class WoodenFloor(Floor): name = "Wooden Floor" display = Display(Colors.BROWN, Colors.BLACK, ".") blocking = False opaque = False
class DungeonFloor(Floor): name = "Dungeon Floor" display = Display(Colors.GRAY, Colors.BLACK, ".") blocking = False opaque = False
class DungeonWall(Wall): name = "Dungeon Wall" display = Display(Colors.GRAY, Colors.BLACK, "#")
class Grass(Floor): name = "Grass" display = Display(Colors.GREEN, Colors.BLACK, ".") blocking = False opaque = False
class WoodenWall(Wall): name = "Wooden Wall" display = Display(Colors.BROWN, Colors.BLACK, "#")
class DungeonStairsUp(Stairs): name = "Dungeon Stairs Up" display = Display(Colors.GRAY, Colors.BLACK, ">") blocking = False opaque = False
class WoodenStairsUp(Stairs): name = "Wooden Floor" display = Display(Colors.BROWN, Colors.BLACK, ">") blocking = False opaque = False
class DungeonDoor(Door): name = "Dungeon Door" display = Display(Colors.GRAY, Colors.BLACK, "+")
class WoodenDoor(Door): name = "Wooden Door" display = Display(Colors.BROWN, Colors.BLACK, "+")