def test_orientation(self):
        block1 = Block(block_mesh, (0,  0, 0), (0, 0, 0))
        block2 = Block(block_mesh, 'short_wide', (0, 0, 0))
        block3 = Block(block_mesh, ORIENTATION.SHORT_WIDE, (0, 0, 0))
        self.assertEqual(block1.get_cells(), block2.get_cells())
        self.assertEqual(block1.get_cells(), block3.get_cells())

        block1 = Block(block_mesh, (90,  0, 0), (0, 0, 0))
        block2 = Block(block_mesh, 'tall_wide', (0, 0, 0))
        block3 = Block(block_mesh, ORIENTATION.TALL_WIDE, (0, 0, 0))
        self.assertEqual(block1.get_cells(), block2.get_cells())
        self.assertEqual(block1.get_cells(), block3.get_cells())
Exemple #2
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    def test_spread(self):
        tower_state = Tower_State()

        #same orientation
        orientation = 'tall_wide'
        block1 = Block(block_mesh, orientation, (0, 0, 0))
        block2 = Block(block_mesh, orientation, (2, 1, 0))

        spread = tower_state.get_spread(block1, block2)
        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        orientation = 'short_wide'
        block1 = Block(block_mesh, orientation, (0, 0, 0))
        block2 = Block(block_mesh, orientation, (5, 5, 0))

        spread = tower_state.get_spread(block1, block2)
        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        orientation = 'flat_thin'
        block1 = Block(block_mesh, orientation, ( 0,  0, 0))
        block2 = Block(block_mesh, orientation, (10, 10, 0))

        spread = tower_state.get_spread(block1, block2)
        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        # differing orientations - must have same top level
        block1 = Block(block_mesh, 'flat_wide', ( 0,  0, 0))
        block2 = Block(block_mesh, 'tall_thin', ( 5, 3, -7))

        spread = tower_state.get_spread(block1, block2)
        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        block1 = Block(block_mesh, 'flat_wide', ( 0,  0, 1))
        block2 = Block(block_mesh, 'short_thin', ( -10, 3, 0))

        spread = tower_state.get_spread(block1, block2)
        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)


        # test commutative quality of spread: ie. my spread with you is the same as yours spread with me.
        block1 = Block(block_mesh, 'flat_wide', ( 0,  0, 1))
        block2 = Block(block_mesh, 'short_thin', ( -15, 5, 0))

        spread1 = tower_state.get_spread(block1, block2)
        spread2 = tower_state.get_spread(block2, block1)

        self.assertEqual(spread1, spread2)

        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread1, spread2], scale=20)

        block1 = Block(block_mesh, (0, 0, 0), (0, 5, 1))
        block2 = Block(block_mesh, (0, 0, 0), (-2, -11, 1))
        block3 = Block(block_mesh, 'flat_wide', (-1, -6, 3))
        tower_state.set_blocks_above(block1, {block3})
        tower_state.set_blocks_above(block2, {block3})
        spread = tower_state.get_spread(block2, block1)

        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        block1 = Block(block_mesh, (0, 0, 0), (0, 9, 1))
        block2 = Block(block_mesh, (0, 0, 0), (-2, -13, 1))
        block3 = Block(block_mesh, 'flat_wide', (-1, -6, 3))
        tower_state.set_blocks_above(block1, {block3})
        tower_state.set_blocks_above(block2, {block3})
        spread = tower_state.get_spread(block2, block1)

        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)

        block1 = Block(block_mesh, 'short_thin', (-8, -1, 1))
        block2 = Block(block_mesh, 'short_thin', (7, 1, 1))
        block3 = Block(block_mesh, 'flat_wide', (0, 0, 3))
        tower_state.set_blocks_above(block1, {block3})
        tower_state.set_blocks_above(block2, {block3})
        spread = tower_state.get_spread(block2, block1)

        if DISPLAY:
            display([block1.render(), block2.render()])
            display_multiple_cells([block1.get_cells(), block2.get_cells()], scale=20)
            display_multiple_grids([block1.get_cover_cells(), block2.get_cover_cells(), spread], scale=20)
    def test_overlap(self):
        block1 = Block(block_mesh, (0, 0, 0), (0, 0, 0))

        #Overlapping
        overlapping_blocks = []

        overlapping_blocks.append(Block(block_mesh, (0, 0, 0), (0, 0, 0)))      # 0
        overlapping_blocks.append(Block(block_mesh, (90, 90, 0), (0, 0, 1)))    # 1
        overlapping_blocks.append(Block(block_mesh, (90, 0, 0), (0, 7, 0)))     # 2
        overlapping_blocks.append(Block(block_mesh, (90, 0, 0), (0, -7, 0)))    # 3
        overlapping_blocks.append(Block(block_mesh, (90, 0, 0), (0, 0, 0)))     # 4
        for i, block in enumerate(overlapping_blocks):
            if DISPLAY:
                display([b.render() for b in [block1, block]])
                display_multiple_cells([b.get_cells() for b in [block1, block]], scale=10)
            self.assertTrue(block1.is_overlapping(block),
                            "Block {} found not to be overlapping! Joint cells:{}".format(i, str(block.get_cells() & block1.get_cells())))

        if DISPLAY:
            display([b.render() for b in [block1] + overlapping_blocks])

        #Non- Overlapping
        not_overlapping_blocks = []
        not_overlapping_blocks.append(Block(block_mesh, (0, 0, 0), (30, 0, 0)))     # 0
        not_overlapping_blocks.append(Block(block_mesh, (0, 0, 0), (0, 0, 10)))     # 1
        not_overlapping_blocks.append(Block(block_mesh, (0, 0, 0), (0, 0, 5)))      # 2
        not_overlapping_blocks.append(Block(block_mesh, (90, 90, 0),(0, 0, 2)))     # 3


        for i, block in enumerate(not_overlapping_blocks):
            if DISPLAY:
                display([b.render() for b in [block1, block]])
                display_multiple_cells([b.get_cells() for b in [block1, block]], scale=10)
            self.assertTrue(not block1.is_overlapping(block),
                            "Block {} found to be overlapping!\n Joint cells:{}".format(i, str(block.get_cells() & block1.get_cells())))

        if DISPLAY:
            display([b.render() for b in [block1] + not_overlapping_blocks])