class TestOldMaidPlayer(unittest.TestCase): def setUp(self): self.player = OldMaidPlayer() self.other = OldMaidPlayer() def test_initial_state(self): self.assertEqual(len(self.player.hand), 0) # starts with no cards def test_has_old_maid(self): self.player.hand = [Card(0, "Joker")] self.assertTrue(self.player.has_old_maid()) self.assertFalse(self.other.has_old_maid()) def test_earned_no_discard(self): self.player.hand = [Card(13, "Diamonds"), Card(12, "Clubs"), Card(11, "Hearts")] self.assertEqual(self.player.check_discard(), -1) def test_earned_discard(self): self.player.hand = [Card(13, "Diamonds"), Card(13, "Clubs")] self.assertEqual(self.player.check_discard(), 13) def test_remove_card(self): self.player.hand = [Card(13, "Diamonds"), Card(13, "Clubs"), Card(13, "Hearts"), Card(13, "Spades")] self.assertEqual(len(self.player.hand), 4) self.player.remove_card(Card(13,"Clubs")) self.assertEqual(len(self.player.hand), 3) def test_remove_two(self): self.player.hand = [Card(13, "Diamonds"), Card(13, "Clubs"), Card(13, "Hearts"), Card(13, "Spades")] self.assertEqual(len(self.player.hand), 4) self.player.remove_two(13) self.assertEqual(len(self.player.hand), 2) def test_update_score(self): self.player.hand = [Card(13, "Diamonds"), Card(13, "Clubs"), Card(13, "Hearts"), Card(13, "Spades")] self.assertEqual(len(self.player.hand), 4) self.player.update_score() self.assertEqual(len(self.player.hand), 0)
def setUp(self): self.player = OldMaidPlayer() self.other = OldMaidPlayer()