Exemple #1
0
            def onClose(sender, args):
                global digits

                closeTimer.Stop()

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 0

                        storyboard.Remove(contentControl)
                        tickTimer.Stop()
                        window.Close()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element in grid1.Children:
                        if Grid.GetColumn(element) == i:
                            doubleAnimation = DoubleAnimation(
                                element.Opacity, 0,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseIn
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)
                closeTimer.Tag = False
Exemple #2
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 def Execute(self, recs):
     sw = Stopwatch.StartNew()
     if self.Name == 'copyto.over':
         copyToRecord(recs, True)
     elif self.Name == 'copyto.new':
         copyToRecord(recs, False)
     sw.Stop()
     t = TimeSpan.FromMilliseconds(sw.ElapsedMilliseconds)
     ScriptSupport.SendStatusText(
         'Script took %s to complete. List added to clipboard' %
         t.ToString(), Color.Blue)
Exemple #3
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		def Execute(self, recs):
			from TESVSnip.UI.Hosting import ScriptSupport
			from System.Drawing import SystemColors, Color
			from TESVSnip.UI.Hosting import ScriptSupport
		
			sw = Stopwatch.StartNew()
			print getNPCRaces(recs)
			#p = copyRecords(recs)
			#__plugins__.AddRecord(p)  # add new plugin
			sw.Stop()
			t = TimeSpan.FromMilliseconds(sw.ElapsedMilliseconds)            
			ScriptSupport.SendStatusText('Script took %s to complete' % t.ToString() , Color.Blue)
Exemple #4
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 def __init__(self, interval=5):
     '''
     :param int interval:
         Number of milliseconds that represents interval when messages will
         be processed.
     '''
     self._subscribers = defaultdict(list)
     self._messages = Queue()
     self._lock = Lock()
     self._timer = DispatcherTimer()
     self._timer.Interval = TimeSpan.FromMilliseconds(5)
     self._timer.Tick += self._execute
     self._timer.Start()
Exemple #5
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        def Execute(self, recs):
            from TESVSnip.UI.Hosting import ScriptSupport
            from System.Drawing import SystemColors, Color

            sw = Stopwatch.StartNew()
            str = generateItemList(recs)
            if str:
                sw.Stop()
                t = TimeSpan.FromMilliseconds(sw.ElapsedMilliseconds)
                window = ScriptSupport.CreateTextWindow("Script Output")
                if window:
                    window.Focus()
                    window.SetText(str)
                ScriptSupport.SendStatusText(
                    'Script took %s to complete' % t.ToString(), Color.Blue)
Exemple #6
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        def Execute(self, recs):
            sw = Stopwatch.StartNew()
            str = None
            if self.Name == 'listweight':
                str = listNPCWeights(recs)
            if self.Name == 'modweight':
                str = modifyNPCWeights(recs)

            if str:
                sw.Stop()
                t = TimeSpan.FromMilliseconds(sw.ElapsedMilliseconds)
                toClipboard(__window__, str)
                window = ScriptSupport.CreateTextWindow("Script Output")
                if window:
                    window.Focus()
                    window.SetText(str)
                ScriptSupport.SendStatusText(
                    'Script took %s to complete. List added to clipboard' %
                    t.ToString(), Color.Blue)
Exemple #7
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gameDir = util.getGameDirectory()

import System
from System.Diagnostics import Stopwatch
from System import TimeSpan

sw = Stopwatch.StartNew()

import TESVSnip.Domain
import ListItems
plugins = TESVSnip.Domain.Model.PluginList.All

excludeList = 'RGDL;CLDC;PWAT;SCOL;SCPT;HAIR;REGN;NAVI;WRLD;DIAL;CELL;IMAD;WTHR'.Split(
    ';')
filter = System.Func[str, bool](lambda x: x not in excludeList)

pluginList = util.loadMasterPluginIndex()
from System import Random
rand = Random()
pluginName = pluginList.items()[rand.Next(0, len(pluginList) - 1)][0]
plugins.AddRecord(TESVSnip.Domain.Model.Plugin(gameDir + pluginName, filter))
#plugins.AddRecord(TESVSnip.Domain.Model.Plugin(gameDir + 'skyrim.esm', filter))
print ListItems.generateItemList(plugins)

import ModWeight
print ModWeight.listNPCWeights(plugins)
print ModWeight.modifyNPCWeights(plugins)

sw.Stop()
t = TimeSpan.FromMilliseconds(sw.ElapsedMilliseconds)
print 'Script took', t, 'to complete'
Exemple #8
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 def create_timer(self, f, freq):
     timer = DispatcherTimer()
     timer.Tick += EventHandler(f)
     timer.Interval = TimeSpan.FromMilliseconds(freq)
     return timer
Exemple #9
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			def onLoaded(sender, args):
				time = 0
				speed = task.Result.Value.Value.Key.Key * 1000 / 60 / 60

				contentControl.Width = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5 
				contentControl.Height = contentControl.ActualWidth * 1.5 if contentControl.ActualWidth > contentControl.ActualHeight else contentControl.ActualHeight * 1.5
				contentControl.RenderTransform.CenterX = contentControl.Width / 2
				contentControl.RenderTransform.CenterY = contentControl.Height / 2

				doubleAnimation1 = DoubleAnimation(contentControl.Opacity, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation2 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation3 = DoubleAnimation(1.5, 1, TimeSpan.FromMilliseconds(500))
				doubleAnimation4 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(500))
				doubleAnimation5 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				doubleAnimation6 = DoubleAnimation(1, 1.5, TimeSpan.FromMilliseconds(500))
				sineEase1 = SineEase()
				sineEase2 = SineEase()

				sineEase1.EasingMode = EasingMode.EaseOut
				sineEase2.EasingMode = EasingMode.EaseIn
				doubleAnimation1.EasingFunction = doubleAnimation2.EasingFunction = doubleAnimation3.EasingFunction = sineEase1
				doubleAnimation4.EasingFunction = doubleAnimation5.EasingFunction = doubleAnimation6.EasingFunction = sineEase2

				doubleAnimation4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation5.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))
				doubleAnimation6.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds((250 * (max - 1) * 2 + 1000 + 3000) * task.Result.Value.Value.Value.Value.Count - 500))

				storyboard.Children.Add(doubleAnimation1)
				storyboard.Children.Add(doubleAnimation2)
				storyboard.Children.Add(doubleAnimation3)
				storyboard.Children.Add(doubleAnimation4)
				storyboard.Children.Add(doubleAnimation5)
				storyboard.Children.Add(doubleAnimation6)

				Storyboard.SetTarget(doubleAnimation1, contentControl)
				Storyboard.SetTarget(doubleAnimation2, contentControl)
				Storyboard.SetTarget(doubleAnimation3, contentControl)
				Storyboard.SetTarget(doubleAnimation4, contentControl)
				Storyboard.SetTarget(doubleAnimation5, contentControl)
				Storyboard.SetTarget(doubleAnimation6, contentControl)
				Storyboard.SetTargetProperty(doubleAnimation1, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation2, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation3, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))
				Storyboard.SetTargetProperty(doubleAnimation4, PropertyPath(ContentControl.OpacityProperty))
				Storyboard.SetTargetProperty(doubleAnimation5, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleXProperty))
				Storyboard.SetTargetProperty(doubleAnimation6, PropertyPath("(0).(1)", ContentControl.RenderTransformProperty, ScaleTransform.ScaleYProperty))

				for element1 in grid.Children:
					for element2 in element1.Children:
						w = element2.Width / 2 if speed > 15 else element2.Width / 2 * speed / 15;
						da1 = DoubleAnimation(element2.Opacity, 1, TimeSpan.FromMilliseconds(1000))
						da2 = DoubleAnimation(-w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else w, 0, TimeSpan.FromMilliseconds(1000))
						da3 = DoubleAnimation(1, 0, TimeSpan.FromMilliseconds(1000))
						da4 = DoubleAnimation(0, w if Convert.ToInt32(task.Result.Value.Value.Key.Value / 180) % 2 == 0 else -w, TimeSpan.FromMilliseconds(1000))
						se1 = SineEase()
						se2 = SineEase()

						da1.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da2.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag))
						da3.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))
						da4.BeginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(time + 250 * element2.Tag * 2 + 250 * (max - 1) - 250 * element2.Tag + 3000))

						se1.EasingMode = EasingMode.EaseOut
						se2.EasingMode = EasingMode.EaseIn
						da1.EasingFunction = da2.EasingFunction = se1
						da3.EasingFunction = da4.EasingFunction = se2

						storyboard.Children.Add(da1)
						storyboard.Children.Add(da2)
						storyboard.Children.Add(da3)
						storyboard.Children.Add(da4)

						Storyboard.SetTarget(da1, element2)
						Storyboard.SetTarget(da2, element2)
						Storyboard.SetTarget(da3, element2)
						Storyboard.SetTarget(da4, element2)
						Storyboard.SetTargetProperty(da1, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da2, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))
						Storyboard.SetTargetProperty(da3, PropertyPath(Rectangle.OpacityProperty))
						Storyboard.SetTargetProperty(da4, PropertyPath("(0).(1)", Rectangle.RenderTransformProperty, TranslateTransform.XProperty))

					time += 250 * (max - 1) + 1000 + 3000

				storyboard.Begin()
Exemple #10
0
	elif iSextant == 2:
		return Color.FromArgb(Convert.ToByte(a), Convert.ToByte(iMin), Convert.ToByte(iMax), Convert.ToByte(iMid))

	elif iSextant == 3:
		return Color.FromArgb(Convert.ToByte(a), Convert.ToByte(iMin), Convert.ToByte(iMid), Convert.ToByte(iMax))

	elif iSextant == 4:
		return Color.FromArgb(Convert.ToByte(a), Convert.ToByte(iMid), Convert.ToByte(iMin), Convert.ToByte(iMax))

	elif iSextant == 5:
		return Color.FromArgb(Convert.ToByte(a), Convert.ToByte(iMax), Convert.ToByte(iMin), Convert.ToByte(iMid))

	return Color.FromArgb(Convert.ToByte(a), Convert.ToByte(iMax), Convert.ToByte(iMid), Convert.ToByte(iMin))

def onStart(s, e):
	global timer

	timer.Start()

def onStop(s, e):
	global timer
	
	timer.Stop()

idList = List[Double]()
timer = DispatcherTimer(DispatcherPriority.Background)
timer.Tick += onTick
timer.Interval = TimeSpan.FromMilliseconds(30000)
Script.Instance.Start += onStart
Script.Instance.Stop += onStop
Exemple #11
0
            def onTick(sender, args):
                global rectList, digits

                if rectList.Count > 0:
                    dateTime = DateTime.Now

                    for element1 in grid1.Children:
                        if Grid.GetRow(element1) == 0:
                            if Grid.GetColumn(element1) == 0:
                                digit = dateTime.Hour / 10
                            elif Grid.GetColumn(element1) == 1:
                                digit = dateTime.Hour % 10
                            elif Grid.GetColumn(element1) == 2:
                                digit = dateTime.Minute / 10
                            elif Grid.GetColumn(element1) == 3:
                                digit = dateTime.Minute % 10
                            elif Grid.GetColumn(element1) == 4:
                                digit = dateTime.Second / 10
                            else:
                                digit = dateTime.Second % 10

                            if digit != digits[Grid.GetColumn(element1)]:
                                for element2 in element1.Child.Children:
                                    for element3 in element2.Children:
                                        storyboard = Storyboard()

                                        for transform in element3.RenderTransform.Children:
                                            if clr.GetClrType(
                                                    TranslateTransform
                                            ).IsInstanceOfType(transform):
                                                if rectList[
                                                        digit].Width > maxWidth and rectList[
                                                            digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Width > maxWidth:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                else:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                doubleAnimation1 = DoubleAnimation(
                                                    translateX,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    translateY,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        XProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        YProperty))

                                            else:
                                                scale1 = Math.Max(
                                                    maxWidth / rectList[digits[
                                                        Grid.GetColumn(
                                                            element1)]].Width,
                                                    maxHeight / rectList[
                                                        digits[Grid.GetColumn(
                                                            element1)]].Height)
                                                scale2 = Math.Max(
                                                    maxWidth /
                                                    rectList[digit].Width,
                                                    maxHeight /
                                                    rectList[digit].Height)

                                                if scale1 > 1:
                                                    scale1 = 1

                                                if scale2 > 1:
                                                    scale2 = 1

                                                transform.ScaleX = transform.ScaleY = scale1 + (
                                                    scale2 - scale1)

                                                doubleAnimation1 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleXProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleYProperty))

                                        element3.BeginStoryboard(
                                            storyboard,
                                            HandoffBehavior.SnapshotAndReplace)

                                digits[Grid.GetColumn(element1)] = digit
Exemple #12
0
            def onLoaded(sender, args):
                global rectList, digits

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 1

                        storyboard.Remove(contentControl)

                        if not grid1.Tag:
                            closeTimer.Start()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)
                dateTime = DateTime.Now

                digits[0] = dateTime.Hour / 10
                digits[1] = dateTime.Hour % 10
                digits[2] = dateTime.Minute / 10
                digits[3] = dateTime.Minute % 10
                digits[4] = dateTime.Second / 10
                digits[5] = dateTime.Second % 10

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element1 in grid1.Children:
                        if Grid.GetColumn(element1) == i:
                            doubleAnimation = DoubleAnimation(
                                element1.Opacity, 1,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseOut
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element1)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                            if Grid.GetRow(element1) == 0:
                                scale1 = Math.Max(
                                    element1.ActualWidth / maxWidth,
                                    element1.ActualHeight / maxHeight)

                                if rectList[digits[Grid.GetColumn(
                                        element1
                                )]].Width > maxWidth and rectList[digits[
                                        Grid.GetColumn(
                                            element1)]].Height > maxHeight:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Width > maxWidth:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Height > maxHeight:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                else:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                scale2 = Math.Max(
                                    maxWidth / rectList[digits[Grid.GetColumn(
                                        element1)]].Width,
                                    maxHeight / rectList[digits[Grid.GetColumn(
                                        element1)]].Height)

                                if scale2 > 1:
                                    scale2 = 1

                                for element2 in element1.Child.Children:
                                    transformGroup1 = TransformGroup()
                                    transformGroup1.Children.Add(
                                        TranslateTransform(
                                            (element2.ActualWidth - maxWidth) /
                                            2,
                                            (element2.ActualHeight - maxHeight)
                                            / 2))
                                    transformGroup1.Children.Add(
                                        ScaleTransform(
                                            scale1, scale1,
                                            element2.ActualWidth / 2,
                                            element2.ActualHeight / 2))

                                    element2.RenderTransform = transformGroup1

                                    for element3 in element2.Children:
                                        transformGroup2 = TransformGroup()
                                        transformGroup2.Children.Add(
                                            TranslateTransform(
                                                translateX, translateY))
                                        transformGroup2.Children.Add(
                                            ScaleTransform(
                                                scale2, scale2, maxWidth / 2,
                                                maxHeight / 2))

                                        element3.RenderTransform = transformGroup2

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)

                tickTimer.Start()
Exemple #13
0
        def onCompleted(task):
            global maxWidth, maxHeight

            window = Window()
            contentControl = ContentControl()
            grid1 = Grid()
            tickTimer = DispatcherTimer(DispatcherPriority.Normal)
            closeTimer = DispatcherTimer(DispatcherPriority.Background)

            def onLoaded(sender, args):
                global rectList, digits

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 1

                        storyboard.Remove(contentControl)

                        if not grid1.Tag:
                            closeTimer.Start()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)
                dateTime = DateTime.Now

                digits[0] = dateTime.Hour / 10
                digits[1] = dateTime.Hour % 10
                digits[2] = dateTime.Minute / 10
                digits[3] = dateTime.Minute % 10
                digits[4] = dateTime.Second / 10
                digits[5] = dateTime.Second % 10

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element1 in grid1.Children:
                        if Grid.GetColumn(element1) == i:
                            doubleAnimation = DoubleAnimation(
                                element1.Opacity, 1,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseOut
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element1)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                            if Grid.GetRow(element1) == 0:
                                scale1 = Math.Max(
                                    element1.ActualWidth / maxWidth,
                                    element1.ActualHeight / maxHeight)

                                if rectList[digits[Grid.GetColumn(
                                        element1
                                )]].Width > maxWidth and rectList[digits[
                                        Grid.GetColumn(
                                            element1)]].Height > maxHeight:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Width > maxWidth:
                                    translateX = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].X +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Width - maxWidth) /
                                          2.0))
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                elif rectList[digits[Grid.GetColumn(
                                        element1)]].Height > maxHeight:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(
                                        -(rectList[digits[Grid.GetColumn(
                                            element1)]].Y +
                                          (rectList[digits[Grid.GetColumn(
                                              element1)]].Height - maxHeight) /
                                          2.0))

                                else:
                                    translateX = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].X)
                                    translateY = Math.Round(-rectList[digits[
                                        Grid.GetColumn(element1)]].Y)

                                scale2 = Math.Max(
                                    maxWidth / rectList[digits[Grid.GetColumn(
                                        element1)]].Width,
                                    maxHeight / rectList[digits[Grid.GetColumn(
                                        element1)]].Height)

                                if scale2 > 1:
                                    scale2 = 1

                                for element2 in element1.Child.Children:
                                    transformGroup1 = TransformGroup()
                                    transformGroup1.Children.Add(
                                        TranslateTransform(
                                            (element2.ActualWidth - maxWidth) /
                                            2,
                                            (element2.ActualHeight - maxHeight)
                                            / 2))
                                    transformGroup1.Children.Add(
                                        ScaleTransform(
                                            scale1, scale1,
                                            element2.ActualWidth / 2,
                                            element2.ActualHeight / 2))

                                    element2.RenderTransform = transformGroup1

                                    for element3 in element2.Children:
                                        transformGroup2 = TransformGroup()
                                        transformGroup2.Children.Add(
                                            TranslateTransform(
                                                translateX, translateY))
                                        transformGroup2.Children.Add(
                                            ScaleTransform(
                                                scale2, scale2, maxWidth / 2,
                                                maxHeight / 2))

                                        element3.RenderTransform = transformGroup2

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)

                tickTimer.Start()

            def onWindowMouseEnter(sender, args):
                closeTimer.Stop()
                grid1.Tag = True

            def onWindowMouseLeave(sender, args):
                if closeTimer.Tag:
                    closeTimer.Start()

                grid1.Tag = False

            def onTick(sender, args):
                global rectList, digits

                if rectList.Count > 0:
                    dateTime = DateTime.Now

                    for element1 in grid1.Children:
                        if Grid.GetRow(element1) == 0:
                            if Grid.GetColumn(element1) == 0:
                                digit = dateTime.Hour / 10
                            elif Grid.GetColumn(element1) == 1:
                                digit = dateTime.Hour % 10
                            elif Grid.GetColumn(element1) == 2:
                                digit = dateTime.Minute / 10
                            elif Grid.GetColumn(element1) == 3:
                                digit = dateTime.Minute % 10
                            elif Grid.GetColumn(element1) == 4:
                                digit = dateTime.Second / 10
                            else:
                                digit = dateTime.Second % 10

                            if digit != digits[Grid.GetColumn(element1)]:
                                for element2 in element1.Child.Children:
                                    for element3 in element2.Children:
                                        storyboard = Storyboard()

                                        for transform in element3.RenderTransform.Children:
                                            if clr.GetClrType(
                                                    TranslateTransform
                                            ).IsInstanceOfType(transform):
                                                if rectList[
                                                        digit].Width > maxWidth and rectList[
                                                            digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Width > maxWidth:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X +
                                                         (rectList[digit].Width
                                                          - maxWidth) / 2.0 -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                elif rectList[
                                                        digit].Height > maxHeight:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y +
                                                         (rectList[digit].
                                                          Height - maxHeight) /
                                                         2.0 - rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                else:
                                                    translateX = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].X +
                                                        (rectList[digit].X -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].X)
                                                    ))
                                                    translateY = Math.Round(-(
                                                        rectList[digits[
                                                            Grid.GetColumn(
                                                                element1)]].Y +
                                                        (rectList[digit].Y -
                                                         rectList[digits[
                                                             Grid.GetColumn(
                                                                 element1)]].Y)
                                                    ))

                                                doubleAnimation1 = DoubleAnimation(
                                                    translateX,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    translateY,
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        XProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[0].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        TranslateTransform.
                                                        YProperty))

                                            else:
                                                scale1 = Math.Max(
                                                    maxWidth / rectList[digits[
                                                        Grid.GetColumn(
                                                            element1)]].Width,
                                                    maxHeight / rectList[
                                                        digits[Grid.GetColumn(
                                                            element1)]].Height)
                                                scale2 = Math.Max(
                                                    maxWidth /
                                                    rectList[digit].Width,
                                                    maxHeight /
                                                    rectList[digit].Height)

                                                if scale1 > 1:
                                                    scale1 = 1

                                                if scale2 > 1:
                                                    scale2 = 1

                                                transform.ScaleX = transform.ScaleY = scale1 + (
                                                    scale2 - scale1)

                                                doubleAnimation1 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                doubleAnimation2 = DoubleAnimation(
                                                    scale1 + (scale2 - scale1),
                                                    TimeSpan.FromMilliseconds(
                                                        500))
                                                sineEase = SineEase()

                                                sineEase.EasingMode = EasingMode.EaseInOut
                                                doubleAnimation1.EasingFunction = sineEase
                                                doubleAnimation2.EasingFunction = sineEase

                                                storyboard.Children.Add(
                                                    doubleAnimation1)
                                                storyboard.Children.Add(
                                                    doubleAnimation2)

                                                Storyboard.SetTarget(
                                                    doubleAnimation1, element3)
                                                Storyboard.SetTarget(
                                                    doubleAnimation2, element3)
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation1,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleXProperty))
                                                Storyboard.SetTargetProperty(
                                                    doubleAnimation2,
                                                    PropertyPath(
                                                        "(0).(1)[1].(2)",
                                                        Canvas.
                                                        RenderTransformProperty,
                                                        TransformGroup.
                                                        ChildrenProperty,
                                                        ScaleTransform.
                                                        ScaleYProperty))

                                        element3.BeginStoryboard(
                                            storyboard,
                                            HandoffBehavior.SnapshotAndReplace)

                                digits[Grid.GetColumn(element1)] = digit

            def onClose(sender, args):
                global digits

                closeTimer.Stop()

                storyboard = Storyboard()

                def onCurrentStateInvalidated(sender, args):
                    if sender.CurrentState == ClockState.Filling:
                        for element in grid1.Children:
                            element.Opacity = 0

                        storyboard.Remove(contentControl)
                        tickTimer.Stop()
                        window.Close()

                storyboard.CurrentStateInvalidated += onCurrentStateInvalidated

                r = Random(Environment.TickCount)

                for i in range(digits.Length):
                    beginTime = Nullable[TimeSpan](TimeSpan.FromMilliseconds(
                        r.Next(500)))

                    for element in grid1.Children:
                        if Grid.GetColumn(element) == i:
                            doubleAnimation = DoubleAnimation(
                                element.Opacity, 0,
                                TimeSpan.FromMilliseconds(500))
                            doubleAnimation.BeginTime = beginTime
                            sineEase = SineEase()

                            sineEase.EasingMode = EasingMode.EaseIn
                            doubleAnimation.EasingFunction = sineEase

                            storyboard.Children.Add(doubleAnimation)

                            Storyboard.SetTarget(doubleAnimation, element)
                            Storyboard.SetTargetProperty(
                                doubleAnimation,
                                PropertyPath(UIElement.OpacityProperty))

                contentControl.BeginStoryboard(
                    storyboard, HandoffBehavior.SnapshotAndReplace, True)
                closeTimer.Tag = False

            tickTimer.Tick += onTick
            tickTimer.Interval = TimeSpan.FromMilliseconds(100)

            closeTimer.Tick += onClose
            closeTimer.Interval = TimeSpan.FromSeconds(3)
            closeTimer.Tag = True

            window.Owner = Application.Current.MainWindow
            window.Title = Application.Current.MainWindow.Title
            window.WindowStartupLocation = WindowStartupLocation.CenterScreen
            window.AllowsTransparency = True
            window.WindowStyle = WindowStyle.None
            window.ResizeMode = ResizeMode.NoResize
            window.ShowActivated = False
            window.ShowInTaskbar = Application.Current.MainWindow.ContextMenu.Items[
                5].IsChecked
            window.Topmost = True
            window.SizeToContent = SizeToContent.WidthAndHeight
            window.Background = Brushes.Transparent
            window.Loaded += onLoaded
            window.MouseEnter += onWindowMouseEnter
            window.MouseLeave += onWindowMouseLeave

            contentControl.UseLayoutRounding = True
            contentControl.HorizontalAlignment = HorizontalAlignment.Stretch
            contentControl.VerticalAlignment = VerticalAlignment.Stretch

            window.Content = contentControl

            grid1.HorizontalAlignment = HorizontalAlignment.Center
            grid1.VerticalAlignment = VerticalAlignment.Center
            grid1.Background = Brushes.Transparent
            grid1.Tag = False

            contentControl.Content = grid1

            bitmapImageList1 = List[BitmapImage]()
            bitmapImageList2 = List[BitmapImage]()
            width = 0
            height = 0

            for stream in task.Result.Key:
                try:
                    bitmapImage = BitmapImage()
                    bitmapImage.BeginInit()
                    bitmapImage.StreamSource = stream
                    bitmapImage.CacheOption = BitmapCacheOption.OnLoad
                    bitmapImage.CreateOptions = BitmapCreateOptions.None
                    bitmapImage.EndInit()

                    width += bitmapImage.PixelWidth

                    if bitmapImage.PixelHeight > height:
                        height = bitmapImage.PixelHeight

                    bitmapImageList1.Add(bitmapImage)

                finally:
                    stream.Close()

            for stream in task.Result.Value:
                try:
                    bitmapImage = BitmapImage()
                    bitmapImage.BeginInit()
                    bitmapImage.StreamSource = stream
                    bitmapImage.CacheOption = BitmapCacheOption.OnLoad
                    bitmapImage.CreateOptions = BitmapCreateOptions.None
                    bitmapImage.EndInit()

                    bitmapImageList2.Add(bitmapImage)

                finally:
                    stream.Close()

            x = 0
            kvpList = List[KeyValuePair[Point, BitmapImage]]()

            for bitmapImage in bitmapImageList1:
                rect = Rect(x, (height - bitmapImage.PixelHeight) / 2,
                            bitmapImage.PixelWidth, bitmapImage.PixelHeight)

                rectList.Add(rect)
                kvpList.Add(KeyValuePair[Point, BitmapImage](rect.Location,
                                                             bitmapImage))

                x += bitmapImage.PixelWidth

            rowDefinition1 = RowDefinition()
            rowDefinition1.Height = GridLength(1, GridUnitType.Auto)

            grid1.RowDefinitions.Add(rowDefinition1)

            for i in range(digits.Length):
                columnDefinition = ColumnDefinition()
                columnDefinition.Width = GridLength(1, GridUnitType.Star)

                grid1.ColumnDefinitions.Add(columnDefinition)

                border = Border()
                border.HorizontalAlignment = HorizontalAlignment.Stretch
                border.VerticalAlignment = VerticalAlignment.Stretch
                border.Margin = Thickness(4)
                border.BorderBrush = Brushes.Black
                border.BorderThickness = Thickness(1)
                border.Padding = Thickness(0)
                border.Width = 160
                border.Height = 480
                border.Background = Brushes.White
                border.Opacity = 0

                grid1.Children.Add(border)

                Grid.SetColumn(border, i)
                Grid.SetRow(border, 0)

                grid2 = Grid()
                grid2.HorizontalAlignment = HorizontalAlignment.Stretch
                grid2.VerticalAlignment = VerticalAlignment.Stretch
                grid2.Background = Brushes.Transparent
                grid2.ClipToBounds = True

                border.Child = grid2

                grid3 = Grid()
                grid3.HorizontalAlignment = HorizontalAlignment.Left
                grid3.VerticalAlignment = VerticalAlignment.Top
                grid3.Width = 160
                grid3.Height = 480
                grid3.Background = Brushes.Transparent

                grid2.Children.Add(grid3)

                canvas = Canvas()
                canvas.HorizontalAlignment = HorizontalAlignment.Left
                canvas.VerticalAlignment = VerticalAlignment.Top
                canvas.Width = width
                canvas.Height = maxHeight
                canvas.Background = Brushes.Transparent

                grid3.Children.Add(canvas)

                for kvp in kvpList:
                    image = Image()
                    image.HorizontalAlignment = HorizontalAlignment.Left
                    image.VerticalAlignment = VerticalAlignment.Top
                    image.Source = kvp.Value
                    image.Width = kvp.Value.PixelWidth
                    image.Height = kvp.Value.PixelHeight
                    image.Stretch = Stretch.Fill

                    canvas.Children.Add(image)

                    Canvas.SetLeft(image, kvp.Key.X)
                    Canvas.SetTop(image, kvp.Key.Y)

            column = 1

            rowDefinition2 = RowDefinition()
            rowDefinition2.Height = GridLength(1, GridUnitType.Auto)

            grid1.RowDefinitions.Add(rowDefinition2)

            for bitmapImage in bitmapImageList2:
                image = Image()
                image.HorizontalAlignment = HorizontalAlignment.Right
                image.VerticalAlignment = VerticalAlignment.Top
                image.Margin = Thickness(0, 0, 8, 0)
                image.Source = bitmapImage
                image.Width = bitmapImage.PixelWidth / 2
                image.Height = bitmapImage.PixelHeight / 2
                image.Stretch = Stretch.Fill

                grid1.Children.Add(image)

                Grid.SetColumn(image, column)
                Grid.SetRow(image, 1)

                column += 2

            window.Show()