def select(self): tool.generate_brush_selector() self.images = [ resources.Brush_normal, resources.Brush_variable, resources.Brush_calligraphy ] self.functions = [ self.select_normal, self.select_variable, self.select_calligraphy ] self.bg = tool.generate_button_row(self.images, self.functions)
def select(self): self.canvas_pre = graphics.get_canvas() self.bg1 = tool.generate_brush_selector() images = [resources.Spray, resources.Spray_double, resources.Spray_bubble, resources.Fire] functions = [self.select_single, self.select_double, self.select_bubble, self.select_fire] self.bg2 = tool.generate_button_row(images, functions)
def select(self): self.bg1 = tool.generate_brush_selector() images = [ resources.Brush_spiral, resources.Brush_weave, resources.Brush_railroad, resources.Brush_dna, resources.Brush_dotted, resources.Brush_arrow ] functions = [ self.select_spiral, self.select_weave, self.select_railroad, self.select_dna, self.select_dotted, self.select_arrow ] self.bg2 = tool.generate_button_row(images, functions)
def select(self): self.bg = tool.generate_brush_selector() self.button_explode_1 = gui.ImageButton(resources.SquareButton, self.start_explode_1, 5, 55, image_2 = resources.Firecracker) tool.controlspace.add(self.button_explode_1)