Exemple #1
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	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 4, num_scenes = 4)
		self._session_ring.set_enabled(False)

		self._session_navigation = CntrlrSessionNavigationComponent(name = 'SessionNavigation', session_ring = self._session_ring)

		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

		self._session_navigation.layer = Layer(priority = 4,
									down_button = self._button[14],
									up_button = self._button[15],
									left_button = self._button[12],
									right_button = self._button[13])

		self._session_navigation.set_enabled(False)

		self._session = SessionComponent(session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()

		self._session.layer = Layer(priority = 4, clip_launch_buttons = self._matrix.submatrix[:,:])
		self._session.set_enabled(False)

		self._session_zoom = SessionOverviewComponent(name = 'SessionZoom', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 4, button_matrix = self._matrix.submatrix[:,:])
		self._session_zoom.set_enabled(False)
Exemple #2
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	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 3, num_scenes = 4)
		self._session_ring.set_enabled(False)


		self._session_navigation = CntrlrSessionNavigationComponent(name = 'SessionNavigation', session_ring = self._session_ring)

		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

		self._session_navigation.bank_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, 
									track_bank_dial = self._encoder[3], 
									scene_bank_dial = self._encoder[2],))
		self._session_navigation.nav_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5,
									scene_nav_dial = self._encoder[2],
									track_nav_dial = self._encoder[3],))
		self._session_navigation.select_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5))
		"""self._session_navigation.nav_layer = AddLayerMode(self._session_navigation, Layer(priority = 4,
									page_down_button = self._button[14],
									page_up_button = self._button[15],
									page_left_button = self._button[12],
									page_right_button = self._button[13]))"""
		self._session_navigation.nav_layer = AddLayerMode(self._session_navigation, Layer(priority = 4))

		self._session_navigation.set_enabled(False)

		self._session = SpecialCntrlrSessionComponent(session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()
		self._session.clip_launch_layer = LayerMode(self._session, Layer(priority = 4,
									clip_launch_buttons = self._matrix.submatrix[:,:]))
		self._session.scene_launch_layer = AddLayerMode(self._session._selected_scene, Layer(priority = 4, 
									launch_button = self._button[28],))
		self._session.set_enabled(False)

		self._session_zoom = SessionOverviewComponent(name = 'SessionZoom', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 4, button_matrix = self._matrix.submatrix[:,:])

		self._session.clip_launch_layer = LayerMode(self._session, Layer(priority = 4,
									clip_launch_buttons = self._matrix.submatrix[:3,:],
									scene_launch_buttons = self._matrix.submatrix[3:,:]))
		self._session_ring.set_offsets(1, 0)

		self._session_zoom.set_enabled(False)
 def _create_session_overview(self):
     self._session_overview = SessionOverviewComponent(
         name=u'Session_Overview',
         is_enabled=False,
         session_ring=self._session_ring,
         enable_skinning=True,
         layer=Layer(button_matrix=u'clip_launch_matrix'))
Exemple #4
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 def _create_session_modes(self):
     self._session_overview = SessionOverviewComponent(
         name='Session_Overview',
         is_enabled=False,
         session_ring=(self._session_ring),
         enable_skinning=True,
         layer=Layer(button_matrix='clip_launch_matrix'))
     self._session_modes = SessionModesComponent(
         name='Session_Modes',
         is_enabled=False,
         layer=Layer(
             cycle_mode_button='session_mode_button',
             mode_button_color_control='session_button_color_element'))
     self._session_modes.add_mode(
         'launch',
         AddLayerMode(self._session,
                      Layer(scene_launch_buttons='scene_launch_buttons')))
     self._session_modes.add_mode(
         'mixer', DelayMode(self._mixer_modes, SESSION_MODES_SWITCH_DELAY))
     (self._session_modes.add_mode(
         'overview',
         (self._session_layout_mode, self._session_overview,
          AddLayerMode(
              self._session_navigation,
              Layer(page_up_button='up_button',
                    page_down_button='down_button',
                    page_left_button='left_button',
                    page_right_button='right_button')),
          AddLayerMode(
              self._background,
              Layer(scene_launch_buttons='scene_launch_buttons')))), )
     self._session_modes.selected_mode = 'launch'
Exemple #5
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 def _create_session_modes(self):
     self._session_overview = SessionOverviewComponent(
         name=u'Session_Overview',
         is_enabled=False,
         session_ring=self._session_ring,
         enable_skinning=True,
         layer=Layer(button_matrix=u'clip_launch_matrix'))
     self._session_modes = SessionModesComponent(
         name=u'Session_Modes',
         is_enabled=False,
         layer=Layer(
             cycle_mode_button=u'session_mode_button',
             mode_button_color_control=u'session_button_color_element'))
     self._session_modes.add_mode(u'launch', None)
     (self._session_modes.add_mode(
         u'overview',
         (self._session_overview,
          AddLayerMode(
              self._session_navigation,
              Layer(page_up_button=u'up_button',
                    page_down_button=u'down_button',
                    page_left_button=u'left_button',
                    page_right_button=u'right_button')),
          AddLayerMode(
              self._background,
              Layer(scene_launch_buttons=u'scene_launch_buttons')))), )
     self._session_modes.selected_mode = u'launch'
     self._session_modes.set_enabled(True)
     self.__on_session_mode_changed.subject = self._session_modes
Exemple #6
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    def _setup_session_control(self):
        self._session_ring = SessionRingComponent(num_tracks=7, num_scenes=7)
        self._session_ring.set_enabled(True)

        self._session_navigation = SessionNavigationComponent(
            session_ring=self._session_ring)
        self._session_navigation.layer = Layer(priority=5,
                                               up_button=self._menu[0],
                                               down_button=self._menu[3],
                                               left_button=self._menu[4],
                                               right_button=self._menu[5])

        # self._session_navigation.scroll_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, up_button = self._menu[2], down_button = self._menu[5], left_button = self._menu[3], right_button = self._menu[4]))
        # self._session_navigation.page_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, page_up_button = self._menu[2], page_down_button = self._menu[5], page_left_button = self._menu[3], page_right_button = self._menu[4]))
        self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation.set_enabled(False)

        self._session = OhmSessionComponent(name='Session',
                                            session_ring=self._session_ring,
                                            auto_name=True)
        # hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()
        self._session.set_enabled(False)
        self._session.layer = Layer(
            priority=5,
            clip_launch_buttons=self._matrix.submatrix[:7, :7],
            scene_launch_buttons=self._matrix.submatrix[7:, :7],
            stop_track_clip_buttons=self._matrix.submatrix[:7, 7:],
            stop_all_clips_button=self._grid[7][7])
        # self._session.clip_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  clip_launch_buttons = self._matrix.submatrix[:7,:7]), )
        # self._session.scene_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  scene_launch_buttons = self._matrix.submatrix[7,7:]))

        self._session_zoom = SessionOverviewComponent(
            name='Session_Overview',
            session_ring=self._session_ring,
            enable_skinning=True)
        # self._session_zoom.layer = Layer(priority = 5, button_matrix = self._matrix.submatrix[:7,:5])
        self._session_zoom.set_enabled(False)
Exemple #7
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 def _create_session(self):
     self._session_ring = SessionRingComponent(name=u'Session_Ring',
                                               num_tracks=SESSION_WIDTH,
                                               num_scenes=SESSION_HEIGHT)
     self._session = SessionComponent(name=u'Session',
                                      session_ring=self._session_ring)
     self._session_navigation = SessionNavigationComponent(
         name=u'Session_Navigation',
         is_enabled=False,
         session_ring=self._session_ring,
         layer=Layer(left_button=u'left_button',
                     right_button=u'right_button'))
     self._session_navigation.set_enabled(True)
     self._session_overview = SessionOverviewComponent(
         name=u'Session_Overview',
         is_enabled=False,
         session_ring=self._session_ring,
         enable_skinning=True,
         layer=Layer(button_matrix=u'pads_with_zoom'))
	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 7, num_scenes = 5)
		self._session_ring.set_enabled(True)

		self._session_navigation = SessionNavigationComponent(session_ring = self._session_ring)
		self._session_navigation.scroll_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, up_button = self._menu[2], down_button = self._menu[5], left_button = self._menu[3], right_button = self._menu[4]))
		self._session_navigation.page_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, page_up_button = self._menu[2], page_down_button = self._menu[5], page_left_button = self._menu[3], page_right_button = self._menu[4]))
		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation.set_enabled(False)

		self._session = OhmSessionComponent(name = 'Session', session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()
		self._session.set_enabled(False)
		self._session.clip_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  clip_launch_buttons = self._matrix.submatrix[:7,:5]))
		self._session.scene_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  scene_launch_buttons = self._matrix.submatrix[7,:5]))

		self._session_zoom = SessionOverviewComponent(name = 'Session_Overview', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 5, button_matrix = self._matrix.submatrix[:7,:5])
		self._session_zoom.set_enabled(False)

		self._session_modes = ModesComponent(name = 'Session_Modes')
		self._session_modes.add_mode('disabled', [self._session, 
														self._session.clip_launch_layer, 
														self._session.scene_launch_layer, 
														self._session_navigation, 
														self._session_navigation.scroll_navigation_layer])
		self._session_modes.add_mode('enabled', [self._session, 
														self._session.scene_launch_layer, 
														self._session_zoom, 
														self._session_navigation, 
														self._session_navigation.page_navigation_layer],  
														behaviour = DefaultedBehaviour())
		self._session_modes.layer = Layer(priority = 5, enabled_button = self._grid[7][7])
		self._session_modes.selected_mode = 'disabled'
		self._session_modes.set_enabled(False)
class OhmModes(LividControlSurface):


	_sysex_id = 2
	_alt_sysex_id = 7
	_model_name = 'Ohm'
	_version_check = 'b996'
	_host_name = 'Ohm'

	def __init__(self, c_instance):
		super(OhmModes, self).__init__(c_instance)
		self._skin = Skin(OhmColors)
		with self.component_guard():
			self._define_sysex()
			self._setup_controls()
			self._setup_background()
			self._setup_m4l_interface()
			self._setup_translations()
			self._setup_session_control()
			self._setup_mixer_control()
			self._setup_device_control()
			self._setup_transport_control()
			self._setup_drumgroup()
			self._setup_keygroup()
			self._setup_bassgroup()
			self._setup_mod()
			self._setup_modswitcher()
			self._setup_modes()
		self._on_device_changed.subject = self._device_provider
	

	def _define_sysex(self):
		#self._send_midi(tuple(switchxfader))
		self._reverse_crossfader = SendLividSysexMode(self._livid_settings, call = 'reverse crossfader', message = [1])
	

	def update_display(self):
		super(OhmModes, self).update_display()
		#self.strobe()
	

	def _initialize_hardware(self):
		super(OhmModes, self)._initialize_hardware()
		#self._reverse_crossfader.enter_mode()
	

	def _initialize_script(self):
		super(OhmModes, self)._initialize_script()
		self._main_modes.selected_mode = 'Mix'
		self._session.update()
		self._mixer.update()
	

	def _setup_controls(self):
		is_momentary = True
		optimized = True
		resource = PrioritizedResource
		self._fader = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = OHM_FADERS[index], name = 'Fader_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource) for index in range(8)]
		self._button = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = OHM_BUTTONS[index], name = 'Button_' + str(index), script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource) for index in range(8)]
		self._dial = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = OHM_DIALS[index], name = 'Encoder_' + str(index), num = index, script = self, optimized_send_midi = optimized, resource_type = resource) for index in range(16)]
		self._menu = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = OHM_MENU[index], name = 'Menu_' + str(index), script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource) for index in range(6)]
		self._crossfader = MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CROSSFADER, name = 'Crossfader', script = self, optimized_send_midi = optimized, resource_type = resource)
		self._livid = MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = LIVID, name = 'Livid_Button', skin = self._skin, script = self, optimized_send_midi = optimized, resource_type = resource)
		self._shift_l = MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = SHIFT_L, name = 'Page_Button_Left', script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource)
		self._shift_r = MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = SHIFT_R, name = 'Page_Button_Right', script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource)
		self._grid = [[MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = column * 8 + row, name = 'Grid_' + str(column + (row*8)), script = self, skin = self._skin, optimized_send_midi = optimized, resource_type = resource) for column in range(8)] for row in range(8)]
		self._matrix = ButtonMatrixElement(name = 'Matrix', rows = [[self._grid[row][column] for column in range(8)] for row in range(8)])
		self._dial_matrix = ButtonMatrixElement(name = 'DialMatrix', rows = [self._dial[index*4:(index*4)+4] for index in range(4)])
		self._menu_matrix = ButtonMatrixElement(name = 'MenuMatrix', rows = [self._menu])
		self._fader_matrix = ButtonMatrixElement(name = 'FaderMatrix', rows = [self._fader])
		self._button_matrix = ButtonMatrixElement(name = 'ButtonMatrix', rows = [self._button])

		self._parameter_controls = ButtonMatrixElement(rows = [self._dial[:4], self._dial[4:8]])
	

	def _setup_background(self):
		self._background = BackgroundComponent(name = 'Background')
		self._background.layer = Layer(priority = 3, matrix = self._matrix.submatrix[:,:],
													livid_button = self._livid,
													shift_l_button = self._shift_l,
													shift_r_button = self._shift_r,
													crossfader = self._crossfader,
													dial_matrix = self._dial_matrix.submatrix[:,:],
													menu_matrix = self._menu_matrix.submatrix[:,:],
													fader_matrix = self._fader_matrix.submatrix[:,:],
													button_matrix = self._button_matrix.submatrix[:,:])
		self._background.set_enabled(False)
	

	def _setup_m4l_interface(self):
		self._m4l_interface = M4LInterfaceComponent(controls=self.controls, component_guard=self.component_guard)
		self.get_control_names = self._m4l_interface.get_control_names
		self.get_control = self._m4l_interface.get_control
		self.grab_control = self._m4l_interface.grab_control
		self.release_control = self._m4l_interface.release_control
	

	def _setup_translations(self):
		controls = []
		for array in self._grid:
			for button in array:
				controls.append(button)
		if FADER_BANKING:
			controls = controls + self._dial
		if DIAL_BANKING:
			controls = controls + self._dial
		self._translations = TranslationComponent(controls = controls, user_channel_offset = USER_CHANNEL, channel = 8)
		self._translations.layer = Layer(priority = 5, channel_selector_buttons = self._menu_matrix.submatrix[:,:])
		self._translations.set_enabled(False)

		dj_controls = [self._grid[7][index] for index in range(7)]
		self._dj_translation = TranslationComponent(controls = dj_controls, channel = 12)
	

	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 7, num_scenes = 5)
		self._session_ring.set_enabled(True)

		self._session_navigation = SessionNavigationComponent(session_ring = self._session_ring)
		self._session_navigation.scroll_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, up_button = self._menu[2], down_button = self._menu[5], left_button = self._menu[3], right_button = self._menu[4]))
		self._session_navigation.page_navigation_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, page_up_button = self._menu[2], page_down_button = self._menu[5], page_left_button = self._menu[3], page_right_button = self._menu[4]))
		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation.set_enabled(False)

		self._session = OhmSessionComponent(name = 'Session', session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()
		self._session.set_enabled(False)
		self._session.clip_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  clip_launch_buttons = self._matrix.submatrix[:7,:5]))
		self._session.scene_launch_layer = AddLayerMode(self._session, Layer(priority = 5,  scene_launch_buttons = self._matrix.submatrix[7,:5]))

		self._session_zoom = SessionOverviewComponent(name = 'Session_Overview', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 5, button_matrix = self._matrix.submatrix[:7,:5])
		self._session_zoom.set_enabled(False)

		self._session_modes = ModesComponent(name = 'Session_Modes')
		self._session_modes.add_mode('disabled', [self._session, 
														self._session.clip_launch_layer, 
														self._session.scene_launch_layer, 
														self._session_navigation, 
														self._session_navigation.scroll_navigation_layer])
		self._session_modes.add_mode('enabled', [self._session, 
														self._session.scene_launch_layer, 
														self._session_zoom, 
														self._session_navigation, 
														self._session_navigation.page_navigation_layer],  
														behaviour = DefaultedBehaviour())
		self._session_modes.layer = Layer(priority = 5, enabled_button = self._grid[7][7])
		self._session_modes.selected_mode = 'disabled'
		self._session_modes.set_enabled(False)
	

	def _setup_mixer_control(self):
		self._mixer = OhmMixerComponent(name = 'Mixer', tracks_provider = self._session_ring, track_assigner = simple_track_assigner, invert_mute_feedback = True, auto_name = True, enable_skinning = True)
		self._mixer.layer = Layer(priority = 5, volume_controls = self._fader_matrix.submatrix[:7, :], prehear_volume_control = self._dial[15], crossfader_control = self._crossfader)
		self._mixer.master_strip().layer = Layer(priority = 5, volume_control = self._fader[7], select_button = self._button[7])
		self._mixer.mix_layer = AddLayerMode(self._mixer, Layer(priority = 5, mute_buttons = self._matrix.submatrix[:7,5], 
													solo_buttons = self._matrix.submatrix[:7,6], 
													arm_buttons = self._matrix.submatrix[:7,7], 
													send_controls = self._dial_matrix.submatrix[:,:2],
													pan_controls = self._dial_matrix.submatrix[:7,2:],
													track_select_buttons = self._button_matrix.submatrix[:7,:],))
		self._mixer.dj_layer = AddLayerMode(self._mixer, Layer(priority = 5, mute_buttons = self._matrix.submatrix[:7,5],
													crossfade_toggles = self._matrix.submatrix[:7,6],
													end_pan_controls = self._dial_matrix.submatrix[:3,3],
													eq_gain_controls = self._dial_matrix.submatrix[:,:3],
													track_select_buttons = self._button_matrix.submatrix[:7,:],))
		self._mixer.instrument_layer = AddLayerMode(self._mixer, Layer(priority = 5, 
													instrument_send_controls = self._dial_matrix.submatrix[:,2:],
													arming_track_select_buttons = self._button_matrix.submatrix[:7,:]))
	

	def _setup_device_control(self):
		self._device = OhmDeviceComponent(script = self, name = 'Device_Component', device_provider = self._device_provider, device_bank_registry = DeviceBankRegistry())
		self._device.layer = Layer(priority = 5, parameter_controls = self._parameter_controls )
		self._device.set_enabled(False)

		self._device_navigator = DeviceNavigator(self._device_provider, self._mixer, self, name = 'Device_Navigator', )
		self._device_navigator.layer = Layer(priority = 5, prev_button = self._menu[3], next_button = self._menu[4])
		self._device_navigator.set_enabled(False)
	

	def _setup_transport_control(self):
		self._transport = OhmTransportComponent()
		self._transport.name = 'Transport'
		self._transport.layer = Layer(priority = 5, play_button = self._menu[0], stop_button = self._menu[1])
		self._transport.set_enabled(False)
	

	def _setup_drumgroup(self):
		self._drumgroup = MonoDrumGroupComponent(translation_channel = PAGE1_DRUM_CHANNEL, set_pad_translations = self.set_pad_translations)
		self._drumgroup._on_selected_track_changed.subject = None
		self._drumgroup.translation_channel = PAGE1_DRUM_CHANNEL
		self._drumgroup.layer = Layer(priority = 6, matrix = self._matrix.submatrix[:4, :4])
		self._drumgroup.set_enabled(False)
	

	def _setup_keygroup(self):
		self._scale_mode = ModesComponent(name = 'ScaleMode')
		for scale in SCALES:
			debug('making scale mode:', scale, str(scale))
			self._scale_mode.add_mode(str(scale), [])
		self._scale_mode.layer = Layer(priority = 5, 
										ionian_button = self._grid[7][0],
										dorian_button = self._grid[7][1],
										phrygian_button = self._grid[7][2],
										lydian_button = self._grid[7][3],
										mixolydian_button = self._grid[7][4],
										aeolian_button = self._grid[7][5],
										locrian_button = self._grid[7][6],
										major_button = self._grid[7][7])
		self._scale_mode.selected_mode = 'ionian'
		self._scale_mode.set_enabled(False)
		self._on_scale_change.subject = self._scale_mode

		self._octave_offset_component = ScrollingChannelizedSettingsComponent(name = 'NoteOffset', parent_task_group = self._task_group, value_dict = range(104), default_value_index = 36, default_channel = 0, bank_increment = 12, bank_on_color = 'MonoInstrument.OffsetOnValue', bank_off_color = 'MonoInstrument.OffsetOffValue')
		self._octave_offset_component.layer = Layer(priority = 5, bank_up_button = self._menu[2], bank_down_button = self._menu[5])
		self._on_octave_change.subject = self._octave_offset_component

		self._keygroup = OhmKeyGroupComponent()
		self._keygroup._on_selected_track_changed.subject = None
		self._keygroup.translation_channel = PAGE1_KEYS_CHANNEL
		self._keygroup.layer = Layer(priority = 6, matrix = self._matrix.submatrix[:, 4:7])
		self._keygroup.set_enabled(False)
	

	def _setup_bassgroup(self):
		self._bassgroup = OhmBassGroupComponent()
		self._bassgroup._on_selected_track_changed.subject = None
		self._bassgroup.translation_channel = PAGE1_BASS_CHANNEL
		self._bassgroup.layer = Layer(priority = 6, matrix = self._matrix.submatrix[4:, :4])
		self._bassgroup.set_enabled(False)
	

	def _setup_mod(self):
		self.monomodular = get_monomodular(self)
		self.monomodular.name = 'monomodular_switcher'
		self.modhandler = OhmModHandler(self)
		self.modhandler.name = 'ModHandler' 
		self.modhandler.layer = Layer(priority = 5, 
									grid = self._matrix.submatrix[:,:],
									nav_up_button = self._menu[2],
									nav_down_button = self._menu[5],
									nav_left_button = self._menu[3],
									nav_right_button =  self._menu[4],
									shift_button = self._menu[1],
									alt_button = self._menu[0],
									parameter_controls = self._dial_matrix)
		self.modhandler.legacy_shift_mode = AddLayerMode(self.modhandler, Layer(priority = 6,
									channel_buttons = self._matrix.submatrix[:, 1],
									nav_matrix = self._matrix.submatrix[4:8, 2:6]))
		self.modhandler.shift_mode = AddLayerMode(self.modhandler, Layer(priority = 6, 
									device_selector_matrix = self._matrix.submatrix[:, 0],
									lock_button = self._livid,
									key_buttons = self._matrix.submatrix[:, 7]))
									
		self.modhandler.set_enabled(False)
		self.modhandler.set_mod_button(self._livid)
	

	def _setup_modswitcher(self):
		self._modswitcher = ModesComponent(name = 'ModSwitcher')
		self._modswitcher.add_mode('mod', [self.modhandler, DelayMode(self.modhandler.update, delay = .5)])
		self._modswitcher.add_mode('translations', [self._translations])
		self._modswitcher.selected_mode = 'translations'
		self._modswitcher.set_enabled(False)
	

	def _setup_modes(self):

		self._main_modes = ModesComponent(name = 'MainModes')
		self._main_modes.add_mode('disabled', [self._background])
		self._main_modes.add_mode('Mix', [self._session_modes, 
											self._mixer,
											self._mixer.mix_layer,
											self._transport])

		self._main_modes.add_mode('DJ', [self._session_modes,
											self._mixer,
											self._mixer.dj_layer,
											self._dj_translation,
											tuple([self._assign_tempo, self._deassign_tempo])],
											behaviour = DefaultedBehaviour(default_mode = 'Mix'))
											#tuple([ lambda:self._set_tempo_buttons([self._grid[7][5], self._grid[7][6]]), self._set_tempo_buttons([])])],

		self._main_modes.add_mode('Instrument', [self._update_keygroup_colors,
											self._bassgroup,
											self._keygroup,
											self._scale_mode,
											self._octave_offset_component,
											self._device,
											self._device_navigator,
											self._mixer,
											self._mixer.instrument_layer,
											self._drumgroup],
											behaviour = DefaultedBehaviour(default_mode = 'Mix'))

		self._main_modes.add_mode('Mod', [self._modswitcher,
											self._device,
											self._mixer,
											self._mixer.instrument_layer], 
											behaviour = DefaultedBehaviour(default_mode = 'Mix'))
		self._main_modes.layer = Layer(priority = 5, Instrument_button = self._shift_l, DJ_button = self._shift_r, Mod_button = self._livid)
		self._main_modes.selected_mode = 'disabled'
		self._main_modes.set_enabled(True)
	

	def disconnect(self):
		super(OhmModes, self).disconnect()
	

	def strobe(self):
		if self._backlight_type != 'static':
			if self._backlight_type is 'pulse':
				self._backlight = int(math.fabs(self._timer * 16 % 64 - 32) + 32)
			if self._backlight_type is 'up':
				self._backlight = int(self._timer * 8 % 64 + 16)
			if self._backlight_type is 'down':
				self._backlight = int(math.fabs(int(self._timer * 8 % 64 - 64)) + 16)
		self._send_midi(tuple([176, 27, int(self._backlight)]))
		if self._ohm_type != 'static':
			if self._ohm_type is 'pulse':
				self._ohm = int(math.fabs(self._timer * 16 % 64 - 32) + 32)
			if self._ohm_type is 'up':
				self._ohm = int(self._timer * 8 % 64 + 16)
			if self._ohm_type is 'down':
				self._ohm = int(math.fabs(int(self._timer * 8 % 64 - 64)) + 16)
		self._send_midi(tuple([176, 63, int(self._ohm)]))
		self._send_midi(tuple([176, 31, int(self._ohm)]))
	

	def handle_sysex(self, midi_bytes):
		debug('sysex: ', str(midi_bytes))
		if len(midi_bytes) > 14:
			if midi_bytes[:6] == tuple([240, 0, 1, 97, 12, 64]):
				self._register_pad_pressed(midi_bytes[6:14])
			elif midi_bytes[:6] == tuple([240, 0, 1, 97, 17, 64]):
				self._register_pad_pressed(midi_bytes[6:14])
			elif midi_bytes[3:11] == tuple([6, 2, 0, 1, 97, 1, 0]  + [self._sysex_id]) or midi_bytes[3:11] == tuple([6, 2, 0, 1, 97, 1, 0]  + [self._alt_sysex_id]):
				if not self._connected:
					#self._connection_routine.kill()
					self._connected = True
					self._livid_settings.set_model(midi_bytes[11])
					self._initialize_hardware()
					self.schedule_message(1, self._initialize_script)
	

	@listens('device')
	def _on_device_changed(self):  
		self.schedule_message(1, self._update_modswitcher)
		#debug('base on_device_changed')
		self._update_modswitcher()
	

	def _on_selected_track_changed(self):
		super(OhmModes, self)._on_selected_track_changed()
		if not len(self.song.view.selected_track.devices):
			self._update_modswitcher()
	

	def _update_modswitcher(self):
		debug('update modswitcher, mod is:', self.modhandler.active_mod())
		if self.modhandler.active_mod():
			self._modswitcher.selected_mode = 'mod'
		else:
			self._modswitcher.selected_mode = 'translations'
	

	@listens('selected_mode')
	def _on_scale_change(self, mode):
		debug('new scale is:', mode, self._scale_mode.selected_mode)
		self._keygroup.scale = SCALES.index(self._scale_mode.selected_mode)
	

	@listens('value')
	def _on_octave_change(self, value):
		self._keygroup.offset = value
	

	#stupid hack....4 hours wasted on two buttons is too long, so we're doing this instead
	def _update_keygroup_colors(self):
		self._grid[5][7].send_value(2, force = True)
		self._grid[6][7].send_value(2, force = True)
	

	#everything below needs to be consolidated into transport component
	def _assign_tempo(self):
		self._grid[5][7].send_value(4, True)
		self._grid[6][7].send_value(4, True)
		self._tempo_up_value.subject = self._grid[5][7]
		self._tempo_down_value.subject = self._grid[6][7]
	

	def _deassign_tempo(self):
		self._tempo_up_value.subject and self._tempo_up_value.subject.turn_off()
		self._tempo_down_value.subject and self._tempo_down_value.subject.turn_off()
		self._tempo_up_value.subject = None
		self._tempo_down_value.subject = None
	

	@listens('value')
	def _tempo_up_value(self, value):
		if value:
			self.song.tempo = round(min(self.song.tempo + 1, 999))
	

	@listens('value')
	def _tempo_down_value(self, value):
		if value:
			self.song.tempo = round(max(self.song.tempo - 1, 20))
Exemple #10
0
    def _setup_session_control(self):
        self._session_ring = SessionRingComponent(num_tracks=7, num_scenes=5)
        self._session_ring.set_enabled(True)

        self._session_navigation = SessionNavigationComponent(
            session_ring=self._session_ring)
        self._session_navigation.scroll_navigation_layer = AddLayerMode(
            self._session_navigation,
            Layer(priority=5,
                  up_button=self._menu[2],
                  down_button=self._menu[5],
                  left_button=self._menu[3],
                  right_button=self._menu[4]))
        self._session_navigation.page_navigation_layer = AddLayerMode(
            self._session_navigation,
            Layer(priority=5,
                  page_up_button=self._menu[2],
                  page_down_button=self._menu[5],
                  page_left_button=self._menu[3],
                  page_right_button=self._menu[4]))
        self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation.set_enabled(False)

        self._session = OhmSessionComponent(name='Session',
                                            session_ring=self._session_ring,
                                            auto_name=True)
        hasattr(self._session,
                '_enable_skinning') and self._session._enable_skinning()
        self._session.set_enabled(False)
        self._session.clip_launch_layer = AddLayerMode(
            self._session,
            Layer(priority=5,
                  clip_launch_buttons=self._matrix.submatrix[:7, :5]))
        self._session.scene_launch_layer = AddLayerMode(
            self._session,
            Layer(priority=5,
                  scene_launch_buttons=self._matrix.submatrix[7, :5]))

        self._session_zoom = SessionOverviewComponent(
            name='Session_Overview',
            session_ring=self._session_ring,
            enable_skinning=True)
        self._session_zoom.layer = Layer(
            priority=5, button_matrix=self._matrix.submatrix[:7, :5])
        self._session_zoom.set_enabled(False)

        self._session_modes = ModesComponent(name='Session_Modes')
        self._session_modes.add_mode('disabled', [
            self._session, self._session.clip_launch_layer,
            self._session.scene_launch_layer, self._session_navigation,
            self._session_navigation.scroll_navigation_layer
        ])
        self._session_modes.add_mode('enabled', [
            self._session, self._session.scene_launch_layer,
            self._session_zoom, self._session_navigation,
            self._session_navigation.page_navigation_layer
        ],
                                     behaviour=DefaultedBehaviour())
        self._session_modes.layer = Layer(priority=5,
                                          enabled_button=self._grid[7][7])
        self._session_modes.selected_mode = 'disabled'
        self._session_modes.set_enabled(False)
Exemple #11
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class OhmModes(LividControlSurface):

    _sysex_id = 2
    _alt_sysex_id = 7
    _model_name = 'Ohm'
    _version_check = 'b996'
    _host_name = 'Ohm'
    device_provider_class = ModDeviceProvider

    def __init__(self, c_instance):
        super(OhmModes, self).__init__(c_instance)
        self._skin = Skin(OhmColors)
        with self.component_guard():
            self._define_sysex()
            self._setup_controls()
            self._setup_background()
            self._setup_m4l_interface()
            self._setup_translations()
            self._setup_session_control()
            self._setup_mixer_control()
            self._setup_device_control()
            self._setup_transport_control()
            self._setup_drumgroup()
            self._setup_keygroup()
            self._setup_bassgroup()
            self._setup_mod()
            self._setup_modswitcher()
            self._setup_modes()
        self._on_device_changed.subject = self._device_provider

    def _define_sysex(self):
        #self._send_midi(tuple(switchxfader))
        self._reverse_crossfader = SendLividSysexMode(
            self._livid_settings, call='reverse crossfader', message=[1])

    def update_display(self):
        super(OhmModes, self).update_display()
        #self.strobe()

    def _initialize_hardware(self):
        super(OhmModes, self)._initialize_hardware()
        #self._reverse_crossfader.enter_mode()

    def _initialize_script(self):
        super(OhmModes, self)._initialize_script()
        self._main_modes.selected_mode = 'Mix'
        self._session.update()
        self._mixer.update()

    def _setup_controls(self):
        is_momentary = True
        optimized = True
        resource = PrioritizedResource
        self._fader = [
            MonoEncoderElement(msg_type=MIDI_CC_TYPE,
                               channel=CHANNEL,
                               identifier=OHM_FADERS[index],
                               name='Fader_' + str(index),
                               num=index,
                               script=self,
                               optimized_send_midi=optimized,
                               resource_type=resource) for index in range(8)
        ]
        self._button = [
            MonoButtonElement(is_momentary=is_momentary,
                              msg_type=MIDI_NOTE_TYPE,
                              channel=CHANNEL,
                              identifier=OHM_BUTTONS[index],
                              name='Button_' + str(index),
                              script=self,
                              skin=self._skin,
                              optimized_send_midi=optimized,
                              resource_type=resource) for index in range(8)
        ]
        self._dial = [
            MonoEncoderElement(msg_type=MIDI_CC_TYPE,
                               channel=CHANNEL,
                               identifier=OHM_DIALS[index],
                               name='Encoder_' + str(index),
                               num=index,
                               script=self,
                               optimized_send_midi=optimized,
                               resource_type=resource) for index in range(16)
        ]
        self._menu = [
            MonoButtonElement(is_momentary=is_momentary,
                              msg_type=MIDI_NOTE_TYPE,
                              channel=CHANNEL,
                              identifier=OHM_MENU[index],
                              name='Menu_' + str(index),
                              script=self,
                              skin=self._skin,
                              optimized_send_midi=optimized,
                              resource_type=resource) for index in range(6)
        ]
        self._crossfader = MonoEncoderElement(msg_type=MIDI_CC_TYPE,
                                              channel=CHANNEL,
                                              identifier=CROSSFADER,
                                              name='Crossfader',
                                              script=self,
                                              optimized_send_midi=optimized,
                                              resource_type=resource)
        self._livid = MonoButtonElement(is_momentary=is_momentary,
                                        msg_type=MIDI_NOTE_TYPE,
                                        channel=CHANNEL,
                                        identifier=LIVID,
                                        name='Livid_Button',
                                        skin=self._skin,
                                        script=self,
                                        optimized_send_midi=optimized,
                                        resource_type=resource)
        self._shift_l = MonoButtonElement(is_momentary=is_momentary,
                                          msg_type=MIDI_NOTE_TYPE,
                                          channel=CHANNEL,
                                          identifier=SHIFT_L,
                                          name='Page_Button_Left',
                                          script=self,
                                          skin=self._skin,
                                          optimized_send_midi=optimized,
                                          resource_type=resource)
        self._shift_r = MonoButtonElement(is_momentary=is_momentary,
                                          msg_type=MIDI_NOTE_TYPE,
                                          channel=CHANNEL,
                                          identifier=SHIFT_R,
                                          name='Page_Button_Right',
                                          script=self,
                                          skin=self._skin,
                                          optimized_send_midi=optimized,
                                          resource_type=resource)
        self._grid = [[
            MonoButtonElement(is_momentary=is_momentary,
                              msg_type=MIDI_NOTE_TYPE,
                              channel=CHANNEL,
                              identifier=column * 8 + row,
                              name='Grid_' + str(column + (row * 8)),
                              script=self,
                              skin=self._skin,
                              optimized_send_midi=optimized,
                              resource_type=resource) for column in range(8)
        ] for row in range(8)]
        self._matrix = ButtonMatrixElement(
            name='Matrix',
            rows=[[self._grid[row][column] for column in range(8)]
                  for row in range(8)])
        self._dial_matrix = ButtonMatrixElement(
            name='DialMatrix',
            rows=[self._dial[index * 4:(index * 4) + 4] for index in range(4)])
        self._menu_matrix = ButtonMatrixElement(name='MenuMatrix',
                                                rows=[self._menu])
        self._fader_matrix = ButtonMatrixElement(name='FaderMatrix',
                                                 rows=[self._fader])
        self._button_matrix = ButtonMatrixElement(name='ButtonMatrix',
                                                  rows=[self._button])

        self._parameter_controls = ButtonMatrixElement(
            rows=[self._dial[:4], self._dial[4:8]])

    def _setup_background(self):
        self._background = BackgroundComponent(name='Background')
        self._background.layer = Layer(
            priority=3,
            matrix=self._matrix.submatrix[:, :],
            livid_button=self._livid,
            shift_l_button=self._shift_l,
            shift_r_button=self._shift_r,
            crossfader=self._crossfader,
            dial_matrix=self._dial_matrix.submatrix[:, :],
            menu_matrix=self._menu_matrix.submatrix[:, :],
            fader_matrix=self._fader_matrix.submatrix[:, :],
            button_matrix=self._button_matrix.submatrix[:, :])
        self._background.set_enabled(False)

    def _setup_m4l_interface(self):
        self._m4l_interface = M4LInterfaceComponent(
            controls=self.controls, component_guard=self.component_guard)
        self.get_control_names = self._m4l_interface.get_control_names
        self.get_control = self._m4l_interface.get_control
        self.grab_control = self._m4l_interface.grab_control
        self.release_control = self._m4l_interface.release_control

    def _setup_translations(self):
        controls = []
        for array in self._grid:
            for button in array:
                controls.append(button)
        if FADER_BANKING:
            controls = controls + self._dial
        if DIAL_BANKING:
            controls = controls + self._dial
        self._translations = TranslationComponent(
            controls=controls, user_channel_offset=USER_CHANNEL, channel=8)
        self._translations.layer = Layer(
            priority=5,
            channel_selector_buttons=self._menu_matrix.submatrix[:, :])
        self._translations.set_enabled(False)

        dj_controls = [self._grid[7][index] for index in range(7)]
        self._dj_translation = TranslationComponent(controls=dj_controls,
                                                    channel=12)

    def _setup_session_control(self):
        self._session_ring = SessionRingComponent(num_tracks=7, num_scenes=5)
        self._session_ring.set_enabled(True)

        self._session_navigation = SessionNavigationComponent(
            session_ring=self._session_ring)
        self._session_navigation.scroll_navigation_layer = AddLayerMode(
            self._session_navigation,
            Layer(priority=5,
                  up_button=self._menu[2],
                  down_button=self._menu[5],
                  left_button=self._menu[3],
                  right_button=self._menu[4]))
        self._session_navigation.page_navigation_layer = AddLayerMode(
            self._session_navigation,
            Layer(priority=5,
                  page_up_button=self._menu[2],
                  page_down_button=self._menu[5],
                  page_left_button=self._menu[3],
                  page_right_button=self._menu[4]))
        self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation.set_enabled(False)

        self._session = OhmSessionComponent(name='Session',
                                            session_ring=self._session_ring,
                                            auto_name=True)
        hasattr(self._session,
                '_enable_skinning') and self._session._enable_skinning()
        self._session.set_enabled(False)
        self._session.clip_launch_layer = AddLayerMode(
            self._session,
            Layer(priority=5,
                  clip_launch_buttons=self._matrix.submatrix[:7, :5]))
        self._session.scene_launch_layer = AddLayerMode(
            self._session,
            Layer(priority=5,
                  scene_launch_buttons=self._matrix.submatrix[7, :5]))

        self._session_zoom = SessionOverviewComponent(
            name='Session_Overview',
            session_ring=self._session_ring,
            enable_skinning=True)
        self._session_zoom.layer = Layer(
            priority=5, button_matrix=self._matrix.submatrix[:7, :5])
        self._session_zoom.set_enabled(False)

        self._session_modes = ModesComponent(name='Session_Modes')
        self._session_modes.add_mode('disabled', [
            self._session, self._session.clip_launch_layer,
            self._session.scene_launch_layer, self._session_navigation,
            self._session_navigation.scroll_navigation_layer
        ])
        self._session_modes.add_mode('enabled', [
            self._session, self._session.scene_launch_layer,
            self._session_zoom, self._session_navigation,
            self._session_navigation.page_navigation_layer
        ],
                                     behaviour=DefaultedBehaviour())
        self._session_modes.layer = Layer(priority=5,
                                          enabled_button=self._grid[7][7])
        self._session_modes.selected_mode = 'disabled'
        self._session_modes.set_enabled(False)

    def _setup_mixer_control(self):
        self._mixer = OhmMixerComponent(
            name='Mixer',
            tracks_provider=self._session_ring,
            track_assigner=SimpleTrackAssigner(),
            invert_mute_feedback=True,
            auto_name=True,
            enable_skinning=True,
            channel_strip_component_type=MonoChannelStripComponent)
        self._mixer.layer = Layer(
            priority=5,
            volume_controls=self._fader_matrix.submatrix[:7, :],
            prehear_volume_control=self._dial[15],
            crossfader_control=self._crossfader)
        self._mixer.master_strip().layer = Layer(priority=5,
                                                 volume_control=self._fader[7],
                                                 select_button=self._button[7])
        self._mixer.mix_layer = AddLayerMode(
            self._mixer,
            Layer(
                priority=5,
                mute_buttons=self._matrix.submatrix[:7, 5],
                solo_buttons=self._matrix.submatrix[:7, 6],
                arm_buttons=self._matrix.submatrix[:7, 7],
                send_controls=self._dial_matrix.submatrix[:, :2],
                pan_controls=self._dial_matrix.submatrix[:7, 2:],
                track_select_buttons=self._button_matrix.submatrix[:7, :],
            ))
        self._mixer.dj_layer = AddLayerMode(
            self._mixer,
            Layer(
                priority=5,
                mute_buttons=self._matrix.submatrix[:7, 5],
                crossfade_toggles=self._matrix.submatrix[:7, 6],
                end_pan_controls=self._dial_matrix.submatrix[:3, 3],
                eq_gain_controls=self._dial_matrix.submatrix[:, :3],
                track_select_buttons=self._button_matrix.submatrix[:7, :],
            ))
        self._mixer.instrument_layer = AddLayerMode(
            self._mixer,
            Layer(priority=5,
                  instrument_send_controls=self._dial_matrix.submatrix[:, 2:],
                  arming_track_select_buttons=self._button_matrix.
                  submatrix[:7, :]))

    def _setup_device_control(self):
        self._device = OhmDeviceComponent(
            script=self,
            name='Device_Component',
            device_provider=self._device_provider,
            device_bank_registry=DeviceBankRegistry())
        self._device.layer = Layer(priority=5,
                                   parameter_controls=self._parameter_controls)
        self._device.set_enabled(False)

        self._device_navigator = DeviceNavigator(
            self._device_provider,
            self._mixer,
            self,
            name='Device_Navigator',
        )
        self._device_navigator.layer = Layer(priority=5,
                                             prev_button=self._menu[3],
                                             next_button=self._menu[4])
        self._device_navigator.set_enabled(False)

    def _setup_transport_control(self):
        self._transport = OhmTransportComponent()
        self._transport.name = 'Transport'
        self._transport.layer = Layer(priority=5,
                                      play_button=self._menu[0],
                                      stop_button=self._menu[1])
        self._transport.set_enabled(False)

    def _setup_drumgroup(self):
        self._drumgroup = MonoDrumGroupComponent(
            translation_channel=PAGE1_DRUM_CHANNEL,
            set_pad_translations=self.set_pad_translations)
        self._drumgroup._on_selected_track_changed.subject = None
        self._drumgroup.translation_channel = PAGE1_DRUM_CHANNEL
        self._drumgroup.layer = Layer(priority=6,
                                      matrix=self._matrix.submatrix[:4, :4])
        self._drumgroup.set_enabled(False)

    def _setup_keygroup(self):
        self._scale_mode = ModesComponent(name='ScaleMode')
        for scale in SCALES:
            debug('making scale mode:', scale, str(scale))
            self._scale_mode.add_mode(str(scale), [])
        self._scale_mode.layer = Layer(priority=5,
                                       ionian_button=self._grid[7][0],
                                       dorian_button=self._grid[7][1],
                                       phrygian_button=self._grid[7][2],
                                       lydian_button=self._grid[7][3],
                                       mixolydian_button=self._grid[7][4],
                                       aeolian_button=self._grid[7][5],
                                       locrian_button=self._grid[7][6],
                                       major_button=self._grid[7][7])
        self._scale_mode.selected_mode = 'ionian'
        self._scale_mode.set_enabled(False)
        self._on_scale_change.subject = self._scale_mode

        self._octave_offset_component = ScrollingChannelizedSettingsComponent(
            name='NoteOffset',
            parent_task_group=self._task_group,
            value_dict=range(104),
            default_value_index=36,
            default_channel=0,
            bank_increment=12,
            bank_on_color='MonoInstrument.OffsetOnValue',
            bank_off_color='MonoInstrument.OffsetOffValue')
        self._octave_offset_component.layer = Layer(
            priority=5,
            bank_up_button=self._menu[2],
            bank_down_button=self._menu[5])
        self._on_octave_change.subject = self._octave_offset_component

        self._keygroup = OhmKeyGroupComponent()
        self._keygroup._on_selected_track_changed.subject = None
        self._keygroup.translation_channel = PAGE1_KEYS_CHANNEL
        self._keygroup.layer = Layer(priority=6,
                                     matrix=self._matrix.submatrix[:, 4:7])
        self._keygroup.set_enabled(False)

    def _setup_bassgroup(self):
        self._bassgroup = OhmBassGroupComponent()
        self._bassgroup._on_selected_track_changed.subject = None
        self._bassgroup.translation_channel = PAGE1_BASS_CHANNEL
        self._bassgroup.layer = Layer(priority=6,
                                      matrix=self._matrix.submatrix[4:, :4])
        self._bassgroup.set_enabled(False)

    def _setup_mod(self):
        self.monomodular = get_monomodular(self)
        self.monomodular.name = 'monomodular_switcher'
        self.modhandler = OhmModHandler(script=self,
                                        device_provider=self._device_provider)
        self.modhandler.name = 'ModHandler'
        self.modhandler.layer = Layer(
            priority=5,
            grid=self._matrix.submatrix[:, :],
            nav_up_button=self._menu[2],
            nav_down_button=self._menu[5],
            nav_left_button=self._menu[3],
            nav_right_button=self._menu[4],
            shift_button=self._menu[1],
            alt_button=self._menu[0],
        )
        #parameter_controls = self._dial_matrix)
        self.modhandler.legacy_shift_mode = AddLayerMode(
            self.modhandler,
            Layer(priority=6,
                  channel_buttons=self._matrix.submatrix[:, 1],
                  nav_matrix=self._matrix.submatrix[4:8, 2:6]))
        self.modhandler.shift_mode = AddLayerMode(
            self.modhandler,
            Layer(priority=6,
                  device_selector_matrix=self._matrix.submatrix[:, 0],
                  lock_button=self._livid,
                  key_buttons=self._matrix.submatrix[:, 7]))

        self.modhandler.set_enabled(False)
        self.modhandler.set_mod_button(self._livid)

    def _setup_modswitcher(self):
        self._modswitcher = ModesComponent(name='ModSwitcher')
        self._modswitcher.add_mode('mod', [
            self.modhandler, self._device,
            DelayMode(self.modhandler.update, delay=.5)
        ])
        self._modswitcher.add_mode('translations', [self._translations])
        self._modswitcher.selected_mode = 'translations'
        self._modswitcher.set_enabled(False)

    def _setup_modes(self):

        self._main_modes = ModesComponent(name='MainModes')
        self._main_modes.add_mode('disabled', [self._background])
        self._main_modes.add_mode('Mix', [
            self._session_modes, self._mixer, self._mixer.mix_layer,
            self._transport
        ])

        self._main_modes.add_mode(
            'DJ', [
                self._session_modes, self._mixer, self._mixer.dj_layer,
                self._dj_translation,
                tuple([self._assign_tempo, self._deassign_tempo])
            ],
            behaviour=DefaultedBehaviour(default_mode='Mix'))
        #tuple([ lambda:self._set_tempo_buttons([self._grid[7][5], self._grid[7][6]]), self._set_tempo_buttons([])])],

        self._main_modes.add_mode(
            'Instrument', [
                self._update_keygroup_colors, self._bassgroup, self._keygroup,
                self._scale_mode, self._octave_offset_component, self._device,
                self._device_navigator, self._mixer,
                self._mixer.instrument_layer, self._drumgroup
            ],
            behaviour=DefaultedBehaviour(default_mode='Mix'))

        self._main_modes.add_mode(
            'Mod', [
                self._modswitcher, self._device, self._mixer,
                self._mixer.instrument_layer
            ],
            behaviour=DefaultedBehaviour(default_mode='Mix'))
        self._main_modes.layer = Layer(priority=5,
                                       Instrument_button=self._shift_l,
                                       DJ_button=self._shift_r,
                                       Mod_button=self._livid)
        self._main_modes.selected_mode = 'disabled'
        self._main_modes.set_enabled(True)

    def disconnect(self):
        super(OhmModes, self).disconnect()

    def strobe(self):
        if self._backlight_type != 'static':
            if self._backlight_type is 'pulse':
                self._backlight = int(
                    math.fabs(self._timer * 16 % 64 - 32) + 32)
            if self._backlight_type is 'up':
                self._backlight = int(self._timer * 8 % 64 + 16)
            if self._backlight_type is 'down':
                self._backlight = int(
                    math.fabs(int(self._timer * 8 % 64 - 64)) + 16)
        self._send_midi(tuple([176, 27, int(self._backlight)]))
        if self._ohm_type != 'static':
            if self._ohm_type is 'pulse':
                self._ohm = int(math.fabs(self._timer * 16 % 64 - 32) + 32)
            if self._ohm_type is 'up':
                self._ohm = int(self._timer * 8 % 64 + 16)
            if self._ohm_type is 'down':
                self._ohm = int(math.fabs(int(self._timer * 8 % 64 - 64)) + 16)
        self._send_midi(tuple([176, 63, int(self._ohm)]))
        self._send_midi(tuple([176, 31, int(self._ohm)]))

    def handle_sysex(self, midi_bytes):
        debug('sysex: ', str(midi_bytes))
        if len(midi_bytes) > 14:
            if midi_bytes[:6] == tuple([240, 0, 1, 97, 12, 64]):
                self._register_pad_pressed(midi_bytes[6:14])
            elif midi_bytes[:6] == tuple([240, 0, 1, 97, 17, 64]):
                self._register_pad_pressed(midi_bytes[6:14])
            elif midi_bytes[3:11] == tuple(
                [6, 2, 0, 1, 97, 1, 0] +
                [self._sysex_id]) or midi_bytes[3:11] == tuple(
                    [6, 2, 0, 1, 97, 1, 0] + [self._alt_sysex_id]):
                if not self._connected:
                    #self._connection_routine.kill()
                    self._connected = True
                    self._livid_settings.set_model(midi_bytes[11])
                    self._initialize_hardware()
                    self.schedule_message(1, self._initialize_script)

    @listens('device')
    def _on_device_changed(self):
        self.schedule_message(1, self._update_modswitcher)
        #debug('base on_device_changed')
        self._update_modswitcher()

    def _on_selected_track_changed(self):
        super(OhmModes, self)._on_selected_track_changed()
        if not len(self.song.view.selected_track.devices):
            self._update_modswitcher()

    def _update_modswitcher(self):
        debug('update modswitcher, mod is:', self.modhandler.active_mod())
        if self.modhandler.active_mod():
            self._modswitcher.selected_mode = 'mod'
        else:
            self._modswitcher.selected_mode = 'translations'

    @listens('selected_mode')
    def _on_scale_change(self, mode):
        debug('new scale is:', mode, self._scale_mode.selected_mode)
        self._keygroup.scale = SCALES.index(self._scale_mode.selected_mode)

    @listens('value')
    def _on_octave_change(self, value):
        self._keygroup.offset = value

    #stupid hack....4 hours wasted on two buttons is too long, so we're doing this instead
    def _update_keygroup_colors(self):
        self._grid[5][7].send_value(2, force=True)
        self._grid[6][7].send_value(2, force=True)

    #everything below needs to be consolidated into transport component
    def _assign_tempo(self):
        self._grid[5][7].send_value(4, True)
        self._grid[6][7].send_value(4, True)
        self._tempo_up_value.subject = self._grid[5][7]
        self._tempo_down_value.subject = self._grid[6][7]

    def _deassign_tempo(self):
        self._tempo_up_value.subject and self._tempo_up_value.subject.turn_off(
        )
        self._tempo_down_value.subject and self._tempo_down_value.subject.turn_off(
        )
        self._tempo_up_value.subject = None
        self._tempo_down_value.subject = None

    @listens('value')
    def _tempo_up_value(self, value):
        if value:
            self.song.tempo = round(min(self.song.tempo + 1, 999))

    @listens('value')
    def _tempo_down_value(self, value):
        if value:
            self.song.tempo = round(max(self.song.tempo - 1, 20))
Exemple #12
0
class Cntrlr(Base_Cntrlr):


	def __init__(self, *a, **k):
		super(Cntrlr, self).__init__(*a, **k)
		self._skin = Skin(CntrlrColors)
		for button in self._grid:
			button._skin = self._skin
		self._main_modes.selected_mode = 'Translations'
		self.schedule_message(3, self.initialize_translations)
	

	def initialize_santos_mode(self):
		self._main_modes.selected_mode = 'SantosMode'
		self._device_toggle.scan_all()
		self._session_ring.set_offsets(1, 0)
	

	def initialize_translations(self):
		self._main_modes.selected_mode = "Translations"
		self.schedule_message(3, self.initialize_santos_mode)
	

	def _open_log(self):
		self.log_message("<<<<<<<<<<<<<<<<<<<<= " + str(self._host_name) + " for Santos Garcia " + str(self._version_check) + " log opened =>>>>>>>>>>>>>>>>>>>") 
		self.show_message(str(self._host_name) + ' Control Surface Loaded')
	

	def _setup_device_toggle(self):
		self._device_toggle = ToggleDeviceEnabledComponent(self, "@dd")
		self._device_toggle.layer = Layer(priority = 9,  matrix = self._key_matrix.submatrix[4:12, 1:])
		self._device_toggle.set_enabled(False)
	

	def _update_session_position(self):
		self._session_ring.set_offsets(1, 0)
	

	def _setup_mixer_control(self):
		self._mixer = MonoMixerComponent(name = 'Mixer', num_returns = 4,tracks_provider = SessionRingComponent(num_tracks = 4, num_scenes = 4), track_assigner = simple_track_assigner, invert_mute_feedback = True, auto_name = True, enable_skinning = True)

		if FREE_ENCODER_IS_CROSSFADER:
			self._mixer.layer = Layer(priority = 4, crossfader_control = self._encoder[1])
		self._mixer.main_faders_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											volume_controls = self._fader_matrix.submatrix[:4, :],
											return_controls = self._fader_matrix.submatrix[4:, :],))
		self._mixer.main_buttons_layer = AddLayerMode(self._mixer, Layer(priority = 4, 
											mute_buttons = self._key_matrix.submatrix[8:12, 1:],
											stop_clip_buttons = self._key_matrix.submatrix[4:8, 1:],
											arming_track_select_buttons = self._key_matrix.submatrix[:4, 1:],))
		self._mixer.solo_buttons_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											solo_buttons = self._key_matrix.submatrix[8:12, 1:],))
		self._mixer.shifted_buttons_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											track_select_buttons = self._key_matrix.submatrix[:4, 1:],
											stop_clip_buttons = self._key_matrix.submatrix[4:8, 1:],
											solo_buttons = self._key_matrix.submatrix[8:12, 1:],))
		self._mixer.stop_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											stop_clip_buttons = self._key_matrix.submatrix[8:12, 1:],))
		if EQS_INSTEAD_OF_MACROS:
			self._mixer.main_knobs_layer = AddLayerMode(self._mixer, Layer(priority = 4,
												send_controls = self._knob_left_matrix,
												eq_gain_controls = self._knob_right_matrix))
		else:
			self._mixer.main_knobs_layer = AddLayerMode(self._mixer, Layer(priority = 4,
												send_controls = self._knob_left_matrix,
												parameter_controls = self._knob_right_matrix))
		#self._mixer.main_knobs_layer = AddLayerMode(self._mixer, Layer(priority = 4))
		self._mixer.master_fader_layer = AddLayerMode(self._mixer.master_strip(), Layer(priority = 4,
											volume_control = self._fader[7]))
		self._mixer.instrument_buttons_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											mute_buttons = self._key_matrix.submatrix[:4, 1:],
											track_select_buttons = self._key_matrix.submatrix[4:8, 1:],))
		self._mixer.set_enabled(False)
	

	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 3, num_scenes = 4)
		self._session_ring.set_enabled(False)


		self._session_navigation = CntrlrSessionNavigationComponent(name = 'SessionNavigation', session_ring = self._session_ring)

		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

		self._session_navigation.bank_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5, 
									track_bank_dial = self._encoder[3], 
									scene_bank_dial = self._encoder[2],))
		self._session_navigation.nav_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5,
									scene_nav_dial = self._encoder[2],
									track_nav_dial = self._encoder[3],))
		self._session_navigation.select_dial_layer = AddLayerMode(self._session_navigation, Layer(priority = 5))
		"""self._session_navigation.nav_layer = AddLayerMode(self._session_navigation, Layer(priority = 4,
									page_down_button = self._button[14],
									page_up_button = self._button[15],
									page_left_button = self._button[12],
									page_right_button = self._button[13]))"""
		self._session_navigation.nav_layer = AddLayerMode(self._session_navigation, Layer(priority = 4))

		self._session_navigation.set_enabled(False)

		self._session = SpecialCntrlrSessionComponent(session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()
		self._session.clip_launch_layer = LayerMode(self._session, Layer(priority = 4,
									clip_launch_buttons = self._matrix.submatrix[:,:]))
		self._session.scene_launch_layer = AddLayerMode(self._session._selected_scene, Layer(priority = 4, 
									launch_button = self._button[28],))
		self._session.set_enabled(False)

		self._session_zoom = SessionOverviewComponent(name = 'SessionZoom', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 4, button_matrix = self._matrix.submatrix[:,:])

		self._session.clip_launch_layer = LayerMode(self._session, Layer(priority = 4,
									clip_launch_buttons = self._matrix.submatrix[:3,:],
									scene_launch_buttons = self._matrix.submatrix[3:,:]))
		self._session_ring.set_offsets(1, 0)

		self._session_zoom.set_enabled(False)
	

	def _setup_translations2(self):
		self._translated_controls2 = self._knobs  #+ self._button[:20] + self._button[28:]

		self._translations2 = TranslationComponent(self._translated_controls2, user_channel_offset = 9, channel = 9)
		self._translations2.name = 'TranslationComponent'
		self._translations2.layer = Layer(priority = 10,)
		self._translations2.set_enabled(False)
	

	def _setup_modes(self):

		self._setup_device_toggle()
		self._setup_translations2()

		self._mixer.santos_buttons_layer = AddLayerMode(self._mixer, Layer(priority = 4,
											arming_track_select_buttons = self._key_matrix.submatrix[:4, 1:],))

		super(Cntrlr, self)._setup_modes()

		common = CompoundMode(self._mixer,
									self._session_ring)
		main_buttons=CompoundMode(self._mixer.main_buttons_layer, 
									self._transport,
									self._recorder,
									self._recorder.main_layer, 
									self._device,
									self._device.button_layer)
		shifted_main_buttons=CompoundMode(self._mixer.solo_buttons_layer, 
									self._recorder, 
									self._recorder.shift_layer,
									self._session,
									self._session.scene_launch_layer,
									self._device,
									self._device.button_layer)
		main_faders=CompoundMode(self._mixer.main_faders_layer, 
									self._mixer.master_fader_layer)
		main_dials=CompoundMode(self._view_control,
									self._view_control.main_layer,
									self._device,
									self._device.dial_layer,
									self._device_navigator.select_dial_layer, 
									self.encoder_navigation_on)
		shifted_dials=CompoundMode(self._session_navigation,
									self._session_navigation.nav_dial_layer,
									self._device,
									self._device.dial_layer,
									self._device_navigator.select_dial_layer,
									self.encoder_navigation_on)



		self._main_modes = ModesComponent(name = 'MainModes')
		self._main_modes.add_mode('disabled', [self._background])
		self._main_modes.add_mode('MixMode', [common, 
													self._instrument, 
													self._instrument.shift_button_layer,
													self._mixer,
													main_faders, 
													self._mixer.main_knobs_layer,
													self._device,
													self._device_navigator,
													self._device_navigator.main_layer,],
													behaviour = DefaultedBehaviour(default_mode = 'SantosMode',color = 'ModeButtons.DeviceSelector', off_color = 'ModeButtons.DeviceSelectorDisabled'))
		self._main_modes.add_mode('ModSwitcher', [common,
													main_faders, 
													main_dials, 
													self._mixer.main_knobs_layer, 
													self._session_navigation.select_dial_layer, 
													self._view_control,
													self._view_control.main_layer, 
													self._device_navigator.select_dial_layer, 
													self.encoder_navigation_on, self._modswitcher, 
													DelayMode(self._update_modswitcher, delay = .1)], 
													behaviour = ColoredCancellableBehaviourWithRelease(color = 'ModeButtons.ModSwitcher', off_color = 'ModeButtons.ModSwitcherDisabled'))
		self._main_modes.add_mode('Translations', [common, 
													main_faders, 
													main_dials,
													self._mixer.main_knobs_layer, 
													self._translations, 
													DelayMode(self._translations.selector_layer, delay = .1)], 
													behaviour = DefaultedBehaviour(default_mode = 'SantosMode', color = 'ModeButtons.Translations', off_color = 'ModeButtons.TranslationsDisabled'))
		self._main_modes.add_mode('DeviceSelector', [common,
													self._device_selector,
													DelayMode(self._device_selector.select_layer, delay = .1),
													DelayMode(self.modhandler.lock_layer, delay = .1),
													DelayMode(self._device_selector.assign_layer, delay = .5), 
													main_buttons, 
													main_dials, 
													main_faders, 
													self._mixer.main_knobs_layer, 
													self._device,
													self._device_navigator], 
													behaviour = ColoredCancellableBehaviourWithRelease(color = 'ModeButtons.DeviceSelector', off_color = 'ModeButtons.DeviceSelectorDisabled'))
		self._main_modes.add_mode('SantosMode', [self._mixer, 
													self._mixer.main_faders_layer, 
													self._device_toggle, 
													self._translations2, 
													self._instrument, 
													self._instrument.shift_button_layer, 
													self._mixer.santos_buttons_layer, 
													self._device, self._device_navigator, 
													self._session_ring, 
													DelayMode(self._update_session_position, delay = .1)], )

		self._main_modes.layer = Layer(priority = 4, ModSwitcher_button = self._encoder_button[2], MixMode_button = self._encoder_button[0], Translations_button = self._encoder_button[3]) #, 
		self._main_modes.selected_mode = 'disabled'
		self._main_modes.set_enabled(True)	

	



#	a
Exemple #13
0
    def _setup_session_control(self):
        self._session_ring = SessionRingComponent(num_tracks=4, num_scenes=4)
        self._session_ring.set_enabled(False)

        self._session_navigation = CntrlrSessionNavigationComponent(
            name='SessionNavigation', session_ring=self._session_ring)

        self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

        self._session_navigation.bank_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))
        self._session_navigation.nav_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))
        self._session_navigation.select_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5))
        self._session_navigation.nav_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))

        self._session_navigation.set_enabled(False)

        self._session = SessionComponent(session_ring=self._session_ring,
                                         auto_name=True)
        hasattr(self._session,
                '_enable_skinning') and self._session._enable_skinning()
        self._session.clip_launch_layer = LayerMode(
            self._session,
            Layer(priority=5, stop_all_clips_button=self._button[27]))
        self._session.stop_all_clips_layer = AddLayerMode(
            self._session,
            Layer(priority=6, stop_all_clips_button=self._button[27]))
        self._session.scene_launch_layer = AddLayerMode(
            self._session._selected_scene,
            Layer(priority=5, stop_all_clips_button=self._button[27]))
        self._session.set_enabled(False)

        self._session_zoom = SessionOverviewComponent(
            name='SessionZoom',
            session_ring=self._session_ring,
            enable_skinning=True)
        self._session_zoom.layer = Layer(priority=5, )
        self._session_zoom.set_enabled(False)

        self._session_ring2 = SessionRingComponent(num_tracks=4,
                                                   num_scenes=1,
                                                   set_session_highlight=nop)
        self._session_ring2.set_enabled(False)

        self._session2 = SpecialSessionComponent(
            session_ring=self._session_ring2, auto_name=True)
        self._session2._selected_scene.layer = Layer(
            priority=5, launch_button=self._button[30])
        self._session2.layer = Layer(
            priority=5,
            stop_all_clips_button=self._button[27],
            fire_next_scene_button=self._button[31]
        )  #, fire_scene_button = self._button[28])

        self._scene_scroller = ScrollComponent(
            scrollable=SelectedSceneScroller(song=self.song))
        self._scene_scroller.layer = Layer(priority=5,
                                           scroll_up_button=self._button[29],
                                           scroll_down_button=self._button[28])
        self._scene_scroller.set_enabled(False)
Exemple #14
0
class Cntrlr(Base_Cntrlr):
    def __init__(self, *a, **k):
        super(Cntrlr, self).__init__(*a, **k)
        self._skin = Skin(CntrlrColors)
        for button in self._grid:
            button._skin = self._skin
        for button in self._button:
            button._skin = self._skin
        for button in self._encoder_button:
            button._skin = self._skin
        self._main_modes.selected_mode = 'FrederikMode'
        self._on_detail_clip_changed.subject = self.song.view
        self._on_selected_scene_changed.subject = self.song.view
        #self.set_feedback_channels(range(0, 15))
        #self.schedule_message(10, self.initialize_frederik_mode)

    @listens(u'selected_scene')
    def _on_selected_scene_changed(self):
        self._scene_scroller.update()

    def initialize_frederik_mode(self):
        self._main_modes.selected_mode = "FrederikMode"

    def _open_log(self):
        self.log_message("<<<<<<<<<<<<<<<<<<<<= " + str(self._host_name) +
                         " for Frederik Poisquet " + str(self._version_check) +
                         " log opened =>>>>>>>>>>>>>>>>>>>")
        self.show_message(str(self._host_name) + ' Control Surface Loaded')

    def _initialize_script(self):
        super(Cntrlr, self)._initialize_script()
        self._connected = True
        #self._main_modes.selected_mode = 'FrederikMode'
        #self._main_modes.set_enabled(True)
        #self._instrument.set_enabled(True)
        self._main_modes.selected_mode = 'disabled'
        self._main_modes.selected_mode = 'FrederikMode'
        #self._session_ring._update_highlight()

    def _define_sysex(self):
        self.encoder_navigation_on = SendLividSysexMode(
            livid_settings=self._livid_settings,
            call='set_encoder_encosion_mode',
            message=[0, 0, 0, 0])

    def _setup_session_control(self):
        self._session_ring = SessionRingComponent(num_tracks=4, num_scenes=4)
        self._session_ring.set_enabled(False)

        self._session_navigation = CntrlrSessionNavigationComponent(
            name='SessionNavigation', session_ring=self._session_ring)

        self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
        self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

        self._session_navigation.bank_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))
        self._session_navigation.nav_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))
        self._session_navigation.select_dial_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5))
        self._session_navigation.nav_layer = AddLayerMode(
            self._session_navigation, Layer(priority=5, ))

        self._session_navigation.set_enabled(False)

        self._session = SessionComponent(session_ring=self._session_ring,
                                         auto_name=True)
        hasattr(self._session,
                '_enable_skinning') and self._session._enable_skinning()
        self._session.clip_launch_layer = LayerMode(
            self._session,
            Layer(priority=5, stop_all_clips_button=self._button[27]))
        self._session.stop_all_clips_layer = AddLayerMode(
            self._session,
            Layer(priority=6, stop_all_clips_button=self._button[27]))
        self._session.scene_launch_layer = AddLayerMode(
            self._session._selected_scene,
            Layer(priority=5, stop_all_clips_button=self._button[27]))
        self._session.set_enabled(False)

        self._session_zoom = SessionOverviewComponent(
            name='SessionZoom',
            session_ring=self._session_ring,
            enable_skinning=True)
        self._session_zoom.layer = Layer(priority=5, )
        self._session_zoom.set_enabled(False)

        self._session_ring2 = SessionRingComponent(num_tracks=4,
                                                   num_scenes=1,
                                                   set_session_highlight=nop)
        self._session_ring2.set_enabled(False)

        self._session2 = SpecialSessionComponent(
            session_ring=self._session_ring2, auto_name=True)
        self._session2._selected_scene.layer = Layer(
            priority=5, launch_button=self._button[30])
        self._session2.layer = Layer(
            priority=5,
            stop_all_clips_button=self._button[27],
            fire_next_scene_button=self._button[31]
        )  #, fire_scene_button = self._button[28])

        self._scene_scroller = ScrollComponent(
            scrollable=SelectedSceneScroller(song=self.song))
        self._scene_scroller.layer = Layer(priority=5,
                                           scroll_up_button=self._button[29],
                                           scroll_down_button=self._button[28])
        self._scene_scroller.set_enabled(False)

    def _setup_mixer_control(self):
        super(Cntrlr, self)._setup_mixer_control()
        self._mixer.main_faders_layer = AddLayerMode(self._mixer,
                                                     Layer(priority=5, ))
        self._mixer.main_buttons_layer = AddLayerMode(self._mixer,
                                                      Layer(priority=5, ))
        self._mixer.solo_buttons_layer = AddLayerMode(self._mixer,
                                                      Layer(priority=5, ))
        self._mixer.shifted_buttons_layer = AddLayerMode(
            self._mixer, Layer(priority=5, ))
        self._mixer.main_knobs_layer = AddLayerMode(self._mixer,
                                                    Layer(priority=5, ))
        self._mixer.master_fader_layer = AddLayerMode(
            self._mixer.master_strip(), Layer(priority=5, ))
        self._mixer.instrument_buttons_layer = AddLayerMode(
            self._mixer, Layer(priority=5, ))
        self._mixer.stop_layer = AddLayerMode(self._mixer, Layer(priority=5, ))
        self._mixer.set_enabled(False)

    def _setup_transport_control(self):
        super(Cntrlr, self)._setup_transport_control()
        self._transport.layer = Layer(priority=5, )

    def _setup_session_recording_component(self):
        super(Cntrlr, self)._setup_session_recording_component()
        self._recorder.main_layer = AddLayerMode(self._recorder,
                                                 Layer(priority=5, ))
        self._recorder.shift_layer = AddLayerMode(self._recorder,
                                                  Layer(priority=5, ))
        self._recorder.set_enabled(False)

    def _setup_device_control(self):
        super(Cntrlr, self)._setup_device_control()
        self._device.dial_layer = AddLayerMode(self._device,
                                               Layer(priority=5, ))
        self._device.button_layer = AddLayerMode(self._device,
                                                 Layer(priority=5, ))
        self._device_navigator.select_dial_layer = AddLayerMode(
            self._device_navigator, Layer(priority=5, ))
        self._device_navigator.main_layer = AddLayerMode(
            self._device_navigator, Layer(priority=5, ))

    def _setup_device_selector(self):
        super(Cntrlr, self)._setup_device_selector()
        self._device_selector.select_layer = AddLayerMode(
            self._device_selector, Layer(priority=6, ))
        self._device_selector.assign_layer = AddLayerMode(
            self._device_selector, Layer(priority=7, ))

    def _setup_viewcontrol(self):
        super(Cntrlr, self)._setup_viewcontrol()
        self._view_control.main_layer = AddLayerMode(self._view_control,
                                                     Layer(priority=6, ))

    def _update_modswitcher(self):
        debug('update modswitcher', self.modhandler.active_mod())
        self._modswitcher.selected_mode = 'instrument'

    def _setup_translations(self):
        super(Cntrlr, self)._setup_translations()
        self._setup_translations2()

    def _setup_translations2(self):
        self._translated_controls2 = self._knobs + self._button[
            16:28] + self._fader + self._encoder + self._encoder_button

        self._translations2 = TranslationComponent(self._translated_controls2,
                                                   user_channel_offset=15,
                                                   channel=15)
        self._translations2.name = 'TranslationComponent'
        self._translations2.layer = Layer(priority=10, )
        self._translations2.set_enabled(True)

    def _setup_instrument(self):
        super(Cntrlr, self)._setup_instrument()
        self._instrument._main_modes._mode_map['audioloop'] = _ModeEntry(
            mode=tomode(self._audioloop_pass),
            cycle_mode_button_color=None,
            behaviour=self._instrument._main_modes.default_behaviour,
            groups=set())
        self._instrument.shift_button_layer = AddLayerMode(
            self._instrument, Layer(priority=5, ))
        self._instrument._drumpad._step_sequencer._loop_selector._follow_task.restart(
        )
        #self._instrument._drumpad._step_sequencer._playhead_component._feedback_channels = range(16)

    def _setup_instrument(self):
        self._grid_resolution = self.register_disconnectable(GridResolution())
        #self._c_instance.playhead.enabled = True
        self._playhead_element = PlayheadElement(self._c_instance.playhead)

        self._drum_group_finder = PercussionInstrumentFinder(
            device_parent=self.song.view.selected_track)

        self._instrument = CntrlrMonoInstrumentComponent(
            name='InstrumentComponent',
            is_enabled=True,
            script=self,
            skin=self._skin,
            grid_resolution=self._grid_resolution,
            drum_group_finder=self._drum_group_finder,
            parent_task_group=self._task_group,
            settings=DEFAULT_INSTRUMENT_SETTINGS,
            device_provider=self._device_provider)
        self._instrument.shift_button_layer = AddLayerMode(
            self._instrument, Layer(priority=5, ))
        self._instrument.audioloop_layer = AddLayerMode(
            self._instrument,
            Layer(
                priority=5,
                loop_selector_matrix=self._key_matrix.submatrix[:, 0],
            ))

        self._instrument.keypad_shift_layer = AddLayerMode(
            self._instrument,
            Layer(priority=5,
                  scale_up_button=self._button[13],
                  scale_down_button=self._button[12],
                  offset_up_button=self._button[11],
                  offset_down_button=self._button[10],
                  vertical_offset_up_button=self._button[9],
                  vertical_offset_down_button=self._button[8],
                  split_button=self._button[14],
                  sequencer_button=self._button[15]))

        self._instrument.drumpad_shift_layer = AddLayerMode(
            self._instrument,
            Layer(priority=5,
                  scale_up_button=self._button[13],
                  scale_down_button=self._button[12],
                  drum_offset_up_button=self._button[11],
                  drum_offset_down_button=self._button[10],
                  drumpad_mute_button=self._button[9],
                  drumpad_solo_button=self._button[8],
                  split_button=self._button[14],
                  sequencer_button=self._button[15]))

        self._instrument._keypad.sequencer_layer = LayerMode(
            self._instrument._keypad,
            Layer(
                priority=5,
                playhead=self._playhead_element,
                keypad_matrix=self._matrix.submatrix[:, :],
                sequencer_matrix=self._key_matrix.submatrix[:, 0],
            ))
        self._instrument._keypad.split_layer = LayerMode(
            self._instrument._keypad,
            Layer(priority=5,
                  keypad_matrix=self._matrix.submatrix[:, :],
                  split_matrix=self._key_matrix.submatrix[:14, 0]))
        self._instrument._keypad.sequencer_shift_layer = LayerMode(
            self._instrument._keypad,
            Layer(
                priority=5,
                keypad_select_matrix=self._matrix.submatrix[:, :],
                loop_selector_matrix=self._key_matrix.submatrix[:8, 0],
                quantization_buttons=self._key_matrix.submatrix[:8, 1],
            ))
        #follow_button = self._button[23]))
        self._instrument._keypad.sequencer_session_layer = LayerMode(
            self._instrument._keypad,
            Layer(priority=5,
                  playhead=self._playhead_element,
                  sequencer_matrix=self._key_matrix.submatrix[:, :1]))
        self._instrument._keypad.split_session_layer = LayerMode(
            self._instrument._keypad,
            Layer(priority=5,
                  split_matrix=self._key_matrix.submatrix[:16, :1]))
        self._instrument._keypad.sequencer_session_shift_layer = LayerMode(
            self._instrument._keypad,
            Layer(
                priority=5,
                loop_selector_matrix=self._key_matrix.submatrix[:8, :1],
                quantization_buttons=self._key_matrix.submatrix[:7, 1:],
            ))
        #follow_button = self._button[23]))

        self._instrument._drumpad.sequencer_layer = LayerMode(
            self._instrument._drumpad,
            Layer(
                priority=5,
                playhead=self._playhead_element,
                drumpad_matrix=self._matrix.submatrix[:, :],
                sequencer_matrix=self._key_matrix.submatrix[:, 0],
            ))
        self._instrument._drumpad.split_layer = LayerMode(
            self._instrument._drumpad,
            Layer(priority=5,
                  drumpad_matrix=self._matrix.submatrix[:, :],
                  split_matrix=self._key_matrix.submatrix[:16, :1]))
        self._instrument._drumpad.sequencer_shift_layer = LayerMode(
            self._instrument._drumpad,
            Layer(
                priority=5,
                drumpad_select_matrix=self._matrix.submatrix[:, :],
                loop_selector_matrix=self._key_matrix.submatrix[:8, :1],
                quantization_buttons=self._key_matrix.submatrix[:7, 1:],
            ))
        #follow_button = self._button[23]))
        self._instrument._drumpad.sequencer_session_layer = LayerMode(
            self._instrument._drumpad,
            Layer(priority=5,
                  sequencer_matrix=self._key_matrix.submatrix[:, :1]))
        self._instrument._drumpad.split_session_layer = LayerMode(
            self._instrument._drumpad,
            Layer(priority=5,
                  split_matrix=self._key_matrix.submatrix[:16, :1]))
        self._instrument._drumpad.sequencer_session_shift_layer = LayerMode(
            self._instrument._drumpad,
            Layer(
                priority=5,
                loop_selector_matrix=self._key_matrix.submatrix[:8, :1],
                quantization_buttons=self._key_matrix.submatrix[:8, 1:],
            ))  #follow_button = self._button[23]))
        #self._instrument.set_session_mode_button(self._button[30])

    def _setup_modes(self):

        common = CompoundMode(self._mixer, self._session_ring)
        main_buttons = CompoundMode(self._mixer.main_buttons_layer,
                                    self._transport, self._recorder,
                                    self._recorder.main_layer, self._device,
                                    self._device.button_layer)
        shifted_main_buttons = CompoundMode(
            self._mixer.solo_buttons_layer, self._recorder,
            self._recorder.shift_layer, self._session,
            self._session.scene_launch_layer, self._device,
            self._device.button_layer)
        main_faders = CompoundMode(self._mixer.main_faders_layer,
                                   self._mixer.master_fader_layer)
        main_dials = CompoundMode(self._view_control,
                                  self._view_control.main_layer, self._device,
                                  self._device.dial_layer,
                                  self._device_navigator.select_dial_layer,
                                  self.encoder_navigation_on)
        shifted_dials = CompoundMode(self._session_navigation,
                                     self._session_navigation.nav_dial_layer,
                                     self._device, self._device.dial_layer,
                                     self._device_navigator.select_dial_layer,
                                     self.encoder_navigation_on)

        self._modalt_mode = ModesComponent(name='ModAltMode')
        self._modalt_mode.add_mode('disabled', None)
        self._modalt_mode.add_mode(
            'enabled', [tuple([self._enable_mod_alt, self._disable_mod_alt])],
            behaviour=CancellableBehaviourWithRelease(),
            cycle_mode_button_color='Mod.AltOn')
        self._modalt_mode.selected_mode = 'disabled'
        self._modalt_mode.set_enabled(False)
        self._modalt_mode.layer = Layer(priority=5,
                                        enabled_button=self._encoder_button[1])

        self._modswitcher = ModesComponent(name='ModSwitcher')
        self._modswitcher.add_mode('mod', [
            self.modhandler, self._modalt_mode, main_faders,
            self._mixer.main_knobs_layer, self._device,
            self._device.dial_layer, self._device_navigator.main_layer,
            main_dials,
            DelayMode(self.modhandler.update,
                      delay=.5,
                      parent_task_group=self._task_group)
        ])
        self._modswitcher.add_mode('instrument', [
            self._instrument,
            self._instrument.shift_button_layer,
            main_buttons,
            main_faders,
            self._mixer.main_knobs_layer,
            self._device,
            self._device.dial_layer,
            self._device.button_layer,
            self._device_navigator.main_layer,
        ])  #self._instrument.shift_button_layer, self._optional_translations])
        self._modswitcher.selected_mode = 'instrument'
        self._modswitcher.set_enabled(False)

        self._instrument._main_modes = ModesComponent(parent=self._instrument,
                                                      name='InstrumentModes')
        self._instrument._main_modes.add_mode('disabled', [])
        self._instrument._main_modes.add_mode('drumpad', [
            self._instrument._drumpad.sequencer_layer, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('drumpad_split', [
            self._instrument._drumpad.split_layer,
            self._instrument._selected_session, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('drumpad_sequencer', [
            self._instrument._drumpad.sequencer_layer, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('drumpad_shifted', [])
        self._instrument._main_modes.add_mode('drumpad_split_shifted', [])
        self._instrument._main_modes.add_mode('drumpad_sequencer_shifted', [])
        self._instrument._main_modes.add_mode('keypad', [
            self._instrument._keypad.sequencer_layer, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('keypad_split', [
            self._instrument._keypad.split_layer,
            self._instrument._selected_session, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('keypad_sequencer', [
            self._instrument._keypad.sequencer_layer, main_buttons, main_dials
        ])
        self._instrument._main_modes.add_mode('keypad_shifted', [])
        self._instrument._main_modes.add_mode('keypad_split_shifted', [])
        self._instrument._main_modes.add_mode('keypad_sequencer_shifted', [])
        self._instrument._main_modes.add_mode('drumpad_session', [])
        self._instrument._main_modes.add_mode('drumpad_split_session', [])
        self._instrument._main_modes.add_mode('drumpad_sequencer_session', [])
        self._instrument._main_modes.add_mode('drumpad_shifted_session', [])
        self._instrument._main_modes.add_mode('drumpad_split_shifted_session',
                                              [])
        self._instrument._main_modes.add_mode(
            'drumpad_sequencer_shifted_session', [])
        self._instrument._main_modes.add_mode('keypad_session', [])
        self._instrument._main_modes.add_mode('keypad_split_session', [])
        self._instrument._main_modes.add_mode('keypad_sequencer_session', [])
        self._instrument._main_modes.add_mode('keypad_shifted_session', [])
        self._instrument._main_modes.add_mode('keypad_split_shifted_session',
                                              [])
        self._instrument._main_modes.add_mode(
            'keypad_sequencer_shifted_session', [])

        self._instrument._main_modes.add_mode('audioloop', [
            self._instrument.audioloop_layer,
        ])
        self._instrument._main_modes.add_mode('audioloop_shifted', [
            self._instrument.audioloop_layer,
        ])

        self._instrument._main_modes.selected_mode = 'disabled'
        self._instrument.set_enabled(True)

        self._main_modes = ModesComponent(name='MainModes')
        self._main_modes.add_mode('disabled', [self._background])
        self._main_modes.add_mode('MixMode', [
            common,
            self._instrument,
            self._instrument.shift_button_layer,
            self._mixer,
            main_faders,
            self._mixer.main_knobs_layer,
            self._device,
            self._device_navigator,
            self._device_navigator.main_layer,
        ])
        self._main_modes.add_mode(
            'ModSwitcher', [
                common, main_faders, main_dials, self._mixer.main_knobs_layer,
                self._session_navigation.select_dial_layer, self._view_control,
                self._view_control.main_layer,
                self._device_navigator.select_dial_layer,
                self.encoder_navigation_on, self._modswitcher,
                DelayMode(self._update_modswitcher, delay=.1)
            ],
            behaviour=ColoredCancellableBehaviourWithRelease(
                color='ModeButtons.ModSwitcher',
                off_color='ModeButtons.ModSwitcherDisabled'))
        self._main_modes.add_mode(
            'Translations', [
                common, main_faders, main_dials, self._mixer.main_knobs_layer,
                DelayMode(self._translations, delay=.1),
                DelayMode(self._translations.selector_layer, delay=.3)
            ],
            behaviour=DefaultedBehaviour(
                default_mode='MixMode',
                color='ModeButtons.Translations',
                off_color='ModeButtons.TranslationsDisabled'))
        self._main_modes.add_mode(
            'DeviceSelector', [
                common, self._device_selector,
                DelayMode(self._device_selector.select_layer, delay=.1),
                DelayMode(self.modhandler.lock_layer, delay=.1),
                DelayMode(self._device_selector.assign_layer,
                          delay=.5), main_buttons, main_dials, main_faders,
                self._mixer.main_knobs_layer, self._device,
                self._device_navigator
            ],
            behaviour=ColoredCancellableBehaviourWithRelease(
                color='ModeButtons.DeviceSelector',
                off_color='ModeButtons.DeviceSelectorDisabled'))
        self._main_modes.add_mode('FrederikMode', [
            self._instrument, self._scene_scroller, self._session2,
            self._translations2
        ])
        self._main_modes.layer = Layer(priority=5)
        self._main_modes.selected_mode = 'FrederikMode'
        self._main_modes.set_enabled(True)
        #self._test.subject = self._instrument._main_modes

    @listens(u'detail_clip')
    def _on_detail_clip_changed(self):
        self._instrument._drumpad._step_sequencer._loop_selector._follow_task.restart(
        )
        #playhead = self._instrument._drumpad._step_sequencer._playhead_component
        #debug('VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV')
        #debug('playhead playhead:', playhead._playhead)
        #debug('playhead clip:', playhead._clip.name if playhead._clip and hasattr(playhead._clip, 'name') else None)
        #debug('playhead notes:', playhead._notes)
        #debug('playhead feedback_channels:', playhead._feedback_channels)
        #debug('enabled:', playhead._playhead.enabled if playhead._playhead and hasattr(playhead._playhead, 'enabled') else 'False')
        #debug('^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^')
        #self.schedule_message(2, self.update_playhead)

    @listens('selected_mode')
    def _test(self, *a):
        comps = [
            self._main_modes, self._modswitcher, self._instrument,
            self._instrument._main_modes, self._instrument._matrix_modes,
            self._instrument._selected_session, self._session, self._device,
            self._mixer, self._session_navigation, self._session_zoom,
            self._recorder, self._transport
        ]
        debug('VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV')
        """
		debug('main mode:', self._main_modes.selected_mode)
		debug('instrument mode:', self._instrument._main_modes.selected_mode)
		debug('modswitcher mode:', self._modswitcher.selected_mode)
		debug('instrument matrix mode:', self._instrument._matrix_modes.selected_mode)
		for comp in comps:
			debug(comp.name, 'is enabled:', comp.is_enabled())
		"""
        playhead = self._instrument._drumpad._step_sequencer._note_editor._playhead_component
        debug('playhead playhead:', playhead._playhead)
        debug('playhead clip:', playhead._clip)
        debug('playhead notes:', playhead._notes)
        debug('playhead playhead:', playhead._playhead)
        debug('playhead feedback_channels:', playhead._feedback_channels)
        debug('^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^')
Exemple #15
0
class Cntrlr(LividControlSurface):
	__module__ = __name__
	__doc__ = " Monomodular controller script for Livid CNTRLR "


	_sysex_id = 8
	_model_name = 'Cntrlr'
	_host_name = 'Cntrlr'
	_version_check = 'b996'
	monomodular = None
	device_provider_class = ModDeviceProvider


	def __init__(self, *a, **k):
		super(Cntrlr, self).__init__(*a, **k)
		self._skin = Skin(CntrlrColors)
		self._device_selection_follows_track_selection = FOLLOW
		with self.component_guard():
			self._setup_monobridge()
			self._setup_controls()
			self._define_sysex()
			self._setup_background()
			self._setup_translations()
			#self._setup_autoarm()
			self._setup_session_control()
			self._setup_send_reset_controls()
			self._setup_mixer_control()
			self._setup_transport_control()
			self._setup_device_control()
			self._setup_mod_device_control()
			self._setup_device_selector()
			#self._setup_session_recording_component()
			#self._setup_viewcontrol()
			#self._setup_instrument()
			self._setup_mod()
			self._setup_modswitcher()
			self._setup_translations()
			self._setup_modes()
			self._setup_m4l_interface()
			self._on_device_changed.subject = self.song
			#self.set_feedback_channels(range(14, 15))


	def _initialize_script(self):
		super(Cntrlr, self)._initialize_script()
		self._connected = True
		self._main_modes.selected_mode = 'MixMode'
		self._main_modes.set_enabled(True)
		#self._instrument.set_enabled(True)
		#self._main_modes.selected_mode = 'disabled'
		#self._main_modes.selected_mode = 'MixMode'
		self._session_ring._update_highlight()
		self._session_ring.track_offset = 0
		if liveobj_valid(self.song.visible_tracks[0]):
			self.song.view.selected_track = self.song.visible_tracks[0]


	def _initialize_hardware(self):
		super(Cntrlr, self)._initialize_hardware()
		for index in range(4):
			self._encoder[index].send_value(0)


	def port_settings_changed(self):
		self._main_modes.selected_mode = 'disabled'
		super(Cntrlr, self).port_settings_changed()


	def _setup_monobridge(self):
		self._monobridge = MonoBridgeElement(self)
		self._monobridge.name = 'MonoBridge'


	def _setup_controls(self):
		is_momentary = True
		optimized = True
		resource = PrioritizedResource
		self._fader = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CNTRLR_FADERS[index], name = 'Fader_' + str(index), num = index, script = self,  optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(8)]
		self._dial_left = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CNTRLR_KNOBS_LEFT[index], name = 'Dial_Left_' + str(index), num = CNTRLR_KNOBS_LEFT[index], script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(12)]
		self._dial_right = [MonoEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CNTRLR_KNOBS_RIGHT[index], name = 'Dial_Right_' + str(index), num = CNTRLR_KNOBS_RIGHT[index], script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(12)]
		self._encoder = [CodecEncoderElement(msg_type = MIDI_CC_TYPE, channel = CHANNEL, identifier = CNTRLR_DIALS[index], name = 'Encoder_' + str(index), num = CNTRLR_DIALS[index], script = self, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(12)]
		self._encoder_button = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = CNTRLR_DIAL_BUTTONS[index], name = 'Encoder_Button_' + str(index), script = self, skin = self._skin, color_map = COLOR_MAP, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(12)]
		self._grid = [MonoButtonElement(is_momentary = is_momentary, msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = CNTRLR_GRID[index], name = 'Grid_' + str(index), script = self, skin = self._skin, color_map = COLOR_MAP, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(16)]
		self._button = [MonoButtonElement(is_momentary = is_momentary,msg_type = MIDI_NOTE_TYPE, channel = CHANNEL, identifier = CNTRLR_BUTTONS[index], name = 'Button_' + str(index), script = self, skin = self._skin, color_map = COLOR_MAP, optimized_send_midi = optimized, resource_type = resource, monobridge = self._monobridge) for index in range(32)]
		self._knobs = self._dial_left + self._dial_right

		self._fader_matrix = ButtonMatrixElement(name = 'Fader_Matrix', rows = [self._fader])
		self._matrix = ButtonMatrixElement(name = 'Matrix', rows = [self._grid[index*4:(index*4)+4] for index in range(4)])
		self._knob_left_matrix = ButtonMatrixElement(name = 'Knob_Left_Matrix', rows = [self._dial_left[index*4:(index*4)+4] for index in range(3)])
		self._knob_right_matrix = ButtonMatrixElement(name = 'Knob_Right_Matrix', rows = [self._dial_right[index*4:(index*4)+4] for index in range(3)])
		self._dial_matrix = ButtonMatrixElement(name = 'Dial_Matrix', rows = [self._encoder[index*4:(index*4)+4] for index in range(3)])
		self._dial_button_matrix = ButtonMatrixElement(name = 'Dial_Button_Matrix', rows = [self._encoder_button[index*4:(index*4)+4] for index in range(1,3)])
		self._key_matrix = ButtonMatrixElement(name = 'Key_Matrix', rows = [self._button[0:16], self._button[16:32]])

		self._translated_controls = self._grid + self._button


	def _setup_background(self):
		self._background = BackgroundComponent(name = 'Background')
		self._background.layer = Layer(priority = 3, matrix = self._matrix.submatrix[:,:], faders = self._fader_matrix.submatrix[:,:], left_knobs = self._knob_left_matrix.submatrix[:,:], right_knobs = self._knob_right_matrix.submatrix[:,:], dials = self._dial_matrix, dial_buttons = self._dial_button_matrix.submatrix[:,:], keys = self._key_matrix.submatrix[:,:])
		self._background.set_enabled(True)


	def _define_sysex(self):
		self.encoder_navigation_on = SendLividSysexMode(livid_settings = self._livid_settings, call = 'set_encoder_encosion_mode', message = [0, 0, 0, 0])


	def _setup_transport_control(self):
		self._transport = CntrlrTransportComponent(name = 'Transport')
		self._transport._play_toggle.view_transform = lambda value: 'Transport.PlayOn' if value else 'Transport.PlayOff'
		self._transport._record_toggle.view_transform = lambda value: 'Transport.RecordOn' if value else 'Transport.RecordOff'
		self._transport.layer = Layer(priority = 4,
									play_button = self._button[28],
									stop_button = self._button[29],
									record_button = self._button[30])
		self._transport.set_enabled(False)


	def _setup_autoarm(self):
		self._auto_arm = CntrlrAutoArmComponent(name='Auto_Arm')
		#self._auto_arm._update_notification = lambda a: None
		self._auto_arm.can_auto_arm_track = self._can_auto_arm_track


	def _setup_session_recording_component(self):
		self._clip_creator = ClipCreator()
		self._clip_creator.name = 'ClipCreator'
		self._recorder = FixedLengthSessionRecordingComponent(clip_creator = self._clip_creator, view_controller = ViewControlComponent(), name = 'SessionRecorder') # is_enabled = False)
		self._recorder.main_layer = AddLayerMode(self._recorder, Layer(priority = 4, record_button = self._button[29]))
		self._recorder.shift_layer = AddLayerMode(self._recorder, Layer(priority = 4, automation_button = self._button[29]))
		self._recorder.set_enabled(False)


	def _setup_session_control(self):
		self._session_ring = SessionRingComponent(num_tracks = 4, num_scenes = 4)
		self._session_ring.set_enabled(False)

		self._session_navigation = CntrlrSessionNavigationComponent(name = 'SessionNavigation', session_ring = self._session_ring)

		self._session_navigation._vertical_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_up_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._horizontal_banking.scroll_down_button.color = 'Session.NavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._vertical_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_up_button.color = 'Session.PageNavigationButtonOn'
		self._session_navigation._horizontal_paginator.scroll_down_button.color = 'Session.PageNavigationButtonOn'

		self._session_navigation.layer = Layer(priority = 4,
									down_button = self._button[14],
									up_button = self._button[15],
									left_button = self._button[12],
									right_button = self._button[13])

		self._session_navigation.set_enabled(False)

		self._session = SessionComponent(session_ring = self._session_ring, auto_name = True)
		hasattr(self._session, '_enable_skinning') and self._session._enable_skinning()

		self._session.layer = Layer(priority = 4, clip_launch_buttons = self._matrix.submatrix[:,:])
		self._session.set_enabled(False)

		self._session_zoom = SessionOverviewComponent(name = 'SessionZoom', session_ring = self._session_ring, enable_skinning = True)
		self._session_zoom.layer = Layer(priority = 4, button_matrix = self._matrix.submatrix[:,:])
		self._session_zoom.set_enabled(False)


	def _setup_send_reset_controls(self):
		self._send_reset = ResetSendsComponent(script = self)
		self._send_reset.layer = Layer(priority = 4, buttons = self._key_matrix.submatrix[8:12, :1])
		self._send_reset.set_enabled(False)


	def _setup_mixer_control(self):
		self._mixer = MonoMixerComponent(name = 'Mixer', num_returns = 2,tracks_provider = self._session_ring, track_assigner = SimpleTrackAssigner(), invert_mute_feedback = True, auto_name = True, enable_skinning = True)
		self._mixer.fader_layer = AddLayerMode(self._mixer, Layer(priority = 4, volume_controls = self._fader_matrix.submatrix[:4, :],
											return_controls = self._fader_matrix.submatrix[4:6, :],
											prehear_volume_control = self._fader[6],
											send_controls = self._knob_left_matrix,
											eq_gain_controls = self._knob_right_matrix))
		self._mixer.button_layer = AddLayerMode(self._mixer, Layer(priority = 4, mute_buttons = self._key_matrix.submatrix[:4, 1:],
											stop_clip_buttons = self._key_matrix.submatrix[8:12, 1:],
											solo_buttons = self._key_matrix.submatrix[:4, :1],
											arm_buttons = self._key_matrix.submatrix[4:8, :1],
											track_select_buttons = self._key_matrix.submatrix[4:8, 1:],))
		self._mixer.master_strip().layer = Layer(priority = 4, volume_control = self._fader[7],)

		self._mixer.set_enabled(False)


	def _setup_device_control(self):
		self._device_selection_follows_track_selection = FOLLOW
		self._device = CntrlrDeviceComponent(script = self, name = 'Device_Component', device_provider = self._device_provider, device_bank_registry = DeviceBankRegistry())
		self._device.layer = Layer(priority = 4, parameter_controls = self._dial_matrix.submatrix[:, 1:],
													on_off_button = self._encoder_button[4],
													bank_prev_button = self._encoder_button[8],
													bank_next_button = self._encoder_button[9],)
													#lock_button = self._encoder_button[7])
		self._device.set_enabled(False)

		self._device_navigator = DeviceNavigator(self._device_provider, self._mixer, self)
		self._device_navigator.name = 'Device_Navigator'
		self._device_navigator.layer = Layer(priority = 4,
											prev_button = self._encoder_button[10],
											next_button = self._encoder_button[11],)
		self._device_navigator.set_enabled(False)


	def _setup_mod_device_control(self):
		self._mod_device = SpecialCntrlrDeviceComponent(script = self, name = 'Device_Component', device_provider = self._device_provider, device_bank_registry = DeviceBankRegistry())
		self._mod_device.layer = Layer(priority = 4, parameter_controls = self._dial_matrix.submatrix[:, :],)
		self._mod_device.set_enabled(False)


	def _setup_device_selector(self):
		self._device_selector = CntrlrDeviceSelector(self)
		self._device_selector.name = 'Device_Selector'
		#self._device_selector.select_layer = AddLayerMode(self._device_selector, Layer(priority = 6 , matrix = self._matrix.submatrix[:, :]))
		#self._device_selector.select_layer = AddLayerMode(self._device_selector, Layer(priority = 6, matrix = ButtonMatrixElement(rows = [self._grid[:4],self._grid[4:8],self._grid[8:12],self._grid[12:14]])))
		#self._device_selector.assign_layer = AddLayerMode(self._device_selector, Layer(priority = 7, assign_button = self._grid[14]))
		self._device_selector.set_enabled(False)


	def _setup_translations(self):
		self._translations = TranslationComponent(self._translated_controls, user_channel_offset = 4, channel = 4)	# is_enabled = False)
		self._translations.name = 'TranslationComponent'
		self._translations.layer = Layer(priority = 10,)
		self._translations._color = 127
		self._translations.selector_layer = AddLayerMode(self._translations, Layer(priority = 10, channel_selector_buttons = self._dial_button_matrix))
		self._translations.set_enabled(False)

		#self._optional_translations = CompoundMode(TranslationComponent(controls = self._fader, user_channel_offset = 4, channel = 4, name = 'FaderTranslation', is_enabled = False, layer = Layer(priority = 10)) if FADER_BANKING else None
		#TranslationComponent(controls = self._knobs, user_channel_offset = 4, channel = 4, name = 'DialTranslation', is_enabled = False, layer = Layer(priority = 10)) if DIAL_BANKING else None)


	def _setup_mod(self):
		self.monomodular = get_monomodular(self)
		self.monomodular.name = 'monomodular_switcher'
		self.modhandler = CntrlrModHandler(self, device_provider = self._device_provider) # is_enabled = False)
		self.modhandler.name = 'ModHandler'
		self.modhandler.lock_layer = AddLayerMode(self.modhandler, Layer(priority=8, lock_button=self._grid[15]))
		self.modhandler.layer = Layer(priority = 8,
										cntrlr_encoder_button_grid = self._dial_button_matrix.submatrix[:,:],
										cntrlr_grid = self._matrix.submatrix[:,:],
										cntrlr_keys = self._key_matrix.submatrix[:,:],)
										#parameter_controls = self._dial_matrix.submatrix[:,:])
		self.modhandler.set_enabled(False)


	def _setup_modswitcher(self):
		self._modswitcher = ModesComponent(name = 'ModSwitcher')  # is_enabled = False)
		self._modswitcher.set_enabled(False)


	def _setup_viewcontrol(self):
		self._view_control = CntrlrViewControlComponent(name='View_Control')
		self._view_control.main_layer = AddLayerMode(self._view_control, Layer(scene_select_dial = self._encoder[2],
																				track_select_dial = self._encoder[3],))
		#self._view_control.main_layer = AddLayerMode(self._view_control, Layer(prev_track_button=self._button[24],
		#											next_track_button= self._button[25],
		#											next_scene_button=self._button[27],
		#											prev_scene_button = self._button[26]))
		self._view_control.set_enabled(False)


	def _setup_modes(self):

		self._modswitcher = ModesComponent(name = 'ModSwitcher')
		self._modswitcher.add_mode('mod', [self._mixer,
													self._mixer.fader_layer,
													self.modhandler,
													self._mod_device,
													self._device_selector,])
		self._modswitcher.add_mode('translations', [self._translations,
													self._device,
													self._mixer,
													self._mixer.fader_layer,
													self._device_navigator,
													self._device_selector])
		self._modswitcher.selected_mode = 'translations'
		self._modswitcher.set_enabled(False)

		self._session_modes = ModesComponent(name = 'SessionModes')
		self._session_modes.add_mode('Launch', [self._session])
		self._session_modes.add_mode('Zoom', [self._session_zoom])
		self._session_modes.layer = Layer(priority = 4, cycle_mode_button = self._button[31])
		self._session_modes.set_enabled(False)

		self._main_modes = ModesComponent(name = 'MainModes')
		self._main_modes.add_mode('disabled', [self._background, self.encoder_navigation_on])
		self._main_modes.add_mode('MixMode', [self._mixer,
													self._mixer.fader_layer,
													self._mixer.button_layer,
													self._session_modes,
													self._session_navigation,
													self._session_ring,
													self._device,
													self._device_navigator,
													self._send_reset,
													self._transport])

		self._main_modes.add_mode('ModMode1', [self._modswitcher,
													self._choose_mod,
													DelayMode(self._update_modswitcher, delay = .1, parent_task_group = self._task_group),
													DelayMode(self.modhandler.update, delay = .2, parent_task_group = self._task_group)],
													behaviour = DefaultedBehaviour(default_mode = 'MixMode'))
		self._main_modes.add_mode('ModMode2', [self._modswitcher,
													self._choose_mod,
													DelayMode(self._update_modswitcher, delay = .1, parent_task_group = self._task_group),
													DelayMode(self.modhandler.update, delay = .2, parent_task_group = self._task_group)],
													behaviour = DefaultedBehaviour(default_mode = 'MixMode'))
		self._main_modes.add_mode('ModMode3', [self._modswitcher,
													self._choose_mod,
													DelayMode(self._update_modswitcher, delay = .1, parent_task_group = self._task_group),
													DelayMode(self.modhandler.update, delay = .2, parent_task_group = self._task_group)],
													behaviour = DefaultedBehaviour(default_mode = 'MixMode'))
		self._main_modes.add_mode('ModMode4', [self._modswitcher,
													self._choose_mod,
													DelayMode(self._update_modswitcher, delay = .1, parent_task_group = self._task_group),
													DelayMode(self.modhandler.update, delay = .2, parent_task_group = self._task_group)],
													behaviour = DefaultedBehaviour(default_mode = 'MixMode'))

		self._main_modes.layer = Layer(priority = 4, ModMode1_button = self._encoder_button[0], ModMode2_button = self._encoder_button[1], ModMode3_button = self._encoder_button[2], ModMode4_button = self._encoder_button[3]) #,
		self._main_modes.selected_mode = 'disabled'
		self._main_modes.set_enabled(True)


	def _choose_mod(self):
		modes = ('ModMode1', 'ModMode2', 'ModMode3', 'ModMode4')
		mode = self._main_modes.selected_mode
		debug('choose_mod:', self._main_modes.selected_mode)
		if mode in modes:
			index = modes.index(mode)
			self._translations._channel = index + self._translations._user_channel_offset
			self._translations.update()
			self._device_selector.select_device(index)


	def _setup_m4l_interface(self):
		self._m4l_interface = M4LInterfaceComponent(controls=self.controls, component_guard=self.component_guard, priority = 10)
		self._m4l_interface.name = "M4LInterface"
		self.get_control_names = self._m4l_interface.get_control_names
		self.get_control = self._m4l_interface.get_control
		self.grab_control = self._m4l_interface.grab_control
		self.release_control = self._m4l_interface.release_control


	def _can_auto_arm_track(self, track):
		routing = track.current_input_routing
		return routing == 'Ext: All Ins' or routing == 'All Ins' or routing.startswith('Cntrlr Input')


	@listens('appointed_device')
	def _on_device_changed(self):
		debug('appointed device changed, script')
		#self._main_modes.selected_mode is 'ModSwitcher' and self._update_modswitcher()


	def _on_selected_track_changed(self):
		super(Cntrlr, self)._on_selected_track_changed()
		#self._drum_group_finder.device_parent = self.song.veiw.selected_track
		#if not len(self.song.view.selected_track.devices):
		#	self._main_modes.selected_mode is 'ModSwitcher' and self._update_modswitcher()


	def _update_modswitcher(self):
		debug('update modswitcher', self.modhandler.active_mod())
		if self.modhandler.active_mod() and self._device_selector.has_mod_entry(['ModMode1', 'ModMode2', 'ModMode3', 'ModMode4'].index(self._main_modes.selected_mode)):
			self._modswitcher.selected_mode = 'mod'
		else:
			self._modswitcher.selected_mode = 'translations'


	def update_display(self):
		super(Cntrlr, self).update_display()
		self.modhandler.send_ring_leds()


	def restart_monomodular(self):
		#debug('restart monomodular')
		self.modhandler.disconnect()
		with self.component_guard():
			self._setup_mod()