Exemple #1
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def clear_viewport(background_color=(0.0, 0.0, 0.0, 1.0)):
    glClearColor(*background_color)
    glEnable(GL_DEPTH_TEST)
    glClearDepth(1.0)
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
Exemple #2
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def clear_viewport(background_color=(0.0, 0.0, 0.0, 1.0)):
    glClearColor(*background_color)
    glEnable(GL_DEPTH_TEST)
    glClearDepth(1.0)
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
Exemple #3
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def clear_viewport():
    glClearColor(0.0, 0.0, 0.0, 1.0)
    glEnable(GL_DEPTH_TEST)
    glClearDepth(1.0)
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)