예제 #1
0
 def select(self):
     tool.generate_brush_selector()
     
     self.images = [
         resources.Brush_normal, resources.Brush_variable, resources.Brush_calligraphy
     ]
     self.functions = [
         self.select_normal, self.select_variable, self.select_calligraphy
     ]
     self.bg = tool.generate_button_row(self.images, self.functions)
예제 #2
0
 def select(self):
     self.canvas_pre = graphics.get_canvas()
     self.bg1 = tool.generate_brush_selector()
     
     images = [resources.Spray, resources.Spray_double, resources.Spray_bubble, resources.Fire]
     functions = [self.select_single, self.select_double, self.select_bubble, self.select_fire]
     self.bg2 = tool.generate_button_row(images, functions)
예제 #3
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 def select(self):
     self.bg1 = tool.generate_brush_selector()
     
     images = [
         resources.Brush_spiral, resources.Brush_weave, 
         resources.Brush_railroad, resources.Brush_dna, 
         resources.Brush_dotted, resources.Brush_arrow
     ]
     functions = [
         self.select_spiral, self.select_weave, 
         self.select_railroad, self.select_dna, 
         self.select_dotted, self.select_arrow
     ]
     self.bg2 = tool.generate_button_row(images, functions)
예제 #4
0
 def select(self):
     self.bg = tool.generate_brush_selector()
     self.button_explode_1 = gui.ImageButton(resources.SquareButton, self.start_explode_1,
                                         5, 55, image_2 = resources.Firecracker)
     tool.controlspace.add(self.button_explode_1)