Exemple #1
0
 def hurt(self):
     self.health -= 1
     if self.health <= 0:
         self.world.player = None
         blood = Entity(self.world, self.pos.x, self.pos.y, DEAD_IMAGE, (125, 115))
         blood.angle = self.angle
         self.world.misc.append(blood)
Exemple #2
0
 def kill(self):
     self.world.enemies.remove(self)
     blood = Entity(self.world, self.pos.x, self.pos.y, DEAD_IMAGE,
                    (125, 115))
     blood.angle = self.angle
     self.world.misc.append(blood)