def players_connected(cls, player_list): Db.update_last_seen(player_list.keys()) if len(player_list) > 1: out("** Connected: [{} online]".format(len(player_list))) for steam_id, name in player_list.items(): player_name = Storage.players_online_player_name[steam_id] if Rcon.is_admin(steam_id=steam_id): out("\t{} {} ({}) ADMIN".format(name.ljust(30), player_name.ljust(30), steam_id)) else: out("\t{} {} ({})".format(name.ljust(30), player_name.ljust(30), steam_id)) elif len(player_list) == 1: for steam_id in player_list: player_name = Storage.players_online_player_name[steam_id] if Rcon.is_admin(steam_id=steam_id): out("** Connected: {} {} ({}) ADMIN".format( player_list[steam_id], player_name.ljust(30), steam_id)) else: out("** Connected: {} {} ({})".format( player_list[steam_id], player_name.ljust(30), steam_id))
def players_disconnected(cls,player_list): Db.update_last_seen(player_list.keys()) if len(player_list) > 1: out("** Disconnected: [{} online]".format(len(player_list))) for steam_id, name in player_list.items(): if Rcon.is_admin(steam_id=steam_id): out("\t{} ({}) ADMIN".format(name.ljust(25),steam_id)) else: out("\t{} ({})".format(name.ljust(25),steam_id)) elif len(player_list) == 1: for steam_id,name in player_list.items(): if Rcon.is_admin(steam_id=steam_id): out("** Disconnected: {} ({}) ADMIN".format(name,steam_id)) else: out("** Disconnected: {} ({})".format(name,steam_id))
def players_disconnected(cls, player_list): Db.update_last_seen(player_list.keys()) if len(player_list) > 1: out("** Disconnected: [{} online]".format(len(player_list))) for steam_id, name in player_list.items(): if Rcon.is_admin(steam_id=steam_id): out("\t{} ({}) ADMIN".format(name.ljust(25), steam_id)) else: out("\t{} ({})".format(name.ljust(25), steam_id)) elif len(player_list) == 1: for steam_id, name in player_list.items(): if Rcon.is_admin(steam_id=steam_id): out("** Disconnected: {} ({}) ADMIN".format( name, steam_id)) else: out("** Disconnected: {} ({})".format(name, steam_id))
def players_connected(cls,player_list): Db.update_last_seen(player_list.keys()) if len(player_list) > 1: out("** Connected: [{} online]".format(len(player_list))) for steam_id,name in player_list.items(): player_name = Storage.players_online_player_name[steam_id] if Rcon.is_admin(steam_id=steam_id): out("\t{} {} ({}) ADMIN".format(name.ljust(30), player_name.ljust(30), steam_id)) else: out("\t{} {} ({})".format(name.ljust(30), player_name.ljust(30), steam_id)) elif len(player_list) == 1: for steam_id in player_list: player_name = Storage.players_online_player_name[steam_id] if Rcon.is_admin(steam_id=steam_id): out("** Connected: {} {} ({}) ADMIN".format(player_list[steam_id], player_name.ljust(30), steam_id)) else: out("** Connected: {} {} ({})".format(player_list[steam_id], player_name.ljust(30), steam_id))