Exemple #1
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 def paintEvent(self, event):
     """ Reimplementation of paintEvent to allow for style sheets
         See: http://qt-project.org/wiki/How_to_Change_the_Background_Color_of_QWidget
     """
     opt = QtWidgets.QStyleOption()
     opt.initFrom(self)
     painter = QtGui.QPainter(self)
     self.style().drawPrimitive(QtWidgets.QStyle.PE_Widget, opt, painter,
                                self)
     painter.end()
Exemple #2
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    def createIconFromSvg(self, svg, color=None, colorsToBeReplaced=None):
        """ Creates a QIcon given an SVG string.

            Optionally replaces the colors in colorsToBeReplaced by color.

            :param svg: string containing Scalable Vector Graphics XML
            :param color: '#RRGGBB' string (e.g. '#FF0000' for red)
            :param colorsToBeReplaced: optional list of colors to be replaced by color
                If None, it will be set to the fill colors of the snip-icon libary
            :return: QtGui.QIcon
        """
        if colorsToBeReplaced is None:
            colorsToBeReplaced = self.colorsToBeReplaced

        if color:
            for oldColor in colorsToBeReplaced:
                svg = svg.replace(oldColor, color)

        # From http://stackoverflow.com/questions/15123544/change-the-color-of-an-svg-in-qt
        qByteArray = QtCore.QByteArray(svg.encode('utf-8'))
        # qByteArray = QtCore.QByteArray() # the old PyQt way
        # qByteArray.append(svg)

        svgRenderer = QtSvg.QSvgRenderer(qByteArray)
        icon = QtGui.QIcon()
        for size in self.renderSizes:
            pixMap = QtGui.QPixmap(QtCore.QSize(size, size))
            pixMap.fill(Qt.transparent)
            pixPainter = QtGui.QPainter(pixMap)
            pixPainter.setRenderHint(QtGui.QPainter.TextAntialiasing, True)
            pixPainter.setRenderHint(QtGui.QPainter.Antialiasing, True)
            svgRenderer.render(pixPainter)
            pixPainter.end()
            icon.addPixmap(pixMap)

        return icon