = Spyder.AxisSystem() a *= 0.005 data = "models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a box = Spyder.Box2D(50, 470, 96, 96) image = "pandaicon.png", True hivemap = "pandawalk.web" pandadict["pandaclass"] = ("actor", data, box, image, hivemap) #Second panda class a = Spyder.AxisSystem() a *= 0.002 data = "models/panda-model", "egg", [("walk", "models/panda-walk4", "egg")], a box = Spyder.Box2D(200, 500, 48, 48) image = "pandaicon.png", True hivemap = "pandawalk2.web" pandadict["pandaclass2"] = ("actor", data, box, image, hivemap) #Third panda class a = Spyder.AxisSystem() a *= 0.3 data = "models/panda", "egg", [], a
import bee from bee.segments import * import libcontext from libcontext.socketclasses import * from libcontext.pluginclasses import * from .matrix import matrix import Spyder matrix0 = matrix(Spyder.AxisSystem(), "AxisSystem") class spawn_actor_or_entity(bee.worker): actorclassname = antenna("pull", "id") b_actorclassname = buffer("pull", "id") connect(actorclassname, b_actorclassname) v_actorname = variable("id") v_matrix = variable(("object", "matrix")) @modifier def do_spawn(self): try: self.actorspawnfunc(self.b_actorclassname, self.v_actorname) except KeyError: self.entspawnfunc(self.b_actorclassname, self.v_actorname) axis = self.v_matrix.get_copy("AxisSystem") ent = self.get_entity(self.v_actorname) ent.set_axissystem(axis) ent.commit()
def convert_to_panda(c): a = Spyder.AxisSystem() a *= 0.001 a.origin = c p = Spyder.Model3D("models/panda-model", "egg", a) return p
def convert_to_sphere(c): a = Spyder.AxisSystem() a.origin = c s = Spyder.Sphere3D(0.25, 2, a, material="white") return s