from World import World from Display import Display from Point import Point from Gameboard import Gameboard from RectangleFieldGameboardDisplay import RectangleFieldGameboardDisplay from WorldDisplay import WorldDisplay WIDTH = 300 HEIGTH = 300 g = Gameboard(10, 10) p = RectangleFieldGameboardDisplay(Point(100, 500), HEIGTH, WIDTH) wd = WorldDisplay(p) w = World(b) Display.create_window(600, 600) Display.set_background() # p.display(g) w.display(g) # world = World(30, 30) # world1 = World() # pygame.init() # x = 500 # y = 100 # handle = pygame.display.set_mode((x, y)) # handle.fill((255, 255, 255)) # pygame.draw.line(handle, (0, 0, 0), (100, 100), (200, 200)) # pygame.draw.line(handle, (0, 255, 0), (100, 100), (100, 200)) # pygame.draw.line(handle, (0, 0, 255), (100, 100), (200, 100)) # pygame.draw.rect(handle, (0, 0, 0), (100, 100, 100, -50), 1)