def update(self): RaceGame.update(self) self.step_record[self.model_id] += 1 if self.is_broken: self.model_id += 1 if self.model_id == len(self.chromosome_weight): self.evaluation() self.selection() self.crossover() self.mutation() self.step_record = [0] * len(self.chromosome_weight) self.model_id = 0 self.model = self.get_model(self.chromosome_weight[self.model_id]) self.car.restart() else: self.car.update(delta_angle=self.get_angle(self.collision_sight + [self.car.angle]))
def __init__(self): self.delta_angle = [-0.03, -0.02, -0.01, 0, 0.01, 0.02, 0.03] self.nn_nodes = [5, 8, 5, 7] self.start() RaceGame.__init__(self)