arry_dialog_2 = DialogNode( "Well, I moved here when my ol Dorris passed, oh that must of been 7 years back? I couldn't stay in Noamsted, too many memories." ) arry_dialog_3 = DialogNode("Used to be quite nice... used to be", arry_dialog_0) arry_dialog_4 = DialogNode( "Well, I myself like to fish, not very good at it but helps pass the time." ) arry_dialog_5 = DialogNode( "Ha Ha Ha Ha, well I definitely wouldn't know anything about that. Im all legit, 100% all import export... uh fish that is." ) arry_dialog_6 = DialogNode( "Despite my appearance, I used to live a very different life. If I had realised Dorris would be caught up in it, I would have moved a long time ago.", arry_dialog_0) arry_dialog_0.responses = [[ "How long have you lived here for?", arry_dialog_2 ], ["What do you do around here?", arry_dialog_4]] arry_dialog_2.responses = [["How did you like Noamsted?", arry_dialog_3], [ "Im sorry to hear that, how did she pass?", arry_dialog_6 ]] arry_dialog_4.responses = [[ "There seem to be a lot of fishermen around here, almost more than there are fishing boats, or fish for that matter", arry_dialog_5 ]] arry_dialog_5.responses = [["Sure...", arry_dialog_0]] arry_npc.dialog_start = arry_dialog_1