Exemple #1
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 def on_place(self, pos):
     game_vars.write_block_data(pos, bytearray(4))
Exemple #2
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 def on_inv_pickup(self):
     game_vars.write_block_data(self.block_pos, self.inv.write())
Exemple #3
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 def process_events(self, events, mouse, keys):
     if self.click_inventories(mouse):
         game_vars.write_block_data(self.block_pos, self.inv.write())
Exemple #4
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 def on_place(self, pos):
     from Player.Inventory import new_inventory
     game_vars.write_block_data(pos, new_inventory(self.INV_DIM))