def hasFrameBufferObjects(self):
     return QOpenGLFramebufferObject.hasOpenGLFramebufferObjects()
Exemple #2
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 def hasFrameBufferObjects(self) -> bool:
     return QOpenGLFramebufferObject.hasOpenGLFramebufferObjects()
Exemple #3
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    def hasFrameBufferObjects(self) -> bool:
        """Check if the current OpenGL implementation supports FrameBuffer Objects.

        :return: True if FBOs are supported, False if not.
        """
        return QOpenGLFramebufferObject.hasOpenGLFramebufferObjects()