#movements = reader.read_troop_movement_simple(doc) #print(movements) #sys.exit() jm = JobManager(first_village) first_village.event_handlers.append(jm) if not jobs_from_db: jm.init_from_def(build_roman) first_village.fire_event( Event(first_village, 'job_completed', datetime.now(), job=jm.root) ) else: jm.init_from_db() first_village.refresh() first_village.fire_event( Event(first_village, 'job_completed', datetime.now(), job=jm.root) ) account.logout() first_village.refresh() #first_village.fire_event( Event(first_village, 'baum', datetime.now()) ) #sys.exit() def spawn_web_server(): pass while running: try: account.update() except Exception as e: traceback.print_exc() logger.log_error('exception', traceback.format_exc(), str(e)) time.sleep(10)