def play(good, bad, trios): firstTwo = receiveGens( True, [] ) assert len(firstTwo) == 2, "Starting with more than two plays: bad juju" game = GameState( firstTwo[0], firstTwo[1] ) nPlays = game.getValidNextPlays() for play in nPlays: print( play, end = " ") k = checkIt( game.copy(), play, good, bad ) if k==1: print( "We have found the good one!!!!", game.getPlays()+[play] ) print("Good trios we've found:") for n in good: if (len(n) == 3) and (n not in trios): trios.append( n ) trios = sortIt( trios ) for n in trios: print( n, end = "\t" ) save( good, "good" ) save( bad, "bad" ) save( trios, "trios") savetext( trios, "trios")
def play(): global good global bad global trios twoPlays = receiveGens(True, []) assert len(twoPlays) == 2, "Starting with more than two plays; could cause errors" P1gens = NumericalSemigroup(receiveGens(True, [])).minGens thirdly = ExhaustiveGame(NumericalSemigroup(P1gens)).thirds for n in thirdly: print(n, end=" ") k = checkit(P1gens + [n]) if k == 1: print("WE HAVE FOUND THE GOOD ONE!!!", P1gens + [n]) # print( "Good (after P1) sets", good) # print( "Bad (after P1) sets", bad) # print( good ) print("Good trios we've found:") for n in good: if (len(n) == 3) and (n not in trios): trios.append(n) trios = sortIt(trios) # good = sortIt( good ) # bad = sortIt( bad ) for n in trios: print(n, end="\t") save(good, "good") save(bad, "bad") save(trios, "trios") savetext(trios, "trios")