def onChangeWar(self, argsList): bWar, iTeam, iOtherTeam = argsList sta.onChangeWar(bWar, iTeam, iOtherTeam) self.up.onChangeWar(bWar, iTeam, iOtherTeam) if iTeam < iNumPlayers and iOtherTeam < iNumPlayers: cong.onChangeWar(bWar, iTeam, iOtherTeam) # don't start AIWars if they get involved in natural wars if bWar and iTeam < iNumPlayers and iOtherTeam < iNumPlayers: data.players[iTeam].iAggressionLevel = 0 data.players[iOtherTeam].iAggressionLevel = 0
def onChangeWar(self, argsList): bWar, iTeam, iOtherTeam, bGlobalWar = argsList sta.onChangeWar(bWar, iTeam, iOtherTeam) self.up.onChangeWar(bWar, iTeam, iOtherTeam) if iTeam < con.iNumPlayers and iOtherTeam < con.iNumPlayers: cong.onChangeWar(argsList) # don't start AIWars if they get involved in natural wars if bWar and iTeam < con.iNumPlayers and iOtherTeam < con.iNumPlayers: sd.setAggressionLevel(iTeam, 0) sd.setAggressionLevel(iOtherTeam, 0)