def __init__(self, PonyCardGame): Hero.__init__(self, PonyCardGame, name = 'rarity', power = { 'name': 'hide in mud', 'cost': 2, }, virtue = 'generosity', messages = { 'thanks': "thanks (R)", 'well_played': "well played (R)", 'greetings': "greetings, traveler (R)", 'sorry': "my apologies (R)", 'oops': "that didn't quite hit the mark (R)", 'threaten': "I will hunt you down! (R)", }, )
def __init__(self, PonyCardGame): Hero.__init__(self, PonyCardGame, name = 'applejack', power = { 'name': 'lie', 'cost': 2, }, virtue = 'honesty', messages = { 'thanks': "thanks (AJ)", 'well_played': "well played (AJ)", 'greetings': "greetings, traveler (AJ)", 'sorry': "my apologies (AJ)", 'oops': "that didn't quite hit the mark (AJ)", 'threaten': "I will hunt you down! (AJ)", }, )
def __init__(self, PonyCardGame): Hero.__init__(self, PonyCardGame, name = 'fluttershy', power = { 'name': 'spreak kindness', 'cost': 2, }, virtue = 'kindness', messages = { 'thanks': "thanks (FS)", 'well_played': "well played (FS)", 'greetings': "greetings, traveler (FS)", 'sorry': "my apologies (FS)", 'oops': "that didn't quite hit the mark (FS)", 'threaten': "I will hunt you down! (FS)", }, )
def __init__(self, PonyCardGame): Hero.__init__(self, PonyCardGame, name = 'pinkie pie', power = { 'name': 'throw cake', 'cost': 2, }, virtue = 'laughter', messages = { 'thanks': "thanks (PP)", 'well_played': "well played (PP)", 'greetings': "greetings, traveler (PP)", 'sorry': "my apologies (PP)", 'oops': "that didn't quite hit the mark (PP)", 'threaten': "I will hunt you down! (PP)", }, )
def __init__(self, PonyCardGame): Hero.__init__(self, PonyCardGame, name = 'twilight sparkle', power = { 'name': 'read', 'cost': 2, }, virtue = 'magic', messages = { 'thanks': "thanks (TS)", 'well_played': "well played (TS)", 'greetings': "greetings, traveler (TS)", 'sorry': "my apologies (TS)", 'oops': "that didn't quite hit the mark (TS)", 'threaten': "I will hunt you down! (TS)", }, )