def __init__(self, web_driver, start_url, storing_folder): Engine.__init__(self, web_driver) self.start_url = start_url self.storing_folder = storing_folder
def __init__(self): Engine.__init__(self) self.display_rect = DisplayRect() self.mouse_tile = [0, 0]
def __init__(self, web_driver, key, storing_folder): Engine.__init__(self, web_driver) self.storing_folder = storing_folder self.key = key
def __init__(self): Engine.__init__(self) self.player = Player( Display.Surface['main'], 'assets/sprites/character/player/warrior_m.png', x_coordinate=6, y_coordinate=14)