Esempio n. 1
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	def __init__(self, PonyCardGame):
		Hero.__init__(self, PonyCardGame, 
			name = 'rarity',
			power = {
				'name': 'hide in mud',
				'cost': 2,
			},
			virtue = 'generosity',
			messages = {
				'thanks': "thanks (R)",
				'well_played': "well played (R)",
				'greetings': "greetings, traveler (R)",
				'sorry': "my apologies (R)",
				'oops': "that didn't quite hit the mark (R)",
				'threaten': "I will hunt you down! (R)",
			},
		)
Esempio n. 2
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	def __init__(self, PonyCardGame):
		Hero.__init__(self, PonyCardGame, 
			name = 'applejack',
			power = {
				'name': 'lie',
				'cost': 2,
			},
			virtue = 'honesty',
			messages = {
				'thanks': "thanks (AJ)",
				'well_played': "well played (AJ)",
				'greetings': "greetings, traveler (AJ)",
				'sorry': "my apologies (AJ)",
				'oops': "that didn't quite hit the mark (AJ)",
				'threaten': "I will hunt you down! (AJ)",
			},
		)
Esempio n. 3
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	def __init__(self, PonyCardGame):
		Hero.__init__(self, PonyCardGame, 
			name = 'fluttershy',
			power = {
				'name': 'spreak kindness',
				'cost': 2,
			},
			virtue = 'kindness',
			messages = {
				'thanks': "thanks (FS)",
				'well_played': "well played (FS)",
				'greetings': "greetings, traveler (FS)",
				'sorry': "my apologies (FS)",
				'oops': "that didn't quite hit the mark (FS)",
				'threaten': "I will hunt you down! (FS)",
			},
		)
Esempio n. 4
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	def __init__(self, PonyCardGame):
		Hero.__init__(self, PonyCardGame, 
			name = 'pinkie pie',
			power = {
				'name': 'throw cake',
				'cost': 2,
			},
			virtue = 'laughter',
			messages = {
				'thanks': "thanks (PP)",
				'well_played': "well played (PP)",
				'greetings': "greetings, traveler (PP)",
				'sorry': "my apologies (PP)",
				'oops': "that didn't quite hit the mark (PP)",
				'threaten': "I will hunt you down! (PP)",
			},
		)
Esempio n. 5
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	def __init__(self, PonyCardGame):
		Hero.__init__(self, PonyCardGame, 
			name = 'twilight sparkle',
			power = {
				'name': 'read',
				'cost': 2,
			},
			virtue = 'magic',
			messages = {
				'thanks': "thanks (TS)",
				'well_played': "well played (TS)",
				'greetings': "greetings, traveler (TS)",
				'sorry': "my apologies (TS)",
				'oops': "that didn't quite hit the mark (TS)",
				'threaten': "I will hunt you down! (TS)",
			},
		)