def __init__(self): self.CLASSE = "Guerrier" self.PV = p.f_afine(2, 12) self.MANA = 0.5 self.ARMOR = "H" self.EPEE1M = False self.LANCE = True self.BOUCLIER = False self.HACHE1M = False self.HACHE2M = True self.MARTEAU1M = False self.MARTEAU2M = True self.EPEE2M = True self.DAGUE = False self.BATON = False self.ARC = False self.ARBALLETTE = False self.ATTFOR = 9 self.MODFOR = 3 self.ATTEND = 6 self.MODEND = 2 self.ATTDEX = 6 self.MODDEX = 3 self.ATTSAG = 3 self.MODSAG = 1 self.ATTPER = 5 self.MODPER = 2 self.COMPBASE1 = COMP.PEAUDURE() self.COMPBASE2 = COMP.HEAVYSLASH() self.COMPBASE3 = COMP.ESQUIVE() self.COMPBASE4 = COMP.MINIMUMFOR()
def __init__(self): self.CLASSE = "Chevalier" self.PV = p.f_afine(2, 16) self.MANA = 1 self.ARMOR = "H" self.EPEE1M = True self.LANCE = True self.BOUCLIER = True self.HACHE1M = True self.HACHE2M = True self.MARTEAU1M = True self.MARTEAU2M = True self.EPEE2M = True self.DAGUE = False self.BATON = False self.ARC = False self.ARBALLETTE = True self.ATTFOR = 7 self.MODFOR = 3 self.ATTEND = 7 self.MODEND = 3 self.ATTDEX = 7 self.MODDEX = 3 self.ATTSAG = 4 self.MODSAG = 1 self.ATTPER = 5 self.MODPER = 2 self.COMPBASE1 = COMP.CHEVAL() self.COMPBASE2 = COMP.PEAUDURE() self.COMPBASE3 = COMP.ESQUIVE() self.COMPBASE4 = COMP.PLUSGROSPLUSBIEN()
def __init__(self): self.CLASSE = "Chasseur" self.PV = p.f_afine(1, 10) self.MANA = 0.75 self.ARMOR = "L" self.EPEE1M = True self.LANCE = False self.BOUCLIER = False self.HACHE1M = True self.HACHE2M = False self.MARTEAU1M = False self.MARTEAU2M = False self.EPEE2M = False self.DAGUE = True self.BATON = False self.ARC = True self.ARBALLETTE = True self.ATTFOR = 5 self.MODFOR = 2 self.ATTEND = 6 self.MODEND = 2 self.ATTDEX = 7 self.MODDEX = 3 self.ATTSAG = 5 self.MODSAG = 2 self.ATTPER = 7 self.MODPER = 3 self.COMPBASE1 = COMP.COMPAGNON() self.COMPBASE2 = COMP.CONNAISSANCEDEFORET() self.COMPBASE3 = COMP.ESQUIVE() self.COMPBASE4 = COMP.POISON()
def __init__(self): self.CLASSE = "Sorcier" self.PV = p.f_afine(1, 7) self.MANA = 1.6 self.ARMOR = "L" self.EPEE1M = False self.LANCE = False self.BOUCLIER = False self.HACHE1M = True self.HACHE2M = True self.MARTEAU1M = False self.MARTEAU2M = False self.EPEE2M = False self.DAGUE = False self.BATON = True self.ARC = False self.ARBALLETTE = False self.ATTFOR = 3 self.MODFOR = 1 self.ATTEND = 6 self.MODEND = 2 self.ATTDEX = 4 self.MODDEX = 2 self.ATTSAG = 8 self.MODSAG = 3 self.ATTPER = 8 self.MODPER = 3 self.COMPBASE1 = COMP.BOULEDENERGIE() self.COMPBASE2 = COMP.DRAINPV() self.COMPBASE3 = COMP.DRAINMANA() self.COMPBASE4 = COMP.POISON()
def __init__(self): self.CLASSE = "Rodeur" self.PV = p.f_afine(2, 12) self.MANA = 0.6 self.ARMOR = "L" self.EPEE1M = True self.LANCE = False self.BOUCLIER = False self.HACHE1M = True self.HACHE2M = False self.MARTEAU1M = False self.MARTEAU2M = False self.EPEE2M = True self.DAGUE = True self.BATON = True self.ARC = True self.ARBALLETTE = False self.ATTFOR = 6 self.MODFOR = 2 self.ATTEND = 7 self.MODEND = 3 self.ATTDEX = 6 self.MODDEX = 3 self.ATTSAG = 3 self.MODSAG = 1 self.ATTPER = 8 self.MODPER = 3 self.COMPBASE1 = COMP.POISON() self.COMPBASE2 = COMP.CONNAISSANCEDEFORET() self.COMPBASE3 = COMP.ESQUIVE() self.COMPBASE4 = COMP.MINIMUMDEX()
def __init__(self): self.CLASSE = "Prêtre" self.PV = p.f_afine(1, 7) self.MANA = 1.6 self.ARMOR = "C" self.EPEE1M = False self.LANCE = False self.BOUCLIER = True self.HACHE1M = True self.HACHE2M = False self.MARTEAU1M = False self.MARTEAU2M = False self.EPEE2M = False self.DAGUE = False self.BATON = True self.ARC = False self.ARBALLETTE = False self.ATTFOR = 3 self.MODFOR = 1 self.ATTEND = 4 self.MODEND = 1 self.ATTDEX = 5 self.MODDEX = 2 self.ATTSAG = 9 self.MODSAG = 4 self.ATTPER = 8 self.MODPER = 3 self.COMPBASE1 = COMP.SOIN() self.COMPBASE2 = COMP.BUFFATK() self.COMPBASE3 = COMP.BUFFDEF() self.COMPBASE4 = COMP.CURE()
def __init__(self): self.CLASSE = "Paladin" self.PV = p.f_afine(3, 15) self.MANA = 1.5 self.ARMOR = "H" self.EPEE1M = True self.LANCE = False self.BOUCLIER = True self.HACHE1M = False self.HACHE2M = False self.MARTEAU1M = False self.MARTEAU2M = True self.EPEE2M = True self.DAGUE = False self.BATON = False self.ARC = False self.ARBALLETTE = False self.ATTFOR = 7 self.MODFOR = 2 self.ATTEND = 9 self.MODEND = 4 self.ATTDEX = 5 self.MODDEX = 2 self.ATTSAG = 7 self.MODSAG = 3 self.ATTPER = 3 self.MODPER = 1 self.COMPBASE1 = COMP.SOIN() self.COMPBASE2 = COMP.PEAUDURE() self.COMPBASE3 = COMP.CHEVAL() self.COMPBASE4 = COMP.PLUSDARMURE()
def __init__(self): self.CLASSE = "Mage" self.PV = p.f_afine(1, 7) self.MANA = 1.75 self.ARMOR = "C" self.EPEE1M = False self.LANCE = False self.BOUCLIER = True self.HACHE1M = True self.HACHE2M = False self.MARTEAU1M = False self.MARTEAU2M = False self.EPEE2M = False self.DAGUE = True self.BATON = True self.ARC = False self.ARBALLETTE = False self.ATTFOR = 6 self.MODFOR = 2 self.ATTEND = 5 self.MODEND = 2 self.ATTDEX = 4 self.MODDEX = 2 self.ATTSAG = 8 self.MODSAG = 3 self.ATTPER = 7 self.MODPER = 3 self.COMPBASE1 = COMP.BOULEDENERGIE() self.COMPBASE2 = COMP.LANCEFLAMME() self.COMPBASE3 = COMP.GEL() self.COMPBASE4 = COMP.POISON()