def __init__(self, pos, vel, size, stats, multiplier=1, facing=RIGHT): super().__init__(pos[0], pos[1], size[0], size[1], stats) Display.Init() self.pos = pos self.vel = vel self.size = size self.facing = facing self.maxVel = PlayerS.MAX_VELOCITY_WALKING self.multiplier = multiplier self.landed = True
def __init__(self): Game = self pygame.init() self.__previousState = GameState() Config.Init() Display.Init() self.__screen = Display.GetDisplay() Display.SetCaption(Config.Get("GameSettings")["Caption"]) self.Clock = Clock().SetTick(int(Config.Get("GameSettings")["Fps"])) self.__gameObjects = []