示例#1
0
 def __init__(self, web_driver, start_url, storing_folder):
     Engine.__init__(self, web_driver)
     self.start_url = start_url
     self.storing_folder = storing_folder
示例#2
0
    def __init__(self):
        Engine.__init__(self)
        self.display_rect = DisplayRect()

        self.mouse_tile = [0, 0]
示例#3
0
 def __init__(self, web_driver, key, storing_folder):
     Engine.__init__(self, web_driver)
     self.storing_folder = storing_folder
     self.key = key
示例#4
0
    def __init__(self):
        Engine.__init__(self)

        self.player = Player(
            Display.Surface['main'], 'assets/sprites/character/player/warrior_m.png',
            x_coordinate=6, y_coordinate=14)