Exemple #1
0
async def managed_project(
        project_id: str,
        make_copy: bool = False
) -> AsyncGenerator[UpdateableCachedProject, None]:

    save_back = False

    if glob.PROJECT and glob.PROJECT.id == project_id:
        if make_copy:
            project = copy.deepcopy(glob.PROJECT)
            save_back = True
        else:
            project = glob.PROJECT
    else:
        save_back = True
        project = UpdateableCachedProject(await
                                          storage.get_project(project_id))

    if make_copy:
        project.id = common.Project.uid()

    try:
        yield project
    finally:
        if save_back:
            asyncio.ensure_future(storage.update_project(project.project))
Exemple #2
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def test_project_unfinished_logic_with_loop(scene: Scene, project: UpdateableCachedProject) -> None:

    project.upsert_logic_item(LogicItem(ac1.id, ac2.id))
    project.upsert_logic_item(LogicItem(ac2.id, ac1.id))

    with pytest.raises(Arcor2Exception):
        check_for_loops(project, ac1.id)
Exemple #3
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def test_project_wo_loop_branched_logic(scene: Scene, project: UpdateableCachedProject) -> None:

    project.upsert_logic_item(LogicItem(LogicItem.START, ac1.id))
    project.upsert_logic_item(LogicItem(ac1.id, ac2.id, ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(True))))
    project.upsert_logic_item(LogicItem(ac1.id, ac3.id, ProjectLogicIf(f"{ac1.id}/default/0", json.dumps(False))))
    project.upsert_logic_item(LogicItem(ac2.id, ac4.id))
    project.upsert_logic_item(LogicItem(ac3.id, ac4.id))
    project.upsert_logic_item(LogicItem(ac4.id, LogicItem.END))

    check_for_loops(project)
Exemple #4
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def lock() -> Lock:
    """Creates lock with initialized scene and project."""
    test = "test"
    lock = Lock({})

    scene = UpdateableCachedScene(cmn.Scene(test, description=test))
    lock.scene = scene
    project = UpdateableCachedProject(cmn.Project(test, lock.scene.id, description=test, has_logic=True))
    lock.project = project

    assert lock.scene == scene
    assert lock.scene_or_exception() == scene

    assert lock.project == project
    assert lock.project_or_exception() == project

    # add some scene and project objects
    test_object = cmn.SceneObject(test, "TestType")
    lock.scene.upsert_object(test_object)
    ap = lock.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap", cmn.Position(0, 0, 0))
    ap_ap = lock.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap_ap", cmn.Position(0, 0, 1), ap.id)
    ap_ap_ap = lock.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap_ap_ap", cmn.Position(0, 0, 2), ap_ap.id)
    lock.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap2", cmn.Position(0, 1, 0))
    ori = cmn.NamedOrientation("ori", cmn.Orientation())
    lock.project.upsert_orientation(ap_ap_ap.id, ori)
    action = cmn.Action("action", "test/type", parameters=[], flows=[])
    lock.project.upsert_action(ap_ap_ap.id, action)
    return lock
Exemple #5
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def test_project_wo_loop(scene: Scene, project: UpdateableCachedProject) -> None:

    project.upsert_logic_item(LogicItem(LogicItem.START, ac1.id))
    project.upsert_logic_item(LogicItem(ac1.id, ac2.id))
    project.upsert_logic_item(LogicItem(ac2.id, ac3.id))
    project.upsert_logic_item(LogicItem(ac3.id, ac4.id))
    project.upsert_logic_item(LogicItem(ac4.id, LogicItem.END))

    check_for_loops(project)
Exemple #6
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async def projects(scene_id: str) -> AsyncIterator[UpdateableCachedProject]:

    for project_meta in await storage.get_projects():

        project = await storage.get_project(project_meta.id)

        if project.scene_id != scene_id:
            continue

        yield UpdateableCachedProject(project)
Exemple #7
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def test_slots() -> None:
    """Tests whether classes from cached module uses __slots__."""

    s = Scene("")
    p = Project("", s.id)

    assert not hasattr(CachedScene(s), "__dict__")
    assert not hasattr(CachedProject(p), "__dict__")
    assert not hasattr(UpdateableCachedScene(s), "__dict__")
    assert not hasattr(UpdateableCachedProject(p), "__dict__")
Exemple #8
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async def delete_project_cb(req: srpc.p.DeleteProject.Request,
                            ui: WsClient) -> None:

    project = UpdateableCachedProject(await storage.get_project(req.args.id))
    await storage.delete_project(req.args.id)

    evt = sevts.p.ProjectChanged(project.bare)
    evt.change_type = Event.Type.REMOVE
    asyncio.ensure_future(notif.broadcast_event(evt))
    return None
Exemple #9
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def project() -> UpdateableCachedProject:

    project = Project("p1", "s1")
    ap1 = ActionPoint("ap1", Position())
    project.action_points.append(ap1)

    ap1.actions.append(ac1)
    ap1.actions.append(ac2)
    ap1.actions.append(ac3)
    ap1.actions.append(ac4)
    return UpdateableCachedProject(project)
Exemple #10
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async def project_info(
        project_id: str, scenes_lock: asyncio.Lock,
        scenes: Dict[str, CachedScene]) -> srpc.p.ListProjects.Response.Data:

    project = await storage.get_project(project_id)

    assert project.modified is not None

    pd = srpc.p.ListProjects.Response.Data(id=project.id,
                                           desc=project.desc,
                                           name=project.name,
                                           scene_id=project.scene_id,
                                           modified=project.modified)

    try:
        cached_project = UpdateableCachedProject(project)
    except CachedProjectException as e:
        pd.problems.append(str(e))
        return pd

    try:
        async with scenes_lock:
            if project.scene_id not in scenes:
                scenes[project.scene_id] = CachedScene(await storage.get_scene(
                    project.scene_id))
    except storage.ProjectServiceException:
        pd.problems.append("Scene does not exist.")
        return pd

    pd.problems = project_problems(scenes[project.scene_id], cached_project)
    pd.valid = not pd.problems

    if not pd.valid:
        return pd

    try:
        # TODO call build service!!!
        pd.executable = True
    except Arcor2Exception as e:
        pd.problems.append(str(e))

    return pd
Exemple #11
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async def open_project(project_id: str) -> None:

    project = UpdateableCachedProject(await storage.get_project(project_id))

    if glob.SCENE:
        if glob.SCENE.id != project.scene_id:
            raise Arcor2Exception("Required project is associated to another scene.")
    else:
        await open_scene(project.scene_id)

    assert glob.SCENE
    for ap in project.action_points_with_parent:

        assert ap.parent

        if ap.parent not in glob.SCENE.object_ids | project.action_points_ids:
            glob.SCENE = None
            raise Arcor2Exception(f"Action point's {ap.name} parent not available.")

    glob.PROJECT = project
Exemple #12
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async def new_project_cb(req: srpc.p.NewProject.Request, ui: WsClient) -> None:

    if glob.PACKAGE_STATE.state in PackageState.RUN_STATES:
        raise Arcor2Exception("Can't create project while package runs.")

    unique_name(req.args.name, (await project_names()))

    if req.dry_run:
        return None

    if glob.SCENE:
        if glob.SCENE.id != req.args.scene_id:
            raise Arcor2Exception("Another scene is opened.")

        if glob.SCENE.has_changes():
            glob.SCENE.modified = await storage.update_scene(glob.SCENE.scene)
    else:

        if req.args.scene_id not in {
                scene.id
                for scene in (await storage.get_scenes()).items
        }:
            raise Arcor2Exception("Unknown scene id.")

        await open_scene(req.args.scene_id)

    project.PREV_RESULTS.clear()
    glob.PROJECT = UpdateableCachedProject(
        common.Project(req.args.name,
                       req.args.scene_id,
                       desc=req.args.desc,
                       has_logic=req.args.has_logic))

    assert glob.SCENE

    asyncio.ensure_future(
        notif.broadcast_event(
            sevts.p.OpenProject(
                sevts.p.OpenProject.Data(glob.SCENE.scene,
                                         glob.PROJECT.project))))
    return None
Exemple #13
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async def test_ctx_read_lock() -> None:

    test = "test"
    user = "******"

    glob.LOCK = Lock({})
    assert await glob.LOCK.get_locked_roots_count() == 0

    glob.LOCK.scene = UpdateableCachedScene(cmn.Scene(test, description=test))
    glob.LOCK.project = UpdateableCachedProject(cmn.Project(test, glob.LOCK.scene.id, description=test, has_logic=True))

    async def patch() -> set[str]:
        return {glob.LOCK.project_or_exception().id, glob.LOCK.scene_or_exception().id}

    storage.get_project_ids = storage.get_scene_ids = patch

    # add some scene and project objects
    test_object = cmn.SceneObject(test, "TestType")
    glob.LOCK.scene.upsert_object(test_object)
    ap = glob.LOCK.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap", cmn.Position(0, 0, 0), test_object.id)
    ap_ap = glob.LOCK.project.upsert_action_point(cmn.BareActionPoint.uid(), "ap_ap", cmn.Position(0, 0, 1), ap.id)

    assert await glob.LOCK.get_locked_roots_count() == 0

    await glob.LOCK.write_lock(ap_ap.id, user, True)

    assert await glob.LOCK.is_write_locked(test_object.id, user)
    assert await glob.LOCK.is_write_locked(ap.id, user)
    assert await glob.LOCK.is_write_locked(ap_ap.id, user)

    async with ctx_read_lock(test_object.id, user):
        pass

    assert await glob.LOCK.is_write_locked(test_object.id, user)
    assert await glob.LOCK.is_write_locked(ap.id, user)
    assert await glob.LOCK.is_write_locked(ap_ap.id, user)
Exemple #14
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        return  # type: ignore  # action could be cancelled during its execution

    glob.RUNNING_ACTION = None
    glob.RUNNING_ACTION_PARAMS = None
    await notif.broadcast_event(evt)


async def open_project(project_id: str) -> None:

    project = await storage.get_project(project_id)

    if glob.LOCK.scene:
        if glob.LOCK.scene.id != project.scene_id:
            raise Arcor2Exception(
                "Required project is associated to another scene.")
    else:
        await open_scene(project.scene_id)

    assert glob.LOCK.scene

    if pp := await get_project_problems(glob.LOCK.scene, project):
        glob.LOCK.scene = None
        logger.warning(
            f"Project {project.name} can't be opened due to the following problem(s)..."
        )
        for ppp in pp:
            logger.warning(ppp)
        raise Arcor2Exception("Project has some problems.")

    glob.LOCK.project = UpdateableCachedProject(project)
Exemple #15
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def test_project_unfinished_logic_wo_loop(scene: Scene, project: UpdateableCachedProject) -> None:

    project.upsert_logic_item(LogicItem(ac1.id, ac2.id))
    check_for_loops(project, ac1.id)