Exemple #1
0
def filled_beacon_state(genesis_slot, genesis_start_shard, shard_count,
                        latest_block_roots_length, latest_index_roots_length,
                        latest_randao_mixes_length,
                        latest_penalized_exit_length):
    return BeaconState.create_filled_state(
        genesis_start_shard=genesis_start_shard,
        genesis_slot=genesis_slot,
        shard_count=shard_count,
        latest_block_roots_length=latest_block_roots_length,
        latest_index_roots_length=latest_index_roots_length,
        latest_randao_mixes_length=latest_randao_mixes_length,
        latest_penalized_exit_length=latest_penalized_exit_length,
    )
Exemple #2
0
def filled_beacon_state(genesis_epoch, genesis_slot, genesis_start_shard,
                        shard_count, slots_per_historical_root,
                        latest_active_index_roots_length,
                        latest_randao_mixes_length,
                        latest_slashed_exit_length):
    return BeaconState.create_filled_state(
        genesis_epoch=genesis_epoch,
        genesis_start_shard=genesis_start_shard,
        genesis_slot=genesis_slot,
        shard_count=shard_count,
        slots_per_historical_root=slots_per_historical_root,
        latest_active_index_roots_length=latest_active_index_roots_length,
        latest_randao_mixes_length=latest_randao_mixes_length,
        latest_slashed_exit_length=latest_slashed_exit_length,
    )