import string import driverCode import ipInfo os.environ["SDL_VIDEODRIVER"] = 'dummy' #init the pygame and display setup pygame.init() pygame.display.init() screen = pygame.display.set_mode([1,1]) #init the queue pygame.fastevent.init() #init the joystick #js = pygame.joystick.Joystick(0) #js.init() #start the connection ip = ipInfo.IpInfo() con = Connection() #con.openConnection('192.168.0.100') con.openConnectionPort(ip.ip, ip.port) #con.openConnectionPort('127.0.0.1', 2001) #start the timer t=Timer() t.startTimer() #run the user init code dc = driverCode.DriverCode(con) #queue processing loop while True: #let the queue do what it needs pygame.fastevent.pump() #pull the next event ev = pygame.fastevent.poll() if ev.type == pygame.NOEVENT:
import robotCode import hardware #makes it so no screen opens os.environ["SDL_VIDEODRIVER"] = 'dummy' #init the pygame and display setup pygame.init() pygame.display.init() screen = pygame.display.set_mode([1, 1]) #init the queue pygame.fastevent.init() #init the joystick #js = pygame.joystick.Joystick(0) #js.init() #start the connection hardware.init() con = Connection() con.openListen() #start the timer t = Timer() t.startTimer() #run the user init code rc = robotCode.RobotCode(con) #queue processing loop while True: #let the queue do what it needs pygame.fastevent.pump() #pull the next event ev = pygame.fastevent.poll() if ev.type == pygame.NOEVENT: #on an empty queue wait time.sleep(.2)
import robotCode import hardware #makes it so no screen opens os.environ["SDL_VIDEODRIVER"] = 'dummy' #init the pygame and display setup pygame.init() pygame.display.init() screen = pygame.display.set_mode([1,1]) #init the queue pygame.fastevent.init() #init the joystick #js = pygame.joystick.Joystick(0) #js.init() #start the connection hardware.init() con1 = Connection() #con2 = Connection() con1.openListenPort(2000) #con2.openListenPort(2001) #start the timer t=Timer() t.startTimer() #run the user init code rc = robotCode.RobotCode(con1) #queue processing loop while True: #let the queue do what it needs pygame.fastevent.pump() #pull the next event ev = pygame.fastevent.poll() if ev.type == pygame.NOEVENT:
import time import pygame import string import driverCode #os.environ["SDL_VIDEODRIVER"] = 'dummy' #init the pygame and display setup pygame.init() pygame.display.init() screen = pygame.display.set_mode([800,600]) #init the queue pygame.fastevent.init() #init the joystick js = pygame.joystick.Joystick(0) js.init() #start the connection con = Connection() #con.openConnection('192.168.0.100') con.openConnection('127.0.0.1') #start the timer t=Timer() t.startTimer() #run the user init code dc = driverCode.DriverCode(con) #queue processing loop while True: #let the queue do what it needs pygame.fastevent.pump() #pull the next event ev = pygame.fastevent.poll() if ev.type == pygame.NOEVENT: #on an empty queue wait