class TestPlayer(unittest.TestCase): def setUp(self): self.testPlayer = Player() def tearDown(self): del self.testPlayer def test_card_draw(self): self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.HEART)) testHand = self.testPlayer.get_hand() self.assertEqual(len(testHand), 2, "expected different number of cards") def test_hand_value_all_aces(self): self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.HEART)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.SPADE)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.CLUB)) self.assertEqual(self.testPlayer.get_hand_value(), 14, "failed case 1") def test_hand_value_aces_and_twos(self): # this will test against having all aces and all twos self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.HEART)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.SPADE)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.TWO, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.TWO, SuitType.HEART)) self.testPlayer.recieve_card(Card(CardFaceType.TWO, SuitType.SPADE)) self.testPlayer.recieve_card(Card(CardFaceType.TWO, SuitType.CLUB)) self.assertEqual(len(self.testPlayer.get_hand()), 8, "incorrect number of cards") self.assertEqual(self.testPlayer.get_hand_value(), 12, "failed case2 -- all twos and aces") def test_hand_value_face_and_ace(self): self.testPlayer.recieve_card(Card(CardFaceType.JACK, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.HEART)) self.assertEqual(len(self.testPlayer.get_hand()), 2, "mismatch on the number of cards") self.assertEqual(self.testPlayer.get_hand_value(), 21, "error this should be a winning hand") def test_hand_value_two_face_cards_and_ace(self): self.testPlayer.recieve_card(Card(CardFaceType.JACK, SuitType.CLUB)) self.testPlayer.recieve_card(Card(CardFaceType.ACE, SuitType.HEART)) self.testPlayer.recieve_card(Card(CardFaceType.TEN, SuitType.SPADE)) self.assertEqual(len(self.testPlayer.get_hand()), 3, "mismatch on the number of cards") self.assertEqual(self.testPlayer.get_hand_value(), 21, "error this should be a winning hand")
class TestBlackWinnerLogic(unittest.TestCase): def setUp(self): self.testPlayer = Player() self.testDealer = Dealer() self.winner = None def tearDown(self): del self.testPlayer del self.testDealer def test_Winnner_push(self): # both player and dealer have Ace and Face card self.testPlayer.recieve_card( Card(CardFaceType.ACE, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.JACK, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.ACE, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertTrue((self.winner is None), "there should be no winner here") def test_Winner_playerBust(self): # dealer has lower hand, player busts self.testPlayer.recieve_card( Card(CardFaceType.KING, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.JACK, SuitType.HEART, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.FIVE, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.ACE, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Dealer, "Dealer should have won") def test_winner_dealerBust(self): # player has lower hand, dealer busts self.testPlayer.recieve_card( Card(CardFaceType.SIX, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.JACK, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.TEN, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.ACE, SuitType.SPADE, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.FOUR, SuitType.DIAMOND, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Player, "Player should have won") def test_winner_playerBlackjack(self): # player has a blackjack self.testPlayer.recieve_card( Card(CardFaceType.ACE, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.JACK, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.NINE, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Player, "Player Should have won") def test_winner_dealerBlackJack(self): # dealer has blackjack self.testPlayer.recieve_card( Card(CardFaceType.SEVEN, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.JACK, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.ACE, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Dealer, "Dealer should have won") def test_winner_player(self): #player has better hand < blackJack self.testPlayer.recieve_card( Card(CardFaceType.NINE, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.EIGHT, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.THREE, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Player, "Player should have won") def test_winner_dealer(self): #dealer has better hand < blackJack self.testPlayer.recieve_card( Card(CardFaceType.TWO, SuitType.CLUB, CardFaceState.UP)) self.testPlayer.recieve_card( Card(CardFaceType.NINE, SuitType.HEART, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.KING, SuitType.DIAMOND, CardFaceState.UP)) self.testDealer.recieve_card( Card(CardFaceType.SIX, SuitType.SPADE, CardFaceState.UP)) self.winner = blackjack.determine_blackjack_winner( self.testPlayer, self.testDealer) self.assertIsInstance(self.winner, Dealer, "Dealer should have won")